My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Mega Minion X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
X-Bow
Barbarian Barrel
Ice Spirit X-Bow
The Log
Ice Spirit Mini P.E.K.K.A X-Bow
Earthquake
X-Bow
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mega Minion Mini P.E.K.K.A
Fireball
Mega Minion X-Bow
Poison
Mega Minion X-Bow
Lightning
Ice Golem Mega Minion Mini P.E.K.K.A X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Ice Golem Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Ice Golem Fireball Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mega Minion Mini P.E.K.K.A Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Golem Mega Minion Tornado Fireball Mini P.E.K.K.A X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Ice Golem Mega Minion

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Mega Minion Mini P.E.K.K.A X-Bow
Zap
Ice Spirit Mega Minion Fireball Tornado X-Bow Ice Golem Mini P.E.K.K.A
Ice Golem
Mega Minion X-Bow Zap Mini P.E.K.K.A
Mega Minion
Zap Ice Golem Ice Spirit Fireball X-Bow
Fireball
Zap Tornado X-Bow Mega Minion
Mini P.E.K.K.A
Ice Spirit Zap Ice Golem Tornado X-Bow
Tornado
Zap Fireball Mini P.E.K.K.A
X-Bow
Zap Ice Golem Fireball Ice Spirit Mega Minion Mini P.E.K.K.A

Defense Synergies 10 15

Ice Spirit
Zap Mini P.E.K.K.A X-Bow Ice Golem Mega Minion Fireball Tornado
Zap
Ice Spirit Mega Minion Fireball Mini P.E.K.K.A Ice Golem Tornado X-Bow
Ice Golem
Mega Minion X-Bow Ice Spirit Zap Fireball Mini P.E.K.K.A Tornado
Mega Minion
Zap Ice Golem Ice Spirit Tornado X-Bow
Fireball
Zap Tornado X-Bow Ice Spirit Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Ice Golem Fireball Tornado
Tornado
Fireball Ice Spirit Zap Ice Golem Mega Minion Mini P.E.K.K.A X-Bow
X-Bow
Ice Spirit Ice Golem Fireball Zap Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Mega Minion Fireball X-Bow
Mini P.E.K.K.A Ice Spirit Zap Mega Minion X-Bow
Mini P.E.K.K.A Tornado Mega Minion
Mini P.E.K.K.A Mega Minion
Fireball Mini P.E.K.K.A Tornado X-Bow
Fireball Tornado Zap Mega Minion X-Bow
Mega Minion Tornado Ice Spirit Zap Fireball X-Bow
Zap Ice Golem Fireball X-Bow
Mini P.E.K.K.A Tornado X-Bow
Tornado Ice Spirit Ice Golem Mini P.E.K.K.A
Zap Ice Golem Mega Minion Fireball Tornado X-Bow
Mega Minion Zap Fireball Tornado
Mini P.E.K.K.A Ice Spirit Zap Fireball X-Bow
Fireball Ice Spirit Zap Mega Minion Mini P.E.K.K.A Tornado X-Bow
Mini P.E.K.K.A X-Bow
Tornado Ice Spirit Zap Fireball Mini P.E.K.K.A X-Bow
Fireball Mini P.E.K.K.A Tornado X-Bow
Ice Spirit Fireball Zap Mega Minion Tornado X-Bow
Zap Tornado Ice Spirit Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Tornado
Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Fireball X-Bow
Fireball Zap Ice Golem Mega Minion Mini P.E.K.K.A X-Bow
Ice Spirit Zap Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Zap Ice Golem Fireball Tornado X-Bow
Mini P.E.K.K.A
Fireball Ice Spirit Zap Ice Golem Tornado
Mini P.E.K.K.A Ice Golem Mega Minion Fireball
Mini P.E.K.K.A
Zap Ice Spirit Ice Golem Mega Minion Fireball Mini P.E.K.K.A Tornado X-Bow
Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Fireball Tornado
Mini P.E.K.K.A Ice Golem Fireball
Fireball
Ice Spirit Zap Ice Golem Mega Minion Fireball Mini P.E.K.K.A Tornado X-Bow
Zap Ice Golem Mega Minion Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem X-Bow
Fireball Zap Tornado X-Bow
Fireball X-Bow
Ice Golem Fireball
Fireball Zap
Fireball Ice Spirit Zap Ice Golem Mega Minion Tornado
Tornado
Fireball X-Bow Ice Spirit Zap Ice Golem Tornado
Fireball Zap Tornado X-Bow
Fireball Mini P.E.K.K.A Tornado X-Bow
Zap Fireball Tornado X-Bow
Fireball Zap Tornado
Ice Golem Fireball
Fireball X-Bow
Zap Ice Golem Fireball X-Bow
X-Bow Zap Fireball
Fireball X-Bow
Fireball Tornado
Mini P.E.K.K.A
Zap Mega Minion Fireball Mini P.E.K.K.A X-Bow
Zap Fireball Tornado X-Bow
Fireball X-Bow
Fireball Tornado
Tornado X-Bow
Zap Fireball X-Bow
Zap Ice Golem Tornado Ice Spirit Fireball
Mega Minion
Fireball X-Bow Zap Tornado
Fireball Zap Tornado X-Bow
Fireball Zap Tornado X-Bow
Zap Ice Golem Fireball Tornado X-Bow
Zap Ice Spirit Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball X-Bow
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Fireball X-Bow
Fireball Zap Mega Minion Tornado
Fireball
Fireball Mega Minion Mini P.E.K.K.A
Zap Ice Golem Fireball
Zap Fireball Tornado
Mega Minion
Zap Ice Spirit Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado X-Bow

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