My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Balloon
Giant Snowball
Bomber Archers Barbarians Balloon Lumberjack
Zap
Bomber Archers Balloon
Barbarian Barrel
Bomber Archers Knight Barbarians Lumberjack
The Log
Bomber Archers Barbarians Lumberjack
Earthquake
Bomber Archers Barbarians
Arrows
Bomber Archers
Royal Delivery
Bomber Archers Knight Barbarians Balloon Lumberjack
Fireball
Bomber Archers Barbarians Balloon Lumberjack
Poison
Bomber Archers Barbarians Balloon
Lightning
Knight Balloon Lumberjack
Rocket
Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Knight Lumberjack Barbarians Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Knight

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Lumberjack
Zap
Balloon Bomber Archers Knight Lumberjack
Archers
Knight Zap Balloon Lumberjack
Knight
Archers Balloon Bomber Zap Lumberjack
Barbarians
Balloon
Rocket
Balloon
Zap Knight Lumberjack Archers Barbarians
Lumberjack
Balloon Bomber Zap Archers Knight

Defense Synergies 2 7

Bomber
Knight Zap
Zap
Bomber Archers Knight Barbarians Lumberjack
Archers
Knight Zap Lumberjack
Knight
Bomber Archers Zap Lumberjack
Barbarians
Zap
Rocket
Balloon
Lumberjack
Zap Archers Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Zap Knight
Barbarians Lumberjack Bomber Zap Knight
Barbarians Rocket Lumberjack Bomber Archers Knight
Barbarians Lumberjack Bomber Knight
Bomber Barbarians Rocket Lumberjack
Bomber Zap Archers Lumberjack
Rocket Zap Archers
Rocket Zap Barbarians
Barbarians Lumberjack
Knight Bomber Archers Barbarians Lumberjack
Archers Barbarians Bomber Zap Knight Lumberjack
Zap Archers
Barbarians Lumberjack Bomber Zap Knight Rocket
Bomber Rocket Zap Barbarians Lumberjack
Barbarians Knight Lumberjack
Barbarians Rocket Zap Lumberjack
Barbarians Bomber Knight Lumberjack
Bomber Zap Archers Knight Barbarians Lumberjack
Zap Bomber Archers Knight Barbarians Lumberjack
Barbarians Lumberjack
Bomber Archers Knight Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Lumberjack Zap Archers
Bomber Zap Archers Knight Rocket Lumberjack
Barbarians Lumberjack Zap Knight Rocket
Rocket Lumberjack Zap Knight Barbarians
Barbarians Knight Lumberjack
Rocket Zap Archers
Rocket Archers Knight Barbarians Lumberjack
Knight Barbarians Lumberjack
Zap Rocket Knight Barbarians
Barbarians
Knight Barbarians Lumberjack
Rocket Zap Barbarians
Barbarians Rocket Knight Lumberjack
Bomber Archers Barbarians
Barbarians Bomber Zap Archers Knight Rocket Lumberjack
Bomber Zap Archers Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Zap
Rocket
Knight Barbarians Rocket
Bomber Rocket Zap
Zap Rocket
Bomber Archers
Zap
Zap
Rocket Lumberjack
Rocket Zap Knight
Zap Archers Rocket
Rocket Knight
Rocket
Zap
Rocket Bomber Zap
Rocket
Rocket
Bomber Rocket
Rocket Bomber Zap Archers
Rocket Bomber Zap
Rocket
Rocket
Rocket
Rocket Zap Barbarians
Zap Bomber
Zap
Zap
Rocket Zap
Zap Archers
Zap Rocket
Bomber Zap Rocket
Zap Rocket
Rocket
Zap Archers Barbarians Rocket
Rocket Zap Archers
Knight Rocket Lumberjack
Bomber Zap
Rocket Zap
Zap Rocket
Zap Rocket
Zap Rocket

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