My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Ice Golem Mega Minion X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem X-Bow P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Mega Minion
Zap
Skeletons X-Bow
Barbarian Barrel
Skeletons Ice Spirit X-Bow
The Log
Skeletons Ice Spirit X-Bow
Earthquake
Skeletons X-Bow
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Mega Minion P.E.K.K.A
Fireball
Mega Minion X-Bow
Poison
Mega Minion X-Bow
Lightning
Ice Golem Mega Minion X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Fireball Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mega Minion Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Ice Golem Mega Minion Tornado Fireball X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Ice Golem Mega Minion

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
P.E.K.K.A Mega Minion X-Bow
Ice Golem
Mega Minion X-Bow
Mega Minion
Ice Golem Ice Spirit Fireball X-Bow
Fireball
Tornado X-Bow Mega Minion
Tornado
Fireball P.E.K.K.A
X-Bow
Ice Golem Fireball Ice Spirit Mega Minion
P.E.K.K.A
Ice Spirit Tornado

Defense Synergies 7 15

Skeletons
X-Bow Ice Spirit Ice Golem Mega Minion Tornado P.E.K.K.A
Ice Spirit
X-Bow Skeletons Ice Golem Mega Minion Fireball Tornado P.E.K.K.A
Ice Golem
Mega Minion X-Bow Skeletons Ice Spirit Fireball Tornado
Mega Minion
Ice Golem Skeletons Ice Spirit Tornado X-Bow
Fireball
Tornado X-Bow Ice Spirit Ice Golem
Tornado
Fireball P.E.K.K.A Skeletons Ice Spirit Ice Golem Mega Minion X-Bow
X-Bow
Skeletons Ice Spirit Ice Golem Fireball Mega Minion Tornado
P.E.K.K.A
Tornado Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Fireball X-Bow
P.E.K.K.A Skeletons Ice Spirit Mega Minion X-Bow
Tornado P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Skeletons Mega Minion
Fireball Tornado X-Bow P.E.K.K.A
Fireball Tornado Skeletons Mega Minion X-Bow
Mega Minion Tornado Ice Spirit Fireball X-Bow
Ice Golem Fireball X-Bow P.E.K.K.A
P.E.K.K.A Skeletons Tornado X-Bow
Tornado Skeletons Ice Spirit Ice Golem
Skeletons Ice Golem Mega Minion Fireball Tornado X-Bow
Mega Minion Fireball Tornado
P.E.K.K.A Skeletons Ice Spirit Fireball X-Bow
Fireball Ice Spirit Mega Minion Tornado X-Bow P.E.K.K.A
P.E.K.K.A X-Bow
Tornado Ice Spirit Fireball X-Bow P.E.K.K.A
Skeletons Fireball Tornado X-Bow P.E.K.K.A
Ice Spirit Fireball Mega Minion Tornado X-Bow
Tornado Ice Spirit Ice Golem Mega Minion Fireball
P.E.K.K.A Tornado
Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Fireball X-Bow P.E.K.K.A
Fireball Ice Golem Mega Minion X-Bow
P.E.K.K.A Skeletons Ice Spirit Ice Golem
P.E.K.K.A Ice Golem Fireball Tornado X-Bow
P.E.K.K.A Skeletons
Fireball Skeletons Ice Spirit Ice Golem Tornado
P.E.K.K.A Skeletons Ice Golem Mega Minion Fireball
P.E.K.K.A
P.E.K.K.A Skeletons Ice Spirit Ice Golem Mega Minion Fireball Tornado X-Bow
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Fireball Tornado
P.E.K.K.A Skeletons Ice Golem Fireball
Fireball
Skeletons Ice Spirit Ice Golem Mega Minion Fireball Tornado X-Bow P.E.K.K.A
Ice Golem Mega Minion Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem X-Bow
Fireball Tornado X-Bow
Fireball X-Bow
Ice Golem Fireball
Fireball
Fireball Ice Spirit Ice Golem Mega Minion Tornado
Tornado
Fireball X-Bow Ice Spirit Ice Golem Tornado
Fireball Tornado X-Bow
Fireball Tornado X-Bow
Fireball Tornado X-Bow
Fireball Tornado
Ice Golem Fireball
Fireball X-Bow
Ice Golem Fireball X-Bow
X-Bow Fireball
Fireball X-Bow
Fireball Tornado
Mega Minion Fireball X-Bow
Fireball Tornado X-Bow
Fireball X-Bow
Fireball Tornado
Tornado X-Bow
Fireball X-Bow
Ice Golem Tornado Ice Spirit Fireball
Mega Minion
Fireball X-Bow Tornado
Fireball Tornado X-Bow
Fireball Tornado X-Bow
Ice Golem Fireball Tornado X-Bow
Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Fireball X-Bow
Ice Spirit Fireball
P.E.K.K.A
Fireball
Ice Spirit Fireball X-Bow
Fireball Mega Minion Tornado
Fireball
Fireball Mega Minion
Ice Golem Fireball
Fireball Tornado
Mega Minion P.E.K.K.A
Ice Spirit Fireball Tornado
Fireball Tornado
Fireball Tornado X-Bow

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