My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Heal Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider
Zap
Archers Goblin Gang Inferno Tower
Barbarian Barrel
Archers Goblin Gang Heal Spirit Inferno Tower
The Log
Archers Goblin Gang Heal Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Archers Goblin Gang Hog Rider Inferno Tower
Arrows
Archers Goblin Gang Heal Spirit
Royal Delivery
Archers Goblin Gang Heal Spirit Mini P.E.K.K.A Hog Rider
Fireball
Archers Goblin Gang Hog Rider Inferno Tower
Poison
Archers Goblin Gang Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mini P.E.K.K.A Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Archers Goblin Gang Mini P.E.K.K.A Hog Rider Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Zap Archers Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Heal Spirit Mini P.E.K.K.A
Archers
Zap Heal Spirit Mini P.E.K.K.A Hog Rider
Goblin Gang
Hog Rider Mini P.E.K.K.A
Heal Spirit
Zap Archers Mini P.E.K.K.A Hog Rider
Mini P.E.K.K.A
Zap Archers Goblin Gang Heal Spirit Hog Rider
Hog Rider
Zap Goblin Gang Archers Heal Spirit Mini P.E.K.K.A Rocket
Inferno Tower
Rocket
Hog Rider

Defense Synergies 2 7

Zap
Mini P.E.K.K.A Archers Goblin Gang Inferno Tower
Archers
Zap Goblin Gang Mini P.E.K.K.A Inferno Tower
Goblin Gang
Inferno Tower Zap Archers Mini P.E.K.K.A
Heal Spirit
Mini P.E.K.K.A
Zap Archers Goblin Gang
Hog Rider
Inferno Tower
Goblin Gang Zap Archers
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower Rocket Archers
Mini P.E.K.K.A Inferno Tower Goblin Gang
Mini P.E.K.K.A Rocket
Goblin Gang Zap Archers
Inferno Tower Rocket Zap Archers Goblin Gang
Rocket Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Goblin Gang
Goblin Gang Archers Mini P.E.K.K.A Inferno Tower
Archers Goblin Gang Zap
Inferno Tower Zap Archers Goblin Gang
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang Rocket
Rocket Zap Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Goblin Gang
Inferno Tower Rocket Zap Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Inferno Tower
Zap Archers Goblin Gang
Zap Archers
Mini P.E.K.K.A Inferno Tower
Goblin Gang Archers Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Archers Inferno Tower
Zap Archers Goblin Gang Mini P.E.K.K.A Rocket
Goblin Gang Zap Mini P.E.K.K.A Inferno Tower Rocket
Goblin Gang Mini P.E.K.K.A Rocket Zap Inferno Tower
Inferno Tower Goblin Gang Mini P.E.K.K.A
Rocket Zap Archers Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Archers Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Rocket Mini P.E.K.K.A Inferno Tower
Inferno Tower Goblin Gang
Mini P.E.K.K.A Inferno Tower
Rocket Zap
Mini P.E.K.K.A Rocket Goblin Gang Inferno Tower
Archers
Goblin Gang Inferno Tower Zap Archers Mini P.E.K.K.A Rocket
Zap Archers Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap
Rocket
Rocket
Rocket Zap
Zap Rocket
Archers
Zap
Zap
Rocket Goblin Gang Mini P.E.K.K.A
Rocket Zap
Zap Archers Rocket
Rocket
Rocket
Zap
Rocket Zap
Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Archers Mini P.E.K.K.A
Rocket Zap
Rocket
Rocket
Rocket
Rocket Zap
Zap
Zap
Zap
Rocket Zap
Zap Archers
Zap Rocket
Mini P.E.K.K.A
Zap Rocket
Zap Rocket
Rocket
Zap Archers Goblin Gang Rocket
Rocket Zap Archers
Goblin Gang Mini P.E.K.K.A Rocket
Zap
Rocket Zap
Zap Goblin Gang Rocket
Zap Rocket
Zap Rocket

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