My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Bandit
Giant Snowball
Goblin Gang Baby Dragon Miner
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Bandit
The Log
Goblin Gang Mini P.E.K.K.A Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Wizard Baby Dragon Miner Bandit
Fireball
Goblin Gang Wizard Baby Dragon Bandit
Poison
Goblin Gang Wizard
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Miner Bandit Mini P.E.K.K.A Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Miner

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Mini P.E.K.K.A Baby Dragon The Log Bandit
Goblin Gang
Miner Mini P.E.K.K.A Baby Dragon Bandit
Mini P.E.K.K.A
Zap Goblin Gang Wizard Baby Dragon The Log
Wizard
Mini P.E.K.K.A Miner Bandit
Baby Dragon
Zap Goblin Gang Mini P.E.K.K.A Miner Bandit
The Log
Zap Mini P.E.K.K.A Miner Bandit
Miner
Zap Goblin Gang Wizard Baby Dragon The Log Bandit
Bandit
Zap Goblin Gang Wizard Baby Dragon The Log Miner

Defense Synergies 2 17

Zap
Mini P.E.K.K.A Goblin Gang Baby Dragon The Log Miner Bandit
Goblin Gang
Zap Mini P.E.K.K.A The Log Miner Bandit
Mini P.E.K.K.A
Zap The Log Goblin Gang Wizard Baby Dragon
Wizard
Mini P.E.K.K.A The Log Bandit
Baby Dragon
Zap Mini P.E.K.K.A The Log Bandit
The Log
Mini P.E.K.K.A Zap Goblin Gang Wizard Baby Dragon Miner Bandit
Miner
Zap Goblin Gang The Log
Bandit
Zap Goblin Gang Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Baby Dragon The Log
Mini P.E.K.K.A Zap Goblin Gang The Log Bandit
Goblin Gang Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Goblin Gang Bandit
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Baby Dragon Bandit
Zap Goblin Gang Wizard Baby Dragon
Zap Baby Dragon The Log Bandit
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner Bandit
Goblin Gang Zap Wizard Baby Dragon The Log Bandit
Zap Goblin Gang Wizard Baby Dragon
Mini P.E.K.K.A Zap Goblin Gang Wizard The Log Bandit
Wizard Zap Goblin Gang Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Mini P.E.K.K.A The Log Bandit
Wizard Goblin Gang Mini P.E.K.K.A
Zap Goblin Gang Wizard Baby Dragon The Log Bandit
Zap Wizard Baby Dragon The Log Bandit
Mini P.E.K.K.A
Goblin Gang Wizard Mini P.E.K.K.A Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Bandit
Bandit Zap Goblin Gang Mini P.E.K.K.A Wizard Baby Dragon The Log Miner
Goblin Gang Bandit Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Zap The Log Bandit
Goblin Gang Mini P.E.K.K.A Bandit
Wizard Zap Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon The Log Bandit
Goblin Gang
Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Goblin Gang Wizard Bandit
Wizard Baby Dragon
Goblin Gang Zap Mini P.E.K.K.A Baby Dragon The Log
Zap Mini P.E.K.K.A Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Bandit
Zap Baby Dragon The Log Miner Bandit
Baby Dragon The Log Miner Bandit
The Log
Wizard Zap Baby Dragon The Log
Wizard Zap Baby Dragon
Wizard Baby Dragon The Log
The Log Zap Wizard Baby Dragon
The Log Miner Zap Wizard Bandit
Goblin Gang Mini P.E.K.K.A
Miner Zap Wizard The Log Bandit
Zap Wizard Baby Dragon
Baby Dragon The Log Miner Bandit
Baby Dragon Bandit
Zap Baby Dragon The Log
Zap Wizard Baby Dragon The Log Bandit
Wizard Baby Dragon The Log Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Baby Dragon The Log Bandit
Zap Wizard Baby Dragon The Log Miner
Baby Dragon The Log
Wizard
The Log
Zap Baby Dragon The Log
Zap The Log Wizard Baby Dragon
The Log Miner Zap Wizard Baby Dragon Bandit
Zap Wizard Baby Dragon The Log Miner Bandit
Miner Zap Baby Dragon The Log Bandit
Zap Wizard Baby Dragon
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log Miner Bandit
Zap
Wizard The Log
Zap Goblin Gang Bandit
Zap Wizard Baby Dragon
The Log
Miner Goblin Gang Mini P.E.K.K.A Wizard Baby Dragon
The Log Zap Wizard Baby Dragon
Zap
Zap Goblin Gang Baby Dragon The Log
Zap
Zap Baby Dragon The Log Miner Bandit

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