My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers Musketeer Princess
Zap
Archers Royal Giant Princess
Barbarian Barrel
Archers Musketeer Princess
The Log
Archers Royal Giant Mini P.E.K.K.A Musketeer Princess
Earthquake
Archers
Arrows
Archers Princess
Royal Delivery
Archers Mini P.E.K.K.A Musketeer Princess
Fireball
Archers Musketeer Princess
Poison
Archers Musketeer Princess
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Princess Fireball Mini P.E.K.K.A Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Princess

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Royal Giant Mini P.E.K.K.A Musketeer The Log Princess
Archers
Zap Royal Giant Mini P.E.K.K.A
Royal Giant
Fireball Zap Archers Musketeer The Log Princess
Fireball
Zap Royal Giant The Log Princess
Mini P.E.K.K.A
Zap Archers Musketeer The Log Princess
Musketeer
Zap Royal Giant Mini P.E.K.K.A The Log
The Log
Zap Royal Giant Fireball Mini P.E.K.K.A Musketeer Princess
Princess
Zap Royal Giant Fireball Mini P.E.K.K.A The Log

Defense Synergies 5 12

Zap
Fireball Mini P.E.K.K.A Archers Musketeer The Log Princess
Archers
Zap Mini P.E.K.K.A The Log
Royal Giant
Fireball
Zap The Log Mini P.E.K.K.A Musketeer Princess
Mini P.E.K.K.A
Zap The Log Archers Fireball Musketeer Princess
Musketeer
The Log Zap Fireball Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Musketeer Zap Archers Princess
Princess
Zap Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer The Log
Mini P.E.K.K.A Zap Musketeer The Log
Mini P.E.K.K.A Archers Musketeer
Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Zap Archers Musketeer
Musketeer Zap Archers Fireball Princess
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer Princess
Archers Mini P.E.K.K.A Musketeer
Archers Zap Fireball Musketeer The Log Princess
Musketeer Zap Archers Fireball Princess
Mini P.E.K.K.A Zap Fireball Musketeer The Log
Fireball Zap Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Fireball Mini P.E.K.K.A Musketeer
Fireball Zap Archers Musketeer The Log
Zap The Log Archers Fireball Musketeer Princess
Mini P.E.K.K.A Musketeer
Archers Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A Musketeer The Log
Zap Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Zap Fireball Musketeer The Log
Mini P.E.K.K.A Musketeer
Fireball Zap Archers Musketeer Princess
Mini P.E.K.K.A Archers Fireball Musketeer
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Musketeer
Mini P.E.K.K.A Musketeer
Zap Fireball The Log
Mini P.E.K.K.A Fireball
Archers Fireball Musketeer Princess
Zap Archers Fireball Mini P.E.K.K.A Musketeer The Log
Zap Archers Fireball Mini P.E.K.K.A Musketeer The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer The Log
Fireball Zap Musketeer The Log Princess
Fireball The Log
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer Princess
Archers Musketeer The Log Princess
Fireball The Log Zap Princess
Fireball The Log Zap
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer The Log Princess
Fireball Zap Archers Musketeer Princess
Fireball Musketeer The Log Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log Princess
Fireball Musketeer The Log Princess
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Musketeer The Log Princess
Zap Fireball The Log Princess
Fireball Musketeer The Log
Fireball Princess
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball Princess
Fireball The Log Zap Musketeer Princess
Fireball Zap Musketeer The Log Princess
Fireball Zap Musketeer The Log
Zap Archers Fireball Musketeer Princess
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log
Zap Fireball Princess
Fireball The Log Princess
Zap Archers Fireball Musketeer Princess
Fireball Zap Archers Musketeer Princess
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer Princess
The Log Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Fireball Musketeer The Log Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer The Log Princess

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