My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Battle Ram
Zap
Archers Battle Ram
Barbarian Barrel
Archers Battle Ram Wizard
The Log
Archers Mini P.E.K.K.A Battle Ram
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Battle Ram Wizard P.E.K.K.A
Fireball
Archers Battle Ram Wizard
Poison
Archers Wizard
Lightning
Mini P.E.K.K.A Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Fireball Mini P.E.K.K.A Battle Ram Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Archers Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Archers Mini P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A Battle Ram P.E.K.K.A
Fireball
Zap Battle Ram The Log
Mini P.E.K.K.A
Zap Archers Wizard The Log
Battle Ram
Zap The Log Archers Fireball P.E.K.K.A
Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Zap Archers Battle Ram Wizard The Log
The Log
Battle Ram Zap Fireball Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 5 10

Zap
Fireball Mini P.E.K.K.A Archers P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A P.E.K.K.A The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Archers Fireball Wizard
Battle Ram
Wizard
Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Archers Wizard
The Log
Fireball Mini P.E.K.K.A P.E.K.K.A Zap Archers Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Zap The Log
Mini P.E.K.K.A P.E.K.K.A Archers
Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Fireball The Log Zap Archers
Zap Archers Fireball Wizard
Zap Fireball P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Archers Mini P.E.K.K.A
Archers Zap Fireball Wizard The Log
Zap Archers Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Fireball Wizard The Log
Fireball Wizard Zap Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Wizard Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Archers Wizard The Log
Zap Wizard The Log Archers Fireball
Mini P.E.K.K.A P.E.K.K.A
Wizard Archers Fireball Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Fireball P.E.K.K.A
Fireball Zap Archers Mini P.E.K.K.A Wizard The Log
P.E.K.K.A Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Mini P.E.K.K.A
Fireball Wizard Zap Archers
Mini P.E.K.K.A P.E.K.K.A Archers Fireball
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Fireball Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Fireball The Log
Mini P.E.K.K.A P.E.K.K.A Fireball Wizard
Wizard Archers Fireball
Zap Archers Fireball Mini P.E.K.K.A P.E.K.K.A The Log
Zap Archers Fireball Mini P.E.K.K.A Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Wizard Zap The Log
Fireball Wizard Zap
Archers Wizard The Log
Fireball The Log Zap Wizard
Fireball The Log Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Fireball Zap Archers Wizard
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Wizard The Log
Zap Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Zap Fireball The Log
Zap The Log Fireball Wizard
Fireball The Log Zap Wizard
Fireball Zap Wizard The Log
Fireball Zap The Log
Zap Archers Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard The Log
Zap Fireball
P.E.K.K.A
Fireball Wizard The Log
Zap Archers Fireball
Fireball Zap Archers Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Wizard
The Log Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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