Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Bad

1 problems 2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon Dark Prince Electro Dragon

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Barbarian Barrel Baby Dragon Dark Prince

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Elite Barbarians Dark Prince Electro Dragon

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Archers Elite Barbarians Skeleton Army Dark Prince
Giant Snowball Archers Skeleton Army Baby Dragon Electro Dragon
Zap Archers Skeleton Army Dark Prince
Barbarian Barrel Archers Elite Barbarians Skeleton Army Dark Prince
The Log Archers Elite Barbarians Skeleton Army Dark Prince
Earthquake Archers Skeleton Army
Arrows Archers Skeleton Army
Royal Delivery Archers Elite Barbarians Skeleton Army Baby Dragon Dark Prince Electro Dragon
Fireball Archers Elite Barbarians Skeleton Army Baby Dragon Electro Dragon
Poison Archers Skeleton Army Electro Dragon
Lightning Elite Barbarians Baby Dragon Dark Prince Electro Dragon
Rocket Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Baby Dragon Dark Prince Electro Dragon

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Archers Skeleton Army Baby Dragon Dark Prince Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Archers Skeleton Army

Synergies   2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Elite Barbarians Dark Prince Electro Dragon
Archers +
Elite Barbarians + Zap
Barbarian Barrel +
+
+ Electro Dragon
+ Zap
+ Baby Dragon Zap

Counters   50 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Baby Dragon Electro Dragon Barbarian Barrel
Archers Zap Electro Dragon Baby Dragon Skeleton Army
Barbarian Barrel Skeleton Army Zap Electro Dragon Dark Prince Baby Dragon Archers
Barbarian Barrel Baby Dragon Electro Dragon
Elite Barbarians Barbarian Barrel Archers Baby Dragon Skeleton Army
Baby Dragon Electro Dragon
Baby Dragon Archers Elite Barbarians Skeleton Army
Baby Dragon Electro Dragon Archers Zap
Electro Dragon Barbarian Barrel Skeleton Army Elite Barbarians Dark Prince Baby Dragon
Elite Barbarians Skeleton Army Archers
Skeleton Army Elite Barbarians Dark Prince
Skeleton Army Electro Dragon Dark Prince Baby Dragon Barbarian Barrel
Archers Baby Dragon Zap
Barbarian Barrel Archers Skeleton Army Baby Dragon Zap
Electro Dragon Dark Prince Skeleton Army Elite Barbarians
Skeleton Army Elite Barbarians Archers Dark Prince
Elite Barbarians Dark Prince Barbarian Barrel Baby Dragon Skeleton Army
Elite Barbarians Skeleton Army Dark Prince
Baby Dragon
Skeleton Army Barbarian Barrel Zap Electro Dragon Elite Barbarians Dark Prince
Archers Barbarian Barrel Electro Dragon Baby Dragon Elite Barbarians
Electro Dragon Baby Dragon Archers
Baby Dragon Elite Barbarians Dark Prince
Electro Dragon Skeleton Army Barbarian Barrel Baby Dragon Zap
Skeleton Army
Skeleton Army Elite Barbarians Archers
Barbarian Barrel
Skeleton Army Zap Electro Dragon Elite Barbarians Barbarian Barrel
Dark Prince Elite Barbarians Baby Dragon Barbarian Barrel
Skeleton Army Electro Dragon Baby Dragon Dark Prince Barbarian Barrel Elite Barbarians
Baby Dragon
Elite Barbarians Skeleton Army
Skeleton Army Zap Barbarian Barrel Archers Dark Prince Elite Barbarians Electro Dragon Baby Dragon
Zap Skeleton Army Archers Barbarian Barrel Electro Dragon Baby Dragon
Barbarian Barrel Skeleton Army Zap Archers Electro Dragon Baby Dragon
Archers Baby Dragon Electro Dragon Skeleton Army Barbarian Barrel
Zap Baby Dragon Electro Dragon Archers
Baby Dragon Electro Dragon Archers
Skeleton Army Dark Prince Electro Dragon Zap Barbarian Barrel
Skeleton Army Elite Barbarians Electro Dragon Zap Dark Prince
Barbarian Barrel Elite Barbarians Dark Prince Baby Dragon Electro Dragon
Archers Zap Electro Dragon
Elite Barbarians Skeleton Army Dark Prince Baby Dragon
Skeleton Army Dark Prince Barbarian Barrel Elite Barbarians
Baby Dragon Archers Electro Dragon
Barbarian Barrel Elite Barbarians Dark Prince Skeleton Army
Skeleton Army Elite Barbarians Archers Dark Prince
Skeleton Army Dark Prince Barbarian Barrel Elite Barbarians Electro Dragon
Elite Barbarians
Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army
Skeleton Army Archers
Barbarian Barrel Archers Baby Dragon Electro Dragon
Elite Barbarians Skeleton Army Barbarian Barrel Dark Prince Zap Electro Dragon
Electro Dragon Elite Barbarians Zap Baby Dragon Dark Prince Skeleton Army
Elite Barbarians Dark Prince Archers Skeleton Army Barbarian Barrel
Barbarian Barrel Zap Dark Prince Baby Dragon
Baby Dragon Zap Dark Prince Archers Electro Dragon Elite Barbarians Skeleton Army
Electro Dragon Zap Archers Skeleton Army Baby Dragon
Skeleton Army Archers Dark Prince Elite Barbarians
Skeleton Army Baby Dragon Dark Prince Barbarian Barrel Archers Elite Barbarians
Electro Dragon Skeleton Army Elite Barbarians Zap Dark Prince
Archers Skeleton Army Baby Dragon Zap Barbarian Barrel
Electro Dragon Elite Barbarians Zap Barbarian Barrel Baby Dragon Dark Prince Skeleton Army
Baby Dragon Electro Dragon Archers Zap
Dark Prince Elite Barbarians

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Baby Dragon Barbarian Barrel Electro Dragon Zap Skeleton Army Dark Prince Archers
Barbarian Barrel Archers Baby Dragon
Skeleton Army Zap Barbarian Barrel Dark Prince Baby Dragon Archers Electro Dragon
Barbarian Barrel Baby Dragon Zap Electro Dragon Archers Dark Prince
Baby Dragon Zap Archers Electro Dragon
Barbarian Barrel Zap Archers Electro Dragon Baby Dragon
Barbarian Barrel Archers Baby Dragon Dark Prince Electro Dragon
Skeleton Army Dark Prince Elite Barbarians Barbarian Barrel Baby Dragon Archers
Baby Dragon Archers Electro Dragon
Skeleton Army Elite Barbarians Baby Dragon
Skeleton Army Elite Barbarians
Barbarian Barrel
Elite Barbarians Dark Prince Archers
Archers Barbarian Barrel Zap Baby Dragon
Barbarian Barrel Archers