My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Wizard Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Bandit
Giant Snowball
Archers
Zap
Archers Royal Giant Bandit
Barbarian Barrel
Archers Wizard Bandit
The Log
Archers Royal Giant Bandit
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Wizard Bowler Bandit
Fireball
Archers Wizard Bowler Bandit
Poison
Archers Wizard
Lightning
Wizard Bowler Bandit
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Tornado Bandit Wizard Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Tornado

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Tornado Archers Royal Giant Bowler Bandit
Archers
Zap Arrows Royal Giant Bowler Bandit
Arrows
Zap Royal Giant Archers Bowler Bandit
Royal Giant
Arrows Zap Archers Wizard Tornado Bowler Bandit
Wizard
Tornado Royal Giant Bandit
Tornado
Zap Wizard Royal Giant Bowler
Bowler
Zap Archers Arrows Royal Giant Tornado
Bandit
Zap Archers Arrows Royal Giant Wizard

Defense Synergies 2 13

Zap
Archers Arrows Tornado Bowler Bandit
Archers
Zap Tornado Bowler Bandit
Arrows
Zap Tornado Bowler Bandit
Royal Giant
Wizard
Tornado Bandit
Tornado
Wizard Bowler Zap Archers Arrows
Bowler
Tornado Zap Archers Arrows Bandit
Bandit
Zap Archers Arrows Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Wizard
Zap Bandit
Tornado Bowler Archers Bandit
Bowler Bandit
Arrows Tornado Bowler
Arrows Tornado Bowler Zap Archers Bandit
Tornado Zap Archers Arrows Wizard
Bowler Zap Arrows Bandit
Tornado
Tornado Archers Bowler Bandit
Archers Zap Arrows Wizard Tornado Bowler Bandit
Arrows Zap Archers Wizard Tornado
Bowler Zap Wizard Bandit
Wizard Bowler Zap Arrows Tornado
Bandit
Tornado Zap Bowler Bandit
Wizard Arrows Tornado Bowler
Arrows Zap Archers Wizard Tornado Bowler Bandit
Zap Arrows Wizard Tornado Archers Bowler Bandit
Tornado
Wizard Bowler Archers Arrows Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Bowler Bandit
Bandit Zap Archers Arrows Wizard Bowler
Bandit Zap Bowler
Bowler Zap Tornado Bandit
Bowler Bandit
Arrows Wizard Zap Archers Tornado
Archers Bowler Bandit
Zap Tornado Bandit
Bowler
Zap Arrows Tornado Bowler
Bowler Wizard Bandit
Wizard Archers Bowler
Zap Archers Tornado Bowler
Arrows Bowler Zap Archers Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Zap Tornado Bowler Bandit
Arrows Bandit
Arrows
Wizard Zap Arrows Bowler
Arrows Wizard Zap Tornado
Archers Arrows Wizard Tornado Bowler
Arrows Zap Wizard Tornado Bowler
Arrows Zap Wizard Tornado Bandit
Tornado Bowler
Zap Arrows Wizard Tornado Bowler Bandit
Zap Archers Arrows Wizard Tornado
Bowler Bandit
Arrows Bandit
Zap Arrows
Zap Arrows Wizard Bowler Bandit
Arrows Wizard Bowler Bandit
Arrows Tornado
Zap Archers Arrows Wizard Bowler Bandit
Zap Arrows Wizard Tornado Bowler
Bowler
Arrows Wizard Tornado
Tornado Bowler
Zap Arrows
Zap Arrows Tornado Wizard Bowler
Arrows Zap Wizard Tornado Bowler Bandit
Zap Arrows Wizard Tornado Bowler Bandit
Zap Arrows Tornado Bandit
Zap Archers Arrows Wizard Tornado
Zap Wizard
Bowler
Zap Arrows Wizard Bandit
Zap Arrows
Arrows Wizard Bowler
Zap Archers Bandit
Zap Archers Arrows Wizard Tornado
Arrows
Wizard Bowler
Arrows Zap Wizard Bowler
Zap Arrows Tornado
Zap Tornado Bowler
Zap Tornado
Zap Tornado Bowler Bandit

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