My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Clone Giant Skeleton
Giant Snowball
Minion Horde Goblin Barrel Clone
Zap
Minion Horde Goblin Barrel Clone
Barbarian Barrel
Wizard Goblin Barrel Clone Giant Skeleton
The Log
Mini P.E.K.K.A Goblin Barrel Clone Giant Skeleton
Earthquake
Goblin Barrel Clone
Arrows
Minion Horde Goblin Barrel Clone
Royal Delivery
Minion Horde Mini P.E.K.K.A Wizard Goblin Barrel Clone Giant Skeleton
Fireball
Minion Horde Wizard Goblin Barrel Clone
Poison
Minion Horde Wizard Clone
Lightning
Mini P.E.K.K.A Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Clone Mini P.E.K.K.A Minion Horde Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Barrel Clone

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Minion Horde Mini P.E.K.K.A Giant Skeleton
Arrows
Zap Mini P.E.K.K.A Goblin Barrel Giant Skeleton
Minion Horde
Zap Clone Giant Skeleton
Mini P.E.K.K.A
Zap Arrows Wizard Giant Skeleton
Wizard
Mini P.E.K.K.A Giant Skeleton
Goblin Barrel
Arrows Clone Giant Skeleton
Clone
Giant Skeleton Minion Horde Goblin Barrel
Giant Skeleton
Clone Zap Arrows Minion Horde Mini P.E.K.K.A Wizard Goblin Barrel

Defense Synergies 1 7

Zap
Mini P.E.K.K.A Arrows Minion Horde Giant Skeleton
Arrows
Zap Mini P.E.K.K.A Giant Skeleton
Minion Horde
Zap
Mini P.E.K.K.A
Zap Arrows Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton
Goblin Barrel
Clone
Giant Skeleton
Zap Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Mini P.E.K.K.A Zap
Minion Horde Mini P.E.K.K.A Giant Skeleton
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Giant Skeleton
Arrows Zap
Minion Horde Zap Arrows Wizard
Zap Arrows Giant Skeleton
Minion Horde Mini P.E.K.K.A
Minion Horde Mini P.E.K.K.A Giant Skeleton
Minion Horde Zap Arrows Wizard Giant Skeleton
Arrows Minion Horde Zap Wizard
Minion Horde Mini P.E.K.K.A Zap Wizard Giant Skeleton
Wizard Zap Arrows Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Minion Horde
Minion Horde Zap Mini P.E.K.K.A
Minion Horde Wizard Arrows Mini P.E.K.K.A
Arrows Zap Minion Horde Wizard
Zap Arrows Wizard Giant Skeleton
Mini P.E.K.K.A
Wizard Arrows Minion Horde Mini P.E.K.K.A Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Giant Skeleton
Zap Arrows Mini P.E.K.K.A Wizard
Giant Skeleton Zap Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Zap Minion Horde
Giant Skeleton Minion Horde Mini P.E.K.K.A
Arrows Wizard Zap Minion Horde
Mini P.E.K.K.A Minion Horde Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Minion Horde
Zap Minion Horde Giant Skeleton Mini P.E.K.K.A
Minion Horde
Minion Horde Mini P.E.K.K.A Giant Skeleton
Zap Arrows Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Minion Horde Wizard
Wizard Minion Horde
Zap Minion Horde Mini P.E.K.K.A Giant Skeleton
Arrows Zap Minion Horde Mini P.E.K.K.A Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Giant Skeleton
Arrows Zap
Arrows Minion Horde Giant Skeleton
Arrows Giant Skeleton
Wizard Zap Arrows Minion Horde
Arrows Wizard Zap Minion Horde
Arrows Minion Horde Wizard
Arrows Zap Wizard
Arrows Zap Wizard
Minion Horde Mini P.E.K.K.A
Zap Arrows Minion Horde Wizard
Zap Arrows Wizard
Arrows Minion Horde
Zap Arrows
Zap Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows
Minion Horde Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Wizard
Zap Arrows Wizard
Minion Horde Giant Skeleton
Arrows Wizard
Zap Arrows Minion Horde
Zap Arrows Wizard
Minion Horde
Arrows Zap Wizard
Zap Arrows Wizard
Zap Arrows
Zap Arrows Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Zap Arrows Minion Horde Wizard
Zap Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows Wizard
Zap Minion Horde
Zap Arrows Wizard
Arrows
Minion Horde Mini P.E.K.K.A Wizard
Arrows Zap Wizard
Zap Arrows Giant Skeleton
Minion Horde
Zap Minion Horde Giant Skeleton
Zap
Zap Giant Skeleton

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