My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Barbarian Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Barbarian Hut X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Guards X-Bow
Barbarian Barrel
Tesla Valkyrie Barbarian Hut Guards X-Bow Electro Wizard
The Log
Barbarian Hut Guards X-Bow
Earthquake
Tesla Barbarian Hut Guards X-Bow
Arrows
Guards
Royal Delivery
Valkyrie Guards Electro Wizard
Fireball
Tesla Barbarian Hut X-Bow Electro Wizard
Poison
Barbarian Hut Guards X-Bow Electro Wizard
Lightning
Tesla Valkyrie Barbarian Hut X-Bow Electro Wizard
Rocket
Valkyrie Barbarian Hut X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tesla Valkyrie Electro Wizard Rocket Barbarian Hut X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Tesla Valkyrie

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Barbarian Hut X-Bow
Tesla
Valkyrie
Barbarian Hut X-Bow Electro Wizard
Rocket
X-Bow
Barbarian Hut
Arrows Valkyrie X-Bow
Guards
X-Bow
X-Bow
Arrows Valkyrie Rocket Barbarian Hut Guards
Electro Wizard
Valkyrie

Defense Synergies 1 13

Arrows
Tesla Valkyrie Barbarian Hut
Tesla
X-Bow Arrows Valkyrie Guards Electro Wizard
Valkyrie
Arrows Tesla X-Bow Electro Wizard
Rocket
Barbarian Hut
Arrows X-Bow Electro Wizard
Guards
Tesla X-Bow Electro Wizard
X-Bow
Tesla Valkyrie Barbarian Hut Guards Electro Wizard
Electro Wizard
Tesla Valkyrie Barbarian Hut Guards X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Tesla Valkyrie X-Bow Electro Wizard
Barbarian Hut Tesla Valkyrie X-Bow Electro Wizard
Tesla Rocket Barbarian Hut Valkyrie Electro Wizard
Tesla Barbarian Hut Valkyrie Guards Electro Wizard
Arrows Valkyrie Rocket X-Bow
Arrows Tesla Valkyrie Guards X-Bow Electro Wizard
Tesla Rocket Electro Wizard Arrows Barbarian Hut X-Bow
Rocket Barbarian Hut Arrows Tesla Valkyrie X-Bow Electro Wizard
Tesla Barbarian Hut X-Bow
Guards Tesla Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Arrows Tesla X-Bow
Arrows Tesla Barbarian Hut Electro Wizard
Tesla Barbarian Hut Valkyrie Rocket Guards X-Bow Electro Wizard
Valkyrie Rocket Barbarian Hut Arrows Tesla Guards X-Bow Electro Wizard
Barbarian Hut Tesla X-Bow Electro Wizard
Rocket Barbarian Hut Tesla X-Bow Electro Wizard
Tesla Barbarian Hut Arrows Valkyrie X-Bow Electro Wizard
Arrows Tesla Valkyrie Barbarian Hut Guards X-Bow Electro Wizard
Arrows Valkyrie Tesla Barbarian Hut Guards Electro Wizard
Barbarian Hut Tesla Electro Wizard
Valkyrie Arrows Tesla Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Guards Tesla X-Bow Electro Wizard
Electro Wizard Arrows Tesla Valkyrie Rocket X-Bow
Guards Valkyrie Rocket Barbarian Hut Electro Wizard
Valkyrie Rocket Guards Tesla Barbarian Hut X-Bow Electro Wizard
Barbarian Hut Tesla Valkyrie Guards
Arrows Rocket Tesla Electro Wizard
Rocket Guards Tesla Valkyrie Barbarian Hut Electro Wizard
Tesla Valkyrie Barbarian Hut
Rocket Electro Wizard Valkyrie Barbarian Hut X-Bow
Tesla Barbarian Hut Guards
Tesla Valkyrie Guards
Rocket Arrows Valkyrie Guards Electro Wizard
Rocket Tesla Valkyrie Barbarian Hut Guards
Tesla Valkyrie Barbarian Hut
Tesla Guards Electro Wizard Valkyrie Rocket Barbarian Hut X-Bow
Arrows Valkyrie Tesla Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket Barbarian Hut Guards X-Bow
Arrows X-Bow Electro Wizard
Rocket Arrows Barbarian Hut X-Bow
Arrows Valkyrie Rocket Barbarian Hut Guards
Rocket Arrows Valkyrie
Arrows Rocket
Arrows
Arrows X-Bow Barbarian Hut
Arrows X-Bow
Rocket Guards X-Bow Electro Wizard
Rocket Arrows Valkyrie X-Bow Electro Wizard
Arrows Rocket
Rocket Barbarian Hut
Arrows Rocket X-Bow
Arrows Barbarian Hut X-Bow
Rocket X-Bow Arrows Barbarian Hut
Arrows Rocket Barbarian Hut X-Bow
Arrows Rocket
Rocket
Rocket Arrows X-Bow Electro Wizard
Rocket Arrows Valkyrie X-Bow
Rocket X-Bow
Rocket Arrows
Rocket X-Bow
Rocket Arrows Barbarian Hut X-Bow
Arrows Valkyrie
Arrows X-Bow Electro Wizard
Arrows X-Bow
Rocket Arrows X-Bow
Arrows X-Bow Electro Wizard
Rocket Electro Wizard Guards
Arrows Rocket X-Bow
Rocket Arrows Electro Wizard
Rocket Arrows
Electro Wizard Rocket Barbarian Hut Guards X-Bow
Rocket Arrows Electro Wizard
Arrows
Valkyrie Rocket Electro Wizard
Arrows
Rocket Arrows
Rocket Guards Electro Wizard
Rocket Electro Wizard
Rocket X-Bow Electro Wizard

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