My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Barbarian Hut Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Skeleton Miner
Giant Snowball
Archers Mega Minion Miner
Zap
Archers
Barbarian Barrel
Archers Barbarian Hut Executioner Giant Skeleton
The Log
Archers Barbarian Hut Giant Skeleton
Earthquake
Archers Barbarian Hut
Arrows
Archers
Royal Delivery
Archers Mega Minion Executioner Giant Skeleton Miner
Fireball
Archers Mega Minion Barbarian Hut Executioner
Poison
Archers Mega Minion Barbarian Hut Executioner
Lightning
Mega Minion Barbarian Hut Executioner
Rocket
Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Executioner Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Mega Minion Miner Fireball Executioner Barbarian Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Mega Minion Miner

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Miner Archers Barbarian Hut Executioner Giant Skeleton
Archers
Zap Barbarian Hut Giant Skeleton Miner
Mega Minion
Zap Fireball Giant Skeleton Miner
Fireball
Zap Mega Minion Miner
Barbarian Hut
Zap Archers Giant Skeleton Miner
Executioner
Zap Miner
Giant Skeleton
Zap Archers Mega Minion Barbarian Hut Miner
Miner
Zap Archers Mega Minion Fireball Barbarian Hut Executioner Giant Skeleton

Defense Synergies 2 14

Zap
Mega Minion Fireball Archers Barbarian Hut Executioner Giant Skeleton Miner
Archers
Zap Mega Minion Barbarian Hut Giant Skeleton
Mega Minion
Zap Archers Barbarian Hut Giant Skeleton Miner
Fireball
Zap Barbarian Hut Miner
Barbarian Hut
Zap Archers Mega Minion Fireball
Executioner
Zap Giant Skeleton
Giant Skeleton
Zap Archers Mega Minion Executioner
Miner
Zap Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Mega Minion Fireball Executioner
Barbarian Hut Zap Mega Minion Executioner
Barbarian Hut Archers Mega Minion Executioner Giant Skeleton
Barbarian Hut Mega Minion
Fireball Giant Skeleton
Fireball Zap Archers Mega Minion Executioner
Mega Minion Zap Archers Fireball Barbarian Hut Executioner
Barbarian Hut Zap Fireball Giant Skeleton
Barbarian Hut
Archers Giant Skeleton Miner
Archers Executioner Zap Mega Minion Fireball Giant Skeleton
Mega Minion Executioner Zap Archers Fireball Barbarian Hut
Barbarian Hut Zap Fireball Giant Skeleton
Fireball Barbarian Hut Executioner Zap Mega Minion
Barbarian Hut
Barbarian Hut Zap Fireball
Barbarian Hut Fireball Executioner
Fireball Zap Archers Mega Minion Barbarian Hut Executioner
Zap Executioner Archers Mega Minion Fireball Barbarian Hut Giant Skeleton
Barbarian Hut
Archers Fireball Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Zap Archers Fireball Giant Skeleton
Fireball Zap Archers Mega Minion Executioner Miner
Giant Skeleton Zap Barbarian Hut
Giant Skeleton Zap Fireball Barbarian Hut
Barbarian Hut Giant Skeleton Executioner
Fireball Executioner Zap Archers
Archers Mega Minion Fireball Barbarian Hut Giant Skeleton
Giant Skeleton Barbarian Hut
Zap Giant Skeleton Mega Minion Fireball Barbarian Hut
Mega Minion Barbarian Hut
Mega Minion Giant Skeleton
Zap Fireball Giant Skeleton
Giant Skeleton Fireball Barbarian Hut Executioner
Archers Fireball Barbarian Hut Executioner
Zap Archers Mega Minion Fireball Barbarian Hut Executioner Giant Skeleton
Executioner Zap Archers Mega Minion Fireball Barbarian Hut Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Hut Giant Skeleton
Fireball Zap Executioner Miner
Fireball Barbarian Hut Giant Skeleton Miner
Fireball Barbarian Hut Giant Skeleton
Fireball Executioner Zap
Fireball Executioner Zap Mega Minion
Archers Executioner
Fireball Zap Barbarian Hut Executioner
Fireball Miner Zap
Fireball
Miner Zap Fireball
Fireball Zap Archers Executioner
Fireball Barbarian Hut Executioner Miner
Fireball
Zap Fireball Barbarian Hut
Zap Fireball Barbarian Hut Executioner
Fireball Barbarian Hut Executioner
Fireball
Zap Archers Mega Minion Fireball Executioner
Zap Fireball Miner
Fireball Giant Skeleton
Fireball
Zap Fireball Barbarian Hut
Zap Fireball Executioner
Mega Minion
Fireball Miner Zap Executioner
Fireball Zap Miner
Fireball Miner Zap
Zap Archers Fireball Executioner
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball Miner
Zap Fireball
Giant Skeleton
Fireball
Zap Archers Fireball Barbarian Hut
Fireball Zap Archers Mega Minion Executioner
Fireball
Fireball Miner Mega Minion Executioner
Zap Fireball Executioner
Zap Fireball Giant Skeleton
Mega Minion Executioner
Zap Fireball Giant Skeleton
Zap Fireball Executioner
Zap Fireball Executioner Giant Skeleton Miner

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