My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Witch Lumberjack
Zap
Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch Lumberjack
The Log
Elite Barbarians Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Wizard Witch Lumberjack
Fireball
Elite Barbarians Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Lumberjack Giant Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Lumberjack

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Valkyrie Witch Lumberjack
Elite Barbarians
Zap Valkyrie Fireball Wizard Lumberjack
Fireball
Zap Elite Barbarians Giant
Valkyrie
Elite Barbarians Lumberjack Zap Giant Wizard Witch
Giant
Zap Fireball Valkyrie Wizard Witch Lumberjack
Wizard
Elite Barbarians Valkyrie Giant Lumberjack
Witch
Zap Valkyrie Giant Lumberjack
Lumberjack
Valkyrie Zap Elite Barbarians Giant Wizard Witch

Defense Synergies 2 12

Zap
Fireball Elite Barbarians Valkyrie Witch Lumberjack
Elite Barbarians
Valkyrie Zap Wizard
Fireball
Zap Valkyrie Lumberjack
Valkyrie
Elite Barbarians Zap Fireball Wizard Witch Lumberjack
Giant
Wizard
Elite Barbarians Valkyrie Lumberjack
Witch
Zap Valkyrie Lumberjack
Lumberjack
Zap Fireball Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Elite Barbarians Lumberjack Zap Valkyrie Witch
Witch Lumberjack Elite Barbarians Valkyrie
Elite Barbarians Witch Lumberjack Valkyrie
Elite Barbarians Fireball Valkyrie Lumberjack
Fireball Zap Valkyrie Lumberjack
Zap Fireball Wizard Witch
Zap Fireball Valkyrie
Witch Elite Barbarians Lumberjack
Elite Barbarians Valkyrie Lumberjack
Valkyrie Witch Zap Fireball Wizard Lumberjack
Zap Fireball Wizard Witch
Lumberjack Zap Elite Barbarians Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Zap Witch Lumberjack
Elite Barbarians Lumberjack
Zap Elite Barbarians Fireball Lumberjack
Wizard Elite Barbarians Fireball Valkyrie Witch Lumberjack
Fireball Zap Elite Barbarians Valkyrie Wizard Witch Lumberjack
Zap Valkyrie Wizard Witch Fireball Lumberjack
Elite Barbarians Lumberjack
Valkyrie Wizard Elite Barbarians Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Elite Barbarians Fireball Witch
Fireball Zap Elite Barbarians Valkyrie Wizard Lumberjack
Lumberjack Zap Elite Barbarians Valkyrie Witch
Valkyrie Lumberjack Zap Elite Barbarians Fireball
Elite Barbarians Valkyrie Witch Lumberjack
Fireball Wizard Zap Witch
Elite Barbarians Fireball Valkyrie Witch Lumberjack
Elite Barbarians Valkyrie Lumberjack
Zap Elite Barbarians Fireball Valkyrie Witch
Witch
Elite Barbarians Valkyrie Witch Lumberjack
Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Wizard Witch Lumberjack
Wizard Fireball Valkyrie Witch
Elite Barbarians Witch Zap Fireball Valkyrie Lumberjack
Valkyrie Zap Elite Barbarians Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Wizard Zap Valkyrie
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Elite Barbarians Fireball Lumberjack
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Elite Barbarians Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Valkyrie Wizard Lumberjack
Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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