My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde
Giant Snowball
Archers Minion Horde Witch Lumberjack
Zap
Archers Minion Horde Inferno Tower Witch
Barbarian Barrel
Archers Valkyrie Inferno Tower Witch Lumberjack
The Log
Archers Witch Lumberjack
Earthquake
Archers Inferno Tower Witch
Arrows
Archers Minion Horde Witch
Royal Delivery
Archers Minion Horde Valkyrie Witch Lumberjack
Fireball
Archers Minion Horde Inferno Tower Witch Lumberjack
Poison
Archers Minion Horde Inferno Tower Witch
Lightning
Valkyrie Inferno Tower Witch Lumberjack
Rocket
Minion Horde Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Fireball Valkyrie Lumberjack Minion Horde Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Fireball Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Minion Horde Valkyrie Witch Lumberjack
Archers
Valkyrie Zap Lumberjack
Minion Horde
Zap Lumberjack
Fireball
Zap
Valkyrie
Archers Lumberjack Zap Witch
Inferno Tower
Witch
Zap Valkyrie Lumberjack
Lumberjack
Valkyrie Zap Archers Minion Horde Witch

Defense Synergies 2 18

Zap
Fireball Archers Minion Horde Valkyrie Inferno Tower Witch Lumberjack
Archers
Valkyrie Zap Inferno Tower Witch Lumberjack
Minion Horde
Zap Inferno Tower
Fireball
Zap Valkyrie Inferno Tower Lumberjack
Valkyrie
Archers Zap Fireball Inferno Tower Witch Lumberjack
Inferno Tower
Zap Archers Minion Horde Fireball Valkyrie Lumberjack
Witch
Zap Archers Valkyrie Lumberjack
Lumberjack
Zap Archers Fireball Valkyrie Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Valkyrie Inferno Tower
Minion Horde Inferno Tower Lumberjack Zap Valkyrie Witch
Minion Horde Inferno Tower Witch Lumberjack Archers Valkyrie
Minion Horde Inferno Tower Witch Lumberjack Valkyrie
Fireball Valkyrie Lumberjack
Fireball Zap Archers Valkyrie Lumberjack
Minion Horde Inferno Tower Zap Archers Fireball Witch
Zap Fireball Valkyrie Inferno Tower
Minion Horde Inferno Tower Witch Lumberjack
Archers Minion Horde Valkyrie Inferno Tower Lumberjack
Archers Minion Horde Valkyrie Witch Zap Fireball Lumberjack
Minion Horde Inferno Tower Zap Archers Fireball Witch
Minion Horde Inferno Tower Lumberjack Zap Fireball Valkyrie Witch
Fireball Valkyrie Zap Minion Horde Witch Lumberjack
Inferno Tower Minion Horde Lumberjack
Minion Horde Inferno Tower Zap Fireball Lumberjack
Minion Horde Fireball Valkyrie Inferno Tower Witch Lumberjack
Fireball Zap Archers Minion Horde Valkyrie Witch Lumberjack
Zap Valkyrie Witch Archers Fireball Lumberjack
Inferno Tower Lumberjack
Valkyrie Archers Minion Horde Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Archers Fireball Inferno Tower Witch
Fireball Zap Archers Valkyrie Lumberjack
Lumberjack Zap Minion Horde Valkyrie Inferno Tower Witch
Valkyrie Lumberjack Zap Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Valkyrie Witch Lumberjack
Fireball Zap Archers Minion Horde Witch
Archers Minion Horde Fireball Valkyrie Inferno Tower Witch Lumberjack
Inferno Tower Minion Horde Valkyrie Lumberjack
Zap Minion Horde Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch Minion Horde
Minion Horde Valkyrie Inferno Tower Witch Lumberjack
Zap Fireball Valkyrie
Minion Horde Fireball Valkyrie Inferno Tower Witch Lumberjack
Archers Minion Horde Fireball Valkyrie Witch
Inferno Tower Witch Zap Archers Minion Horde Fireball Valkyrie Lumberjack
Valkyrie Zap Archers Minion Horde Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Zap
Minion Horde Fireball
Fireball Valkyrie
Fireball Zap Minion Horde Valkyrie
Fireball Zap Minion Horde Witch
Archers Minion Horde Witch
Fireball Zap
Fireball Zap
Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball Valkyrie
Fireball Zap Archers
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Zap Archers Fireball
Zap Fireball Valkyrie Witch
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Valkyrie Witch
Minion Horde Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Archers Minion Horde Fireball Witch
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Archers Fireball Witch
Fireball Zap Archers Witch
Fireball
Fireball Minion Horde Valkyrie Lumberjack
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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