My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Cannon Goblin Gang Musketeer
Zap
Cannon Goblin Gang Sparky
Barbarian Barrel
Cannon Goblin Gang Musketeer Electro Wizard Sparky
The Log
Cannon Goblin Gang Musketeer Sparky
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer P.E.K.K.A Electro Wizard Sparky
Fireball
Cannon Goblin Gang Musketeer Electro Wizard Sparky
Poison
Cannon Goblin Gang Musketeer Electro Wizard Sparky
Lightning
Cannon Musketeer Electro Wizard Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Cannon Goblin Gang Musketeer Electro Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Cannon Goblin Gang

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Electro Wizard Sparky Musketeer
Arrows
Zap P.E.K.K.A Sparky
Cannon
Goblin Gang
P.E.K.K.A Sparky
Musketeer
Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Goblin Gang Musketeer
Electro Wizard
Zap P.E.K.K.A Sparky
Sparky
Zap Arrows Goblin Gang Electro Wizard

Defense Synergies 4 17

Zap
Cannon Electro Wizard Arrows Goblin Gang Musketeer P.E.K.K.A Sparky
Arrows
Zap Cannon P.E.K.K.A Sparky
Cannon
Zap Musketeer Arrows Goblin Gang Electro Wizard Sparky
Goblin Gang
Musketeer Zap Cannon P.E.K.K.A Electro Wizard Sparky
Musketeer
Cannon Goblin Gang Zap P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Arrows Goblin Gang Musketeer Electro Wizard
Electro Wizard
Zap Cannon Goblin Gang Musketeer P.E.K.K.A
Sparky
Zap Arrows Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Musketeer Electro Wizard Sparky
P.E.K.K.A Sparky Zap Cannon Goblin Gang Musketeer Electro Wizard
Cannon Goblin Gang P.E.K.K.A Sparky Musketeer Electro Wizard
Cannon P.E.K.K.A Sparky Goblin Gang Musketeer Electro Wizard
Arrows P.E.K.K.A Sparky
Arrows Goblin Gang Zap Cannon Musketeer Electro Wizard
Musketeer Electro Wizard Zap Arrows Cannon Goblin Gang
Zap Arrows Cannon Musketeer P.E.K.K.A Electro Wizard Sparky
Cannon P.E.K.K.A Sparky Goblin Gang Musketeer
Goblin Gang Cannon Musketeer Electro Wizard Sparky
Goblin Gang Electro Wizard Zap Arrows Cannon Musketeer
Arrows Musketeer Zap Goblin Gang Electro Wizard
Cannon P.E.K.K.A Sparky Zap Goblin Gang Musketeer Electro Wizard
Sparky Zap Arrows Cannon Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Cannon Goblin Gang Electro Wizard
Zap Cannon Goblin Gang P.E.K.K.A Electro Wizard Sparky
Sparky Arrows Cannon Goblin Gang Musketeer P.E.K.K.A Electro Wizard
Arrows Cannon Zap Goblin Gang Musketeer Electro Wizard
Zap Arrows Cannon Musketeer Electro Wizard
P.E.K.K.A Sparky Cannon Musketeer Electro Wizard
Goblin Gang Arrows Cannon Musketeer P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Electro Wizard Sparky
Electro Wizard Zap Arrows Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Zap Musketeer Electro Wizard Sparky
Goblin Gang P.E.K.K.A Zap Musketeer Electro Wizard Sparky
P.E.K.K.A Cannon Goblin Gang Musketeer Sparky
Arrows Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang P.E.K.K.A Sparky Musketeer Electro Wizard
P.E.K.K.A Sparky
Zap P.E.K.K.A Electro Wizard Sparky
P.E.K.K.A Cannon Goblin Gang Musketeer Sparky
P.E.K.K.A Musketeer Sparky
P.E.K.K.A Zap Arrows Electro Wizard
P.E.K.K.A Cannon Goblin Gang Sparky
Cannon Musketeer Sparky
Goblin Gang Electro Wizard Sparky Zap Musketeer P.E.K.K.A
Arrows Zap Cannon Musketeer P.E.K.K.A Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Sparky
Arrows Zap Musketeer Electro Wizard
Arrows Sparky
Arrows Musketeer Sparky
Zap Arrows Sparky
Arrows Zap Musketeer
Arrows Musketeer Sparky
Arrows Zap
Arrows Zap
Goblin Gang Musketeer Electro Wizard Sparky
Zap Arrows Musketeer Electro Wizard Sparky
Zap Arrows Musketeer
Musketeer Sparky
Arrows Musketeer
Zap Arrows Musketeer Sparky
Zap Arrows Musketeer Sparky
Arrows Musketeer Sparky
Arrows Sparky
Sparky
Zap Arrows Musketeer Electro Wizard Sparky
Zap Arrows
Musketeer Sparky
Arrows
Musketeer Sparky
Zap Arrows Musketeer
Zap Arrows Sparky
Arrows Zap Musketeer Electro Wizard Sparky
Zap Arrows Musketeer Sparky
Zap Arrows Musketeer Sparky
Zap Arrows Musketeer Electro Wizard Sparky
Zap Electro Wizard Musketeer
Sparky
Zap Arrows Musketeer Sparky
Zap Arrows Electro Wizard Sparky
P.E.K.K.A Sparky
Arrows Sparky
Zap Electro Wizard Goblin Gang Musketeer
Zap Arrows Musketeer Electro Wizard
Arrows
Goblin Gang Musketeer Electro Wizard Sparky
Arrows Zap Musketeer
Zap Arrows Sparky
Musketeer P.E.K.K.A Sparky
Zap Goblin Gang Musketeer Electro Wizard Sparky
Zap Musketeer Electro Wizard
Zap Musketeer Electro Wizard Sparky

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