My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Balloon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Balloon
Zap
Archers Inferno Tower Balloon
Barbarian Barrel
Archers Knight Inferno Tower
The Log
Archers Mini P.E.K.K.A
Earthquake
Archers Inferno Tower
Arrows
Archers
Royal Delivery
Archers Knight Mini P.E.K.K.A Balloon
Fireball
Archers Inferno Tower Balloon
Poison
Archers Inferno Tower Balloon
Lightning
Knight Mini P.E.K.K.A Inferno Tower Balloon
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Inferno Tower Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Knight Mini P.E.K.K.A Inferno Tower Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Knight

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Archers Knight Mini P.E.K.K.A Golem
Archers
Knight Zap Arrows Mini P.E.K.K.A Balloon Golem
Arrows
Zap Balloon Golem Archers Knight Mini P.E.K.K.A
Knight
Archers Balloon Zap Arrows
Mini P.E.K.K.A
Zap Archers Arrows Golem
Inferno Tower
Balloon
Zap Arrows Knight Archers Golem
Golem
Arrows Zap Archers Mini P.E.K.K.A Balloon

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Archers Arrows Knight Inferno Tower
Archers
Knight Zap Mini P.E.K.K.A Inferno Tower
Arrows
Zap Knight Mini P.E.K.K.A Inferno Tower
Knight
Archers Inferno Tower Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Arrows Knight
Inferno Tower
Knight Zap Archers Arrows
Balloon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Knight
Mini P.E.K.K.A Inferno Tower Archers Knight
Mini P.E.K.K.A Inferno Tower Knight
Arrows Mini P.E.K.K.A
Arrows Zap Archers
Inferno Tower Zap Archers Arrows
Zap Arrows Inferno Tower
Mini P.E.K.K.A Inferno Tower
Knight Archers Mini P.E.K.K.A Inferno Tower
Archers Zap Arrows Knight
Arrows Inferno Tower Zap Archers
Mini P.E.K.K.A Inferno Tower Zap Knight
Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Knight
Inferno Tower Zap Mini P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Inferno Tower
Arrows Zap Archers Knight
Zap Arrows Archers Knight
Mini P.E.K.K.A Inferno Tower
Archers Arrows Knight Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Archers Inferno Tower
Zap Archers Arrows Knight Mini P.E.K.K.A
Zap Knight Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Zap Knight Inferno Tower
Inferno Tower Knight Mini P.E.K.K.A
Arrows Zap Archers
Mini P.E.K.K.A Archers Knight Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight
Zap Knight Mini P.E.K.K.A Inferno Tower
Inferno Tower
Knight Mini P.E.K.K.A Inferno Tower
Zap Arrows
Mini P.E.K.K.A Knight Inferno Tower
Archers
Inferno Tower Zap Archers Knight Mini P.E.K.K.A
Arrows Zap Archers Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows
Arrows Knight
Zap Arrows
Arrows Zap
Archers Arrows
Arrows Zap
Arrows Zap
Mini P.E.K.K.A
Zap Arrows Knight
Zap Archers Arrows
Knight
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Zap Archers Arrows
Zap
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Archers
Zap Archers Arrows
Arrows
Knight Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Zap
Zap
Zap

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: