My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Elixir Collector X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Inferno Tower X-Bow
Barbarian Barrel
Valkyrie Inferno Tower Wizard X-Bow
The Log
X-Bow
Earthquake
Inferno Tower Elixir Collector X-Bow
Arrows
Royal Delivery
Valkyrie Wizard
Fireball
Inferno Tower Wizard Elixir Collector X-Bow
Poison
Inferno Tower Wizard Elixir Collector X-Bow
Lightning
Valkyrie Inferno Tower Wizard Elixir Collector X-Bow
Rocket
Valkyrie Inferno Tower Wizard Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Elixir Collector Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Valkyrie Inferno Tower Wizard Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Valkyrie

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado X-Bow The Log
Valkyrie
Wizard Tornado X-Bow
Inferno Tower
Wizard
Tornado Valkyrie
Elixir Collector
Tornado
Fireball Wizard Valkyrie The Log
X-Bow
Fireball The Log Valkyrie
The Log
X-Bow Fireball Tornado

Defense Synergies 6 12

Fireball
Tornado X-Bow The Log Valkyrie Inferno Tower
Valkyrie
Fireball Inferno Tower Wizard Tornado X-Bow The Log
Inferno Tower
The Log Fireball Valkyrie Tornado X-Bow
Wizard
Tornado Valkyrie The Log
Elixir Collector
Tornado
Fireball Wizard Valkyrie Inferno Tower X-Bow The Log
X-Bow
Fireball The Log Valkyrie Inferno Tower Tornado
The Log
Fireball Inferno Tower X-Bow Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower Wizard X-Bow The Log
Inferno Tower Valkyrie X-Bow The Log
Inferno Tower Tornado Valkyrie
Inferno Tower Valkyrie
Fireball Valkyrie Tornado X-Bow The Log
Fireball Tornado The Log Valkyrie X-Bow
Inferno Tower Tornado Fireball Wizard X-Bow
Fireball Valkyrie Inferno Tower X-Bow The Log
Inferno Tower Tornado X-Bow
Tornado Valkyrie Inferno Tower
Valkyrie Fireball Wizard Tornado X-Bow The Log
Inferno Tower Fireball Wizard Tornado
Inferno Tower Fireball Valkyrie Wizard X-Bow The Log
Fireball Valkyrie Wizard Tornado X-Bow The Log
Inferno Tower X-Bow
Inferno Tower Tornado Fireball X-Bow The Log
Wizard Fireball Valkyrie Inferno Tower Tornado X-Bow
Fireball Valkyrie Wizard Tornado X-Bow The Log
Valkyrie Wizard Tornado The Log Fireball
Inferno Tower Tornado
Valkyrie Wizard Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower X-Bow
Fireball Valkyrie Wizard X-Bow The Log
Valkyrie Inferno Tower The Log
Valkyrie Fireball Inferno Tower Tornado X-Bow The Log
Inferno Tower Valkyrie
Fireball Wizard Tornado
Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie
Fireball Valkyrie Inferno Tower Tornado X-Bow The Log
Inferno Tower
Valkyrie Inferno Tower
Fireball Valkyrie Tornado The Log
Fireball Valkyrie Inferno Tower Wizard
Wizard Fireball Valkyrie
Inferno Tower Fireball Valkyrie Tornado X-Bow The Log
Valkyrie Fireball Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie X-Bow The Log
Fireball Tornado X-Bow The Log
Fireball X-Bow The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Tornado
Wizard Tornado The Log
Fireball X-Bow The Log Wizard Tornado
Fireball The Log Wizard Tornado X-Bow
Fireball Tornado X-Bow
Fireball Valkyrie Wizard Tornado X-Bow The Log
Fireball Wizard Tornado
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball Wizard The Log
Fireball Wizard X-Bow The Log
Fireball Tornado
Fireball Wizard X-Bow The Log
Fireball Valkyrie Wizard Tornado X-Bow The Log
Fireball X-Bow The Log
Fireball Wizard Tornado
Tornado X-Bow The Log
Fireball X-Bow The Log
Tornado The Log Fireball Valkyrie Wizard
Fireball X-Bow The Log Wizard Tornado
Fireball Wizard Tornado X-Bow The Log
Fireball Tornado X-Bow The Log
Fireball Wizard Tornado X-Bow
Fireball Wizard
Fireball
Fireball Wizard X-Bow The Log
Fireball
Fireball Wizard The Log
Fireball X-Bow
Fireball Wizard Tornado
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado X-Bow The Log

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