My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Archers
Zap
Archers Firecracker
Barbarian Barrel
Archers Firecracker Valkyrie Wizard
The Log
Archers Firecracker Mini P.E.K.K.A
Earthquake
Archers Firecracker
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Mini P.E.K.K.A Valkyrie Wizard
Fireball
Archers Firecracker Wizard
Poison
Archers Firecracker Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Archers Firecracker Mini P.E.K.K.A Valkyrie Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Archers Firecracker

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Giant Archers Mini P.E.K.K.A Valkyrie
Archers
Valkyrie Zap Mini P.E.K.K.A Giant
Firecracker
Zap Mini P.E.K.K.A Valkyrie Giant
Mini P.E.K.K.A
Giant Zap Archers Firecracker Valkyrie Wizard Rage
Valkyrie
Archers Zap Firecracker Mini P.E.K.K.A Giant Wizard
Giant
Zap Mini P.E.K.K.A Rage Archers Firecracker Valkyrie Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant Rage
Rage
Giant Mini P.E.K.K.A Wizard

Defense Synergies 3 9

Zap
Mini P.E.K.K.A Archers Firecracker Valkyrie
Archers
Valkyrie Zap Firecracker Mini P.E.K.K.A
Firecracker
Valkyrie Zap Archers Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Firecracker Valkyrie Wizard
Valkyrie
Archers Firecracker Zap Mini P.E.K.K.A Wizard
Giant
Wizard
Mini P.E.K.K.A Valkyrie
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Wizard
Mini P.E.K.K.A Zap Firecracker Valkyrie
Mini P.E.K.K.A Archers Valkyrie
Mini P.E.K.K.A Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie
Zap Archers Firecracker Valkyrie
Zap Archers Firecracker Wizard
Zap Valkyrie
Mini P.E.K.K.A
Archers Firecracker Mini P.E.K.K.A Valkyrie
Archers Valkyrie Zap Firecracker Wizard
Zap Archers Firecracker Wizard
Mini P.E.K.K.A Zap Valkyrie Wizard
Valkyrie Wizard Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Wizard Firecracker Mini P.E.K.K.A Valkyrie
Zap Archers Firecracker Valkyrie Wizard
Zap Valkyrie Wizard Archers Firecracker
Mini P.E.K.K.A
Valkyrie Wizard Archers Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Archers
Zap Archers Firecracker Mini P.E.K.K.A Valkyrie Wizard
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap
Mini P.E.K.K.A Valkyrie
Firecracker Wizard Zap Archers
Mini P.E.K.K.A Archers Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Firecracker Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Archers Firecracker Valkyrie
Zap Archers Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Zap Archers Firecracker Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Wizard Zap Firecracker Valkyrie
Firecracker Wizard Zap
Archers Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Mini P.E.K.K.A
Firecracker Zap Valkyrie Wizard
Zap Archers Firecracker Wizard
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Zap Archers Firecracker Mini P.E.K.K.A Wizard
Zap Firecracker Valkyrie Wizard
Wizard
Zap
Zap Firecracker Valkyrie Wizard
Firecracker Zap Wizard
Zap Wizard
Zap Firecracker
Zap Archers Firecracker Wizard
Zap Firecracker Wizard
Mini P.E.K.K.A
Zap Wizard
Zap Firecracker
Firecracker Wizard
Zap Archers
Zap Archers Firecracker Wizard
Firecracker Mini P.E.K.K.A Valkyrie Wizard
Zap Firecracker Wizard
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker

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