My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant Sparky
Giant Snowball
Minions
Zap
Minions Sparky
Barbarian Barrel
Elite Barbarians Wizard Sparky
The Log
Elite Barbarians Mini P.E.K.K.A Sparky
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Wizard Sparky
Fireball
Minions Elite Barbarians Wizard Sparky
Poison
Minions Wizard Sparky
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Sparky
Rocket
Elite Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Mini P.E.K.K.A Giant Wizard Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Mini P.E.K.K.A

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Tornado Sparky Minions Mini P.E.K.K.A
Minions
Giant Zap Elite Barbarians Mini P.E.K.K.A Sparky
Elite Barbarians
Zap Minions Wizard Sparky
Mini P.E.K.K.A
Giant Sparky Zap Minions Wizard Tornado
Giant
Zap Minions Mini P.E.K.K.A Sparky Wizard Tornado
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A Giant Sparky
Tornado
Zap Wizard Sparky Mini P.E.K.K.A Giant
Sparky
Zap Mini P.E.K.K.A Giant Tornado Minions Elite Barbarians Wizard

Defense Synergies 3 9

Zap
Mini P.E.K.K.A Minions Elite Barbarians Tornado Sparky
Minions
Zap
Elite Barbarians
Zap Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Zap Elite Barbarians Wizard Tornado
Giant
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A
Tornado
Wizard Sparky Zap Mini P.E.K.K.A Sparky
Sparky
Tornado Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard Sparky
Elite Barbarians Mini P.E.K.K.A Sparky Zap Minions
Mini P.E.K.K.A Tornado Sparky Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Sparky Minions
Elite Barbarians Mini P.E.K.K.A Tornado Sparky
Tornado Zap Minions
Minions Tornado Zap Wizard
Zap Sparky
Mini P.E.K.K.A Sparky Minions Elite Barbarians Tornado
Elite Barbarians Tornado Mini P.E.K.K.A Sparky
Minions Zap Wizard Tornado
Minions Zap Wizard Tornado
Mini P.E.K.K.A Sparky Zap Minions Elite Barbarians Wizard
Wizard Sparky Zap Minions Mini P.E.K.K.A Tornado
Elite Barbarians Mini P.E.K.K.A Sparky
Tornado Zap Elite Barbarians Mini P.E.K.K.A Sparky
Wizard Sparky Minions Elite Barbarians Mini P.E.K.K.A Tornado
Zap Minions Elite Barbarians Wizard Tornado
Zap Wizard Tornado Minions
Mini P.E.K.K.A Sparky Elite Barbarians Tornado
Wizard Minions Elite Barbarians Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Elite Barbarians Sparky
Zap Elite Barbarians Mini P.E.K.K.A Wizard
Zap Minions Elite Barbarians Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Elite Barbarians Tornado Sparky
Elite Barbarians Mini P.E.K.K.A Sparky
Wizard Zap Minions Tornado
Mini P.E.K.K.A Sparky Minions Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Sparky
Zap Minions Elite Barbarians Mini P.E.K.K.A Tornado Sparky
Sparky
Minions Elite Barbarians Mini P.E.K.K.A Sparky
Zap Elite Barbarians Tornado
Elite Barbarians Mini P.E.K.K.A Wizard Sparky
Wizard Sparky
Elite Barbarians Sparky Zap Minions Mini P.E.K.K.A Tornado
Minions Zap Elite Barbarians Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado
Sparky
Sparky
Wizard Zap Sparky
Wizard Zap Minions Tornado
Wizard Tornado Sparky
Zap Wizard Tornado
Zap Wizard Tornado
Minions Elite Barbarians Mini P.E.K.K.A Tornado Sparky
Zap Wizard Tornado Sparky
Zap Wizard Tornado
Elite Barbarians Sparky
Minions
Zap Elite Barbarians Sparky
Zap Wizard Sparky
Wizard Sparky
Tornado Sparky
Minions Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Wizard Sparky
Zap Wizard Tornado
Minions Sparky
Wizard Tornado
Tornado Sparky
Zap
Zap Tornado Wizard Sparky
Zap Wizard Tornado Sparky
Zap Wizard Tornado Sparky
Zap Tornado Sparky
Elite Barbarians Zap Wizard Tornado Sparky
Zap Minions Wizard
Elite Barbarians Mini P.E.K.K.A Sparky
Zap Wizard Sparky
Zap Sparky
Sparky
Wizard Sparky
Zap Minions
Zap Wizard Tornado
Mini P.E.K.K.A Wizard Sparky
Zap Wizard
Zap Tornado Sparky
Elite Barbarians Sparky
Zap Minions Elite Barbarians Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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