My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Witch Miner
Zap
Witch
Barbarian Barrel
Knight Tesla Wizard Witch
The Log
Witch
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Knight Wizard Witch Miner
Fireball
Tesla Wizard Witch
Poison
Wizard Witch
Lightning
Knight Tesla Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Miner Tesla Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Knight Witch The Log
Knight
Zap Wizard Witch The Log Miner
Tesla
Giant
Zap Miner Wizard Witch The Log
Wizard
Knight Giant Miner
Witch
Zap Knight Giant Miner
The Log
Zap Knight Giant Miner
Miner
Zap Giant Knight Wizard Witch The Log

Defense Synergies 2 12

Zap
Knight Tesla Witch The Log Miner
Knight
Tesla Zap Wizard Witch The Log
Tesla
Knight The Log Zap Wizard
Giant
Wizard
Knight Tesla The Log
Witch
Zap Knight The Log
The Log
Tesla Zap Knight Wizard Witch Miner
Miner
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Wizard The Log
Zap Knight Tesla Witch The Log
Tesla Witch Knight
Tesla Witch Knight
The Log
The Log Zap Tesla
Tesla Zap Wizard Witch
Zap Tesla The Log
Tesla Witch
Knight Tesla Miner
Witch Zap Knight Tesla Wizard The Log
Tesla Zap Wizard Witch
Tesla Zap Knight Wizard Witch The Log
Wizard Zap Tesla Witch The Log
Knight Tesla
Zap Tesla The Log
Tesla Wizard Knight Witch
Tesla Zap Knight Wizard Witch The Log
Zap Wizard Witch The Log Knight Tesla
Tesla
Wizard Knight Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Witch
Zap Knight Tesla Wizard The Log Miner
Zap Knight Witch The Log
Zap Knight Tesla The Log
Knight Tesla Witch
Wizard Zap Tesla Witch
Knight Tesla Witch
Knight Tesla
Zap Knight Witch The Log
Witch Tesla
Knight Tesla Witch
Zap The Log
Knight Tesla Wizard Witch
Wizard Tesla Witch
Tesla Witch Zap Knight The Log
Zap Tesla Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Zap The Log Miner
The Log Miner
Knight The Log
Wizard Zap The Log
Wizard Zap Witch
Wizard Witch The Log
The Log Zap Wizard
The Log Miner Zap Wizard
Miner Zap Knight Wizard The Log
Zap Wizard
Knight The Log Miner
Zap The Log
Zap Wizard Witch The Log
Wizard The Log
Zap Wizard The Log
Zap Wizard Witch The Log Miner
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Witch
Witch
The Log Miner Zap Wizard Witch
Zap Wizard Witch The Log Miner
Miner Zap The Log
Zap Wizard Witch
Zap Wizard Witch
Zap Wizard The Log Miner
Zap
Wizard The Log
Zap Witch
Zap Wizard Witch
The Log
Miner Knight Wizard
The Log Zap Wizard
Zap
Zap Witch The Log
Zap Witch
Zap Witch The Log Miner

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