My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Sparky
Giant Snowball
Skeleton Army
Zap
Skeleton Army Sparky
Barbarian Barrel
Wizard Skeleton Army Sparky
The Log
Mini P.E.K.K.A Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army P.E.K.K.A Sparky
Fireball
Wizard Skeleton Army Sparky
Poison
Wizard Skeleton Army Sparky
Lightning
Mini P.E.K.K.A Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Fireball Mini P.E.K.K.A Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Fireball

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball P.E.K.K.A Sparky Mini P.E.K.K.A
Arrows
Zap Fireball P.E.K.K.A Sparky Mini P.E.K.K.A
Fireball
Zap Arrows Sparky
Mini P.E.K.K.A
Sparky Zap Arrows Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky
Skeleton Army
Sparky
P.E.K.K.A
Zap Arrows Wizard
Sparky
Zap Arrows Mini P.E.K.K.A Fireball Wizard Skeleton Army

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Arrows Skeleton Army P.E.K.K.A Sparky
Arrows
Zap Fireball Mini P.E.K.K.A P.E.K.K.A Sparky
Fireball
Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Fireball Wizard Skeleton Army
Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army
Zap Mini P.E.K.K.A Wizard Sparky
P.E.K.K.A
Zap Arrows Wizard
Sparky
Zap Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Sparky
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky Zap
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
Arrows Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
Arrows Fireball Skeleton Army Zap
Zap Arrows Fireball Wizard
Zap Arrows Fireball P.E.K.K.A Sparky
Mini P.E.K.K.A P.E.K.K.A Sparky Skeleton Army
Skeleton Army Mini P.E.K.K.A Sparky
Skeleton Army Zap Arrows Fireball Wizard
Arrows Zap Fireball Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky Zap Fireball Wizard
Fireball Wizard Skeleton Army Sparky Zap Arrows Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
Skeleton Army Zap Fireball Mini P.E.K.K.A P.E.K.K.A Sparky
Wizard Sparky Arrows Fireball Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Arrows Fireball Zap Wizard Skeleton Army
Zap Arrows Wizard Fireball
Mini P.E.K.K.A P.E.K.K.A Sparky
Wizard Skeleton Army Arrows Fireball Mini P.E.K.K.A P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Fireball P.E.K.K.A Sparky
Fireball Zap Arrows Mini P.E.K.K.A Wizard
Skeleton Army P.E.K.K.A Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Zap Fireball Sparky
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Sparky
Arrows Fireball Wizard Zap
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky Fireball
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Sparky
Zap P.E.K.K.A Fireball Mini P.E.K.K.A Skeleton Army Sparky
P.E.K.K.A Skeleton Army Sparky
P.E.K.K.A Mini P.E.K.K.A Sparky
Skeleton Army P.E.K.K.A Zap Arrows Fireball
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Fireball Wizard Sparky
Wizard Fireball Skeleton Army Sparky
Skeleton Army Sparky Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Fireball Mini P.E.K.K.A Wizard P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Sparky
Arrows Fireball Zap
Arrows Fireball Sparky
Arrows Fireball Sparky
Fireball Wizard Zap Arrows Sparky
Arrows Fireball Wizard Zap
Arrows Wizard Sparky
Arrows Fireball Zap Wizard
Arrows Fireball Zap Wizard
Fireball Mini P.E.K.K.A Sparky
Zap Arrows Fireball Wizard Sparky
Fireball Zap Arrows Wizard
Fireball Sparky
Arrows Fireball
Zap Arrows Fireball Sparky
Zap Arrows Fireball Wizard Sparky
Arrows Fireball Wizard Sparky
Arrows Fireball Sparky
Mini P.E.K.K.A Sparky
Zap Arrows Fireball Mini P.E.K.K.A Wizard Sparky
Zap Arrows Fireball Wizard
Fireball Sparky
Arrows Fireball Wizard
Sparky
Zap Arrows Fireball
Zap Arrows Fireball Wizard Sparky
Arrows Fireball Zap Wizard Sparky
Fireball Zap Arrows Wizard Sparky
Fireball Zap Arrows Sparky
Zap Arrows Fireball Wizard Sparky
Zap Fireball Wizard
Fireball Mini P.E.K.K.A Sparky
Zap Arrows Fireball Wizard Sparky
Zap Arrows Fireball Sparky
P.E.K.K.A Sparky
Arrows Fireball Wizard Sparky
Zap Fireball Skeleton Army
Fireball Zap Arrows Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Wizard Sparky
Arrows Zap Fireball Wizard
Zap Arrows Fireball Sparky
P.E.K.K.A Sparky
Zap Fireball Sparky
Zap Fireball
Zap Fireball Sparky

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