My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Mega Minion Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Prince
Giant Snowball
Archers Mega Minion Witch
Zap
Archers Royal Giant Witch Prince
Barbarian Barrel
Archers Wizard Witch
The Log
Archers Royal Giant Witch Prince
Earthquake
Archers Witch
Arrows
Archers Witch
Royal Delivery
Archers Mega Minion Wizard Witch Prince
Fireball
Archers Mega Minion Wizard Witch
Poison
Archers Mega Minion Wizard Witch
Lightning
Mega Minion Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Mega Minion Fireball Wizard Witch Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Mega Minion Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Prince Archers Royal Giant Witch
Archers
Zap Royal Giant Prince
Royal Giant
Fireball Zap Archers Mega Minion Wizard Witch
Mega Minion
Zap Royal Giant Fireball
Fireball
Zap Royal Giant Mega Minion
Wizard
Royal Giant Prince
Witch
Zap Royal Giant Prince
Prince
Zap Archers Wizard Witch

Defense Synergies 2 9

Zap
Mega Minion Fireball Archers Witch Prince
Archers
Zap Mega Minion Witch
Royal Giant
Mega Minion
Zap Archers Wizard Witch
Fireball
Zap
Wizard
Mega Minion Prince
Witch
Zap Archers Mega Minion Prince
Prince
Zap Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Wizard
Zap Mega Minion Witch Prince
Witch Prince Archers Mega Minion
Witch Prince Mega Minion
Fireball Prince
Fireball Zap Archers Mega Minion
Mega Minion Zap Archers Fireball Wizard Witch
Zap Fireball
Witch Prince
Archers Prince
Archers Witch Zap Mega Minion Fireball Wizard
Mega Minion Zap Archers Fireball Wizard Witch
Prince Zap Fireball Wizard Witch
Fireball Wizard Zap Mega Minion Witch Prince
Prince
Zap Fireball Prince
Wizard Fireball Witch Prince
Fireball Zap Archers Mega Minion Wizard Witch Prince
Zap Wizard Witch Archers Mega Minion Fireball
Prince
Wizard Archers Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Witch Prince
Fireball Zap Archers Mega Minion Wizard Prince
Zap Witch Prince
Prince Zap Fireball
Witch Prince
Fireball Wizard Zap Archers Witch
Prince Archers Mega Minion Fireball Witch
Prince
Zap Mega Minion Fireball Witch Prince
Witch Mega Minion
Mega Minion Witch Prince
Zap Fireball Prince
Prince Fireball Wizard Witch
Wizard Archers Fireball Witch
Witch Zap Archers Mega Minion Fireball Prince
Zap Archers Mega Minion Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Prince
Fireball Wizard Zap
Fireball Wizard Zap Mega Minion Witch
Archers Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Prince
Zap Fireball Wizard Prince
Fireball Zap Archers Wizard
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Zap Archers Mega Minion Fireball Wizard Prince
Zap Fireball Wizard Witch
Fireball Prince
Fireball Wizard
Prince
Zap Fireball
Zap Fireball Wizard Witch
Mega Minion Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch Prince
Fireball Zap
Zap Archers Fireball Wizard Witch
Zap Mega Minion Fireball Wizard Witch
Mega Minion Fireball
Zap Fireball Wizard
Zap Fireball
Prince
Fireball Wizard
Zap Archers Fireball Witch Prince
Fireball Zap Archers Mega Minion Wizard Witch
Fireball
Fireball Mega Minion Wizard Prince
Zap Fireball Wizard
Zap Fireball
Mega Minion Prince
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Prince

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