My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Guards Miner
Giant Snowball
Bats Battle Ram Guards Miner
Zap
Bats Firecracker Battle Ram Guards
Barbarian Barrel
Firecracker Battle Ram Guards
The Log
Firecracker Battle Ram Guards
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Battle Ram Guards P.E.K.K.A Miner
Fireball
Firecracker Battle Ram
Poison
Bats Firecracker Guards
Lightning
Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Guards P.E.K.K.A Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Firecracker Guards Miner Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Firecracker

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Firecracker Battle Ram P.E.K.K.A
Zap
Arrows Firecracker Battle Ram P.E.K.K.A Miner Bats Guards
Arrows
Zap P.E.K.K.A Battle Ram Miner
Firecracker
Zap Miner Bats Battle Ram P.E.K.K.A
Battle Ram
Zap Bats Arrows Firecracker P.E.K.K.A
Guards
Miner Zap
P.E.K.K.A
Zap Arrows Bats Firecracker Battle Ram
Miner
Bats Zap Firecracker Guards Arrows

Defense Synergies 0 11

Bats
Zap Firecracker P.E.K.K.A
Zap
Bats Arrows Firecracker Guards P.E.K.K.A Miner
Arrows
Zap P.E.K.K.A
Firecracker
Bats Zap Guards P.E.K.K.A
Battle Ram
Guards
Zap Firecracker
P.E.K.K.A
Bats Zap Arrows Firecracker
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
P.E.K.K.A Bats Zap Firecracker
P.E.K.K.A Bats
P.E.K.K.A Bats Firecracker Guards
Arrows Firecracker P.E.K.K.A
Arrows Bats Zap Firecracker Guards
Bats Zap Arrows Firecracker
Zap Arrows P.E.K.K.A
P.E.K.K.A
Guards Firecracker Miner
Bats Guards Zap Arrows Firecracker
Arrows Bats Zap Firecracker
P.E.K.K.A Bats Zap Guards
Bats Zap Arrows Firecracker Guards P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bats Arrows Firecracker P.E.K.K.A
Arrows Bats Zap Firecracker Guards
Zap Arrows Bats Firecracker Guards
P.E.K.K.A
Bats Arrows Firecracker Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A
Zap Arrows Firecracker Miner
Guards P.E.K.K.A Bats Zap
Guards P.E.K.K.A Bats Zap
P.E.K.K.A Guards
Arrows Firecracker Bats Zap
Guards P.E.K.K.A Bats
P.E.K.K.A
Zap P.E.K.K.A Bats Firecracker
P.E.K.K.A Guards
P.E.K.K.A Bats Guards
P.E.K.K.A Zap Arrows Guards
P.E.K.K.A Guards
Firecracker
Guards Bats Zap Firecracker P.E.K.K.A
Bats Arrows Zap Firecracker P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker Zap Miner
Arrows Miner
Arrows Firecracker Guards
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Miner Zap Firecracker
Bats Guards
Firecracker Miner Zap Arrows
Zap Arrows Firecracker
Firecracker Miner
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Zap Arrows Firecracker
Zap Arrows Firecracker Miner
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Miner Zap
Zap Arrows Miner
Miner Zap Arrows Firecracker
Bats Zap Arrows Firecracker
Zap Bats Firecracker Guards
Zap Arrows Miner
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap Bats Guards
Zap Arrows Firecracker
Arrows
Miner Firecracker
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A
Zap Bats Firecracker Guards
Firecracker Bats Zap
Zap Firecracker Miner

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