My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Cannon Cart X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart X-Bow P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart
Giant Snowball
Guards
Zap
Guards Cannon Cart X-Bow
Barbarian Barrel
Guards Executioner Cannon Cart X-Bow
The Log
Guards Cannon Cart X-Bow
Earthquake
Guards X-Bow
Arrows
Guards
Royal Delivery
Guards Executioner Cannon Cart P.E.K.K.A
Fireball
Executioner Cannon Cart X-Bow
Poison
Guards Executioner X-Bow
Lightning
Executioner Cannon Cart X-Bow
Rocket
Executioner Cannon Cart X-Bow

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Poison Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Guards Tornado Poison Executioner Cannon Cart X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Guards Tornado Poison

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mirror
Tornado Poison Cannon Cart X-Bow
Guards
X-Bow
Tornado
Executioner P.E.K.K.A Mirror Poison Cannon Cart
Poison
P.E.K.K.A Mirror Tornado Cannon Cart
Executioner
Tornado P.E.K.K.A
Cannon Cart
Mirror Tornado Poison
X-Bow
Mirror Guards
P.E.K.K.A
Tornado Poison Executioner

Defense Synergies 3 10

Mirror
Tornado Poison Executioner
Guards
Poison Executioner Cannon Cart X-Bow
Tornado
Mirror Executioner P.E.K.K.A Poison Cannon Cart X-Bow
Poison
Mirror Guards Tornado
Executioner
Tornado Mirror Guards Cannon Cart
Cannon Cart
Guards Tornado Executioner
X-Bow
Guards Tornado
P.E.K.K.A
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Executioner X-Bow
P.E.K.K.A Executioner Cannon Cart X-Bow
Tornado P.E.K.K.A Executioner Cannon Cart
P.E.K.K.A Guards Cannon Cart
Tornado Poison X-Bow P.E.K.K.A
Tornado Guards Executioner Cannon Cart X-Bow
Tornado Poison Executioner X-Bow
Poison Cannon Cart X-Bow P.E.K.K.A
P.E.K.K.A Tornado X-Bow
Guards Tornado Cannon Cart
Guards Poison Executioner Tornado Cannon Cart X-Bow
Executioner Tornado Poison
P.E.K.K.A Guards Cannon Cart X-Bow
Executioner Guards Tornado Poison Cannon Cart X-Bow P.E.K.K.A
P.E.K.K.A Cannon Cart X-Bow
Tornado X-Bow P.E.K.K.A
Tornado Poison Executioner Cannon Cart X-Bow P.E.K.K.A
Guards Tornado Executioner Cannon Cart X-Bow
Tornado Poison Executioner Guards Cannon Cart
P.E.K.K.A Tornado Cannon Cart
Guards Poison Executioner Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart X-Bow P.E.K.K.A
Poison Executioner Cannon Cart X-Bow
Guards P.E.K.K.A Cannon Cart
Guards P.E.K.K.A Tornado Cannon Cart X-Bow
P.E.K.K.A Guards Executioner Cannon Cart
Poison Executioner Tornado
Guards P.E.K.K.A Cannon Cart
P.E.K.K.A Cannon Cart
P.E.K.K.A Tornado Poison Cannon Cart X-Bow
P.E.K.K.A Guards
P.E.K.K.A Guards Cannon Cart
P.E.K.K.A Guards Tornado Poison
Cannon Cart P.E.K.K.A Guards Executioner
Executioner Cannon Cart
Guards Tornado Poison Executioner Cannon Cart X-Bow P.E.K.K.A
Poison Executioner Cannon Cart P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards X-Bow
Poison Tornado Executioner X-Bow
Poison Cannon Cart X-Bow
Cannon Cart Guards Poison
Poison Executioner
Poison Executioner Tornado
Tornado Poison Executioner
Poison X-Bow Tornado Executioner
Poison Tornado X-Bow
Guards Tornado Poison X-Bow
Poison Tornado Cannon Cart X-Bow
Poison Tornado Executioner
Poison Executioner Cannon Cart
Poison Cannon Cart X-Bow
Poison Cannon Cart X-Bow
X-Bow Poison Executioner Cannon Cart
Poison Executioner Cannon Cart X-Bow
Tornado Poison
Poison Executioner X-Bow
Tornado Poison X-Bow
Poison X-Bow
Tornado Poison
Tornado X-Bow
Poison Cannon Cart X-Bow
Tornado Poison Executioner
Poison X-Bow Tornado Executioner
Tornado Poison X-Bow
Poison Tornado X-Bow
Poison Tornado Executioner X-Bow
Guards Poison
Poison X-Bow
Poison
P.E.K.K.A
Poison
Guards Cannon Cart X-Bow
Poison Tornado Executioner
Poison Executioner Cannon Cart
Poison Executioner
Tornado Poison
Executioner Cannon Cart P.E.K.K.A
Guards Tornado Poison
Tornado Poison Executioner
Poison Tornado Executioner Cannon Cart X-Bow

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: