My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Mega Minion Wizard Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Inferno Dragon
Giant Snowball
Bats Mega Minion Princess Inferno Dragon
Zap
Bats Princess Inferno Dragon
Barbarian Barrel
Knight Elite Barbarians Wizard Princess
The Log
Elite Barbarians Princess
Earthquake
Arrows
Bats Princess
Royal Delivery
Bats Knight Elite Barbarians Mega Minion Wizard Princess Inferno Dragon
Fireball
Elite Barbarians Mega Minion Wizard Princess Inferno Dragon
Poison
Bats Mega Minion Wizard Princess
Lightning
Knight Elite Barbarians Mega Minion Wizard Inferno Dragon
Rocket
Elite Barbarians Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mega Minion Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Mega Minion Princess Fireball Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Mega Minion Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Elite Barbarians Mega Minion Inferno Dragon
Knight
Bats Mega Minion Princess Elite Barbarians Fireball Wizard
Elite Barbarians
Bats Knight Fireball Wizard
Mega Minion
Knight Bats Fireball
Fireball
Knight Elite Barbarians Mega Minion Princess
Wizard
Knight Elite Barbarians
Princess
Knight Fireball
Inferno Dragon
Bats

Defense Synergies 3 8

Bats
Knight Inferno Dragon
Knight
Bats Mega Minion Princess Fireball Wizard
Elite Barbarians
Mega Minion Wizard
Mega Minion
Knight Elite Barbarians Wizard Princess
Fireball
Knight Princess
Wizard
Knight Elite Barbarians Mega Minion
Princess
Knight Mega Minion Fireball
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball Wizard
Elite Barbarians Inferno Dragon Bats Knight Mega Minion
Bats Knight Elite Barbarians Mega Minion Inferno Dragon
Elite Barbarians Inferno Dragon Bats Knight Mega Minion
Elite Barbarians Fireball Princess
Fireball Bats Mega Minion
Bats Mega Minion Inferno Dragon Fireball Wizard Princess
Fireball
Inferno Dragon Elite Barbarians Princess
Knight Elite Barbarians
Bats Knight Mega Minion Fireball Wizard Princess
Mega Minion Inferno Dragon Bats Fireball Wizard Princess
Bats Knight Elite Barbarians Fireball Wizard
Fireball Wizard Bats Mega Minion Princess
Elite Barbarians Inferno Dragon Knight
Elite Barbarians Fireball Inferno Dragon
Wizard Bats Knight Elite Barbarians Fireball
Fireball Bats Knight Elite Barbarians Mega Minion Wizard
Wizard Bats Knight Mega Minion Fireball Princess Inferno Dragon
Elite Barbarians Inferno Dragon
Wizard Bats Knight Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball
Fireball Knight Elite Barbarians Mega Minion Wizard Inferno Dragon
Bats Knight Elite Barbarians
Bats Knight Elite Barbarians Fireball
Knight Elite Barbarians Inferno Dragon
Fireball Wizard Bats Princess
Bats Knight Elite Barbarians Mega Minion Fireball
Knight Elite Barbarians Inferno Dragon
Bats Knight Elite Barbarians Mega Minion Fireball Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Bats Knight Elite Barbarians Mega Minion
Elite Barbarians Fireball
Elite Barbarians Knight Fireball Wizard
Wizard Fireball Princess
Elite Barbarians Bats Knight Mega Minion Fireball Inferno Dragon
Bats Elite Barbarians Mega Minion Fireball Wizard Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Princess
Fireball
Knight Fireball
Fireball Wizard
Fireball Wizard Bats Mega Minion Princess
Wizard Princess
Fireball Wizard Princess
Fireball Wizard
Bats Elite Barbarians Fireball
Knight Fireball Wizard Princess
Fireball Wizard Princess
Knight Elite Barbarians Fireball Princess
Fireball Princess
Princess Elite Barbarians Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Bats
Mega Minion Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Mega Minion Inferno Dragon
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Elite Barbarians Bats Fireball Wizard Princess
Bats Mega Minion Fireball Wizard
Elite Barbarians Mega Minion Fireball
Fireball Wizard
Fireball Princess
Fireball Wizard Princess
Bats Fireball Princess
Fireball Mega Minion Wizard Princess
Fireball
Fireball Knight Mega Minion Wizard Princess
Fireball Wizard Princess
Fireball
Elite Barbarians Mega Minion
Bats Elite Barbarians Fireball Princess
Bats Fireball Princess
Fireball Princess

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