My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Three Musketeers Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Three Musketeers Hunter P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Three Musketeers Bandit
Giant Snowball
Archers Three Musketeers Princess
Zap
Archers Three Musketeers Princess Bandit
Barbarian Barrel
Archers Tesla Three Musketeers Hunter Princess Bandit
The Log
Archers Three Musketeers Hunter Princess Bandit
Earthquake
Archers Tesla
Arrows
Archers Princess
Royal Delivery
Archers Three Musketeers Hunter P.E.K.K.A Princess Bandit
Fireball
Archers Tesla Three Musketeers Hunter Princess Bandit
Poison
Archers Three Musketeers Hunter Princess
Lightning
Tesla Three Musketeers Hunter Bandit
Rocket
Three Musketeers Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Princess Bandit Tesla Hunter P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Princess Bandit

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Archers Three Musketeers Hunter Princess Bandit
Archers
Zap P.E.K.K.A Bandit
Tesla
Three Musketeers
Zap Bandit
Hunter
Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Archers Hunter Princess
Princess
Zap P.E.K.K.A
Bandit
Zap Archers Three Musketeers Hunter

Defense Synergies 0 16

Zap
Archers Tesla Three Musketeers Hunter P.E.K.K.A Princess Bandit
Archers
Zap Tesla P.E.K.K.A Bandit
Tesla
Zap Archers Princess
Three Musketeers
Zap Bandit
Hunter
Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Archers Hunter Princess
Princess
Zap Tesla P.E.K.K.A Bandit
Bandit
Zap Archers Three Musketeers Hunter Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
Hunter P.E.K.K.A Zap Tesla Three Musketeers Bandit
Tesla Three Musketeers Hunter P.E.K.K.A Archers Bandit
Tesla Three Musketeers Hunter P.E.K.K.A Bandit
P.E.K.K.A Princess
Zap Archers Tesla Hunter Bandit
Tesla Three Musketeers Hunter Zap Archers Princess
Zap Tesla P.E.K.K.A Bandit
Tesla Three Musketeers Hunter P.E.K.K.A Princess
Archers Tesla Hunter Bandit
Archers Zap Tesla Hunter Princess Bandit
Tesla Three Musketeers Hunter Zap Archers Princess
Tesla Hunter P.E.K.K.A Zap Three Musketeers Bandit
Three Musketeers Zap Tesla Hunter P.E.K.K.A Princess
P.E.K.K.A Tesla Three Musketeers Hunter Bandit
Zap Tesla Three Musketeers Hunter P.E.K.K.A Bandit
Tesla Three Musketeers Hunter P.E.K.K.A
Tesla Zap Archers Three Musketeers Hunter Bandit
Zap Hunter Archers Tesla Princess Bandit
P.E.K.K.A Tesla Three Musketeers Hunter
Archers Tesla Hunter P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla P.E.K.K.A Bandit
Bandit Zap Archers Tesla Hunter
P.E.K.K.A Bandit Zap Hunter
Hunter P.E.K.K.A Zap Tesla Bandit
P.E.K.K.A Tesla Three Musketeers Hunter Bandit
Zap Archers Tesla Three Musketeers Hunter Princess
P.E.K.K.A Archers Tesla Hunter Bandit
P.E.K.K.A Tesla Hunter
Zap P.E.K.K.A Bandit
P.E.K.K.A Tesla Three Musketeers
P.E.K.K.A Tesla Hunter
P.E.K.K.A Zap
P.E.K.K.A Tesla Three Musketeers Hunter Bandit
Archers Tesla Three Musketeers Princess
Tesla Zap Archers Three Musketeers Hunter P.E.K.K.A
Zap Archers Tesla Hunter P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Zap Princess Bandit
Bandit
Zap
Zap Hunter Princess
Archers Princess
Zap Hunter Princess
Zap Bandit
Three Musketeers
Zap Princess Bandit
Zap Archers Princess
Three Musketeers Hunter Princess Bandit
Princess Bandit
Princess Zap
Zap Three Musketeers Hunter Princess Bandit
Three Musketeers Princess Bandit
Three Musketeers
Zap Archers Three Musketeers Hunter Princess Bandit
Zap Princess
Princess
Zap
Zap Hunter Princess
Zap Hunter Princess Bandit
Zap Princess Bandit
Zap Bandit
Zap Archers Hunter Princess
Zap
Zap Hunter Bandit
Zap Princess
P.E.K.K.A
Princess
Zap Archers Princess Bandit
Zap Archers Three Musketeers Hunter Princess
Three Musketeers Hunter Princess
Zap Princess
Zap
Three Musketeers P.E.K.K.A
Zap Princess
Zap Princess
Zap Princess Bandit

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