My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Giant Executioner Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Archers Furnace
Zap
Archers Furnace
Barbarian Barrel
Archers Furnace Executioner Royal Ghost Electro Wizard
The Log
Archers Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Executioner Royal Ghost Electro Wizard
Fireball
Archers Furnace Executioner Electro Wizard
Poison
Archers Furnace Executioner Electro Wizard
Lightning
Furnace Executioner Electro Wizard
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Tornado Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tornado Royal Ghost Furnace Electro Wizard Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Tornado Royal Ghost

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Electro Wizard Archers Furnace Executioner Royal Ghost
Archers
Zap Giant Royal Ghost
Furnace
Zap Giant Royal Ghost
Giant
Zap Archers Furnace Tornado Executioner Royal Ghost Electro Wizard
Tornado
Zap Executioner Giant
Executioner
Tornado Zap Giant
Royal Ghost
Zap Archers Furnace Giant Electro Wizard
Electro Wizard
Zap Giant Royal Ghost

Defense Synergies 2 13

Zap
Electro Wizard Archers Furnace Tornado Executioner Royal Ghost
Archers
Zap Furnace Tornado Electro Wizard
Furnace
Zap Archers Tornado Royal Ghost Electro Wizard
Giant
Tornado
Executioner Zap Archers Furnace Electro Wizard
Executioner
Tornado Zap
Royal Ghost
Zap Furnace Electro Wizard
Electro Wizard
Zap Archers Furnace Tornado Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
Zap Furnace Executioner Electro Wizard
Furnace Tornado Archers Executioner Electro Wizard
Furnace Electro Wizard
Tornado
Tornado Zap Archers Furnace Executioner Royal Ghost Electro Wizard
Furnace Tornado Electro Wizard Zap Archers Executioner
Zap Electro Wizard
Furnace Tornado
Tornado Archers Royal Ghost Electro Wizard
Archers Executioner Electro Wizard Zap Furnace Tornado Royal Ghost
Executioner Zap Archers Furnace Tornado Electro Wizard
Furnace Zap Electro Wizard
Executioner Zap Furnace Tornado Royal Ghost Electro Wizard
Furnace Electro Wizard
Tornado Zap Furnace Electro Wizard
Furnace Tornado Executioner Electro Wizard
Zap Archers Furnace Tornado Executioner Royal Ghost Electro Wizard
Zap Furnace Tornado Executioner Archers Royal Ghost Electro Wizard
Tornado Electro Wizard
Royal Ghost Archers Furnace Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Furnace Royal Ghost Electro Wizard
Electro Wizard Zap Archers Executioner Royal Ghost
Zap Furnace Electro Wizard
Zap Tornado Electro Wizard
Executioner
Furnace Executioner Zap Archers Tornado Electro Wizard
Archers Furnace Electro Wizard
Zap Electro Wizard Tornado
Zap Tornado Electro Wizard
Executioner
Archers Furnace Executioner
Electro Wizard Zap Archers Furnace Tornado Executioner
Executioner Zap Archers Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Zap Tornado Executioner Royal Ghost Electro Wizard
Executioner Zap Furnace
Executioner Zap Furnace Tornado
Archers Furnace Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Tornado Electro Wizard
Zap Tornado Electro Wizard
Zap Archers Tornado Executioner
Executioner
Zap Furnace
Zap Furnace Executioner
Furnace Executioner
Tornado
Zap Archers Executioner Electro Wizard
Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Furnace Executioner
Zap Tornado Executioner Royal Ghost Electro Wizard
Zap Tornado
Zap Tornado
Zap Archers Furnace Tornado Executioner Electro Wizard
Zap Electro Wizard
Zap
Zap Electro Wizard
Zap Electro Wizard Archers
Zap Archers Tornado Executioner Electro Wizard
Executioner Electro Wizard
Zap Executioner
Zap Tornado
Executioner
Zap Tornado Electro Wizard
Zap Tornado Executioner Electro Wizard
Zap Tornado Executioner Royal Ghost Electro Wizard

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