My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Mega Minion X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Ice Golem Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Mega Minion
Zap
Fire Spirit X-Bow
Barbarian Barrel
Fire Spirit Ice Spirit X-Bow
The Log
Fire Spirit Ice Spirit Mini P.E.K.K.A X-Bow
Earthquake
X-Bow
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Mega Minion Mini P.E.K.K.A
Fireball
Mega Minion X-Bow
Poison
Mega Minion X-Bow
Lightning
Ice Golem Mega Minion Mini P.E.K.K.A X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Ice Golem Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Ice Golem Mega Minion Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Ice Golem The Log Mega Minion Mini P.E.K.K.A Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Ice Golem The Log

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Ice Golem Mega Minion Mini P.E.K.K.A X-Bow
Ice Spirit
Mega Minion Mini P.E.K.K.A X-Bow
Ice Golem
Mega Minion X-Bow Fire Spirit Mini P.E.K.K.A
Mega Minion
Ice Golem Fire Spirit Ice Spirit X-Bow
Mini P.E.K.K.A
Fire Spirit Ice Spirit Ice Golem X-Bow The Log
Rocket
X-Bow
X-Bow
Ice Golem The Log Fire Spirit Ice Spirit Mega Minion Mini P.E.K.K.A Rocket
The Log
X-Bow Mini P.E.K.K.A

Defense Synergies 6 13

Fire Spirit
Ice Spirit Ice Golem Mini P.E.K.K.A The Log
Ice Spirit
Mini P.E.K.K.A X-Bow Fire Spirit Ice Golem Mega Minion Rocket The Log
Ice Golem
Mega Minion X-Bow Fire Spirit Ice Spirit Mini P.E.K.K.A The Log
Mega Minion
Ice Golem Ice Spirit X-Bow The Log
Mini P.E.K.K.A
Ice Spirit The Log Fire Spirit Ice Golem
Rocket
Ice Spirit The Log
X-Bow
Ice Spirit Ice Golem The Log Mega Minion
The Log
Mini P.E.K.K.A X-Bow Fire Spirit Ice Spirit Ice Golem Mega Minion Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Mega Minion X-Bow The Log
Mini P.E.K.K.A Ice Spirit Mega Minion X-Bow The Log
Mini P.E.K.K.A Rocket Fire Spirit Mega Minion
Mini P.E.K.K.A Mega Minion
Mini P.E.K.K.A Rocket X-Bow The Log
The Log Fire Spirit Mega Minion X-Bow
Mega Minion Rocket Fire Spirit Ice Spirit X-Bow
Rocket Ice Golem X-Bow The Log
Mini P.E.K.K.A X-Bow
Fire Spirit Ice Spirit Ice Golem Mini P.E.K.K.A
Ice Golem Mega Minion X-Bow The Log
Mega Minion
Mini P.E.K.K.A Fire Spirit Ice Spirit Rocket X-Bow The Log
Fire Spirit Rocket Ice Spirit Mega Minion Mini P.E.K.K.A X-Bow The Log
Mini P.E.K.K.A X-Bow
Rocket Ice Spirit Mini P.E.K.K.A X-Bow The Log
Mini P.E.K.K.A X-Bow
Fire Spirit Ice Spirit Mega Minion X-Bow The Log
The Log Fire Spirit Ice Spirit Ice Golem Mega Minion
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem X-Bow
Ice Golem Mega Minion Mini P.E.K.K.A Rocket X-Bow The Log
Ice Spirit Ice Golem Mini P.E.K.K.A Rocket The Log
Mini P.E.K.K.A Rocket Ice Golem X-Bow The Log
Mini P.E.K.K.A
Fire Spirit Rocket Ice Spirit Ice Golem
Mini P.E.K.K.A Rocket Ice Golem Mega Minion
Mini P.E.K.K.A
Rocket Ice Spirit Ice Golem Mega Minion Mini P.E.K.K.A X-Bow The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Rocket The Log
Mini P.E.K.K.A Rocket Ice Golem
Ice Spirit Ice Golem Mega Minion Mini P.E.K.K.A Rocket X-Bow The Log
Ice Golem Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket X-Bow The Log
X-Bow The Log
Rocket X-Bow The Log
Ice Golem Rocket The Log
Rocket Fire Spirit The Log
Fire Spirit Ice Spirit Ice Golem Mega Minion Rocket
Fire Spirit The Log
X-Bow The Log Fire Spirit Ice Spirit Ice Golem
The Log X-Bow
Rocket Fire Spirit Mini P.E.K.K.A X-Bow
Rocket X-Bow The Log
Fire Spirit Rocket
Rocket Fire Spirit Ice Golem The Log
Rocket X-Bow
Ice Golem X-Bow The Log
Rocket X-Bow The Log
Rocket X-Bow The Log
Rocket
Mini P.E.K.K.A Rocket
Rocket Fire Spirit Mega Minion Mini P.E.K.K.A X-Bow The Log
Rocket Fire Spirit X-Bow The Log
Rocket X-Bow The Log
Rocket
Rocket X-Bow The Log
Rocket X-Bow The Log
Ice Golem The Log Fire Spirit Ice Spirit
Mega Minion
X-Bow The Log
X-Bow The Log
Rocket X-Bow The Log
Fire Spirit Ice Golem X-Bow
Rocket Ice Spirit Mega Minion
Mega Minion Mini P.E.K.K.A
Rocket X-Bow The Log
Rocket Ice Spirit
Rocket The Log
Fire Spirit Ice Spirit Rocket X-Bow
Rocket Fire Spirit Mega Minion
The Log
Mega Minion Mini P.E.K.K.A Rocket
The Log Ice Golem
Rocket
Mega Minion
Ice Spirit Rocket The Log
Rocket
Rocket X-Bow The Log

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