My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Cannon Musketeer Baby Dragon
Zap
Cannon
Barbarian Barrel
Cannon Elite Barbarians Musketeer Valkyrie Wizard
The Log
Cannon Elite Barbarians Musketeer
Earthquake
Cannon
Arrows
Royal Delivery
Elite Barbarians Musketeer Valkyrie Wizard Baby Dragon Bowler
Fireball
Cannon Elite Barbarians Musketeer Wizard Baby Dragon Bowler
Poison
Cannon Musketeer Wizard
Lightning
Cannon Elite Barbarians Musketeer Valkyrie Wizard Baby Dragon Bowler
Rocket
Elite Barbarians Musketeer Valkyrie Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Baby Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Musketeer Valkyrie Baby Dragon Wizard Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Cannon Musketeer Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Musketeer Valkyrie Baby Dragon Bowler
Cannon
Elite Barbarians
Zap Valkyrie Wizard
Musketeer
Valkyrie Zap Baby Dragon Bowler
Valkyrie
Elite Barbarians Musketeer Zap Wizard Baby Dragon
Wizard
Elite Barbarians Valkyrie
Baby Dragon
Zap Musketeer Valkyrie Bowler
Bowler
Zap Musketeer Baby Dragon

Defense Synergies 4 16

Zap
Cannon Elite Barbarians Musketeer Valkyrie Baby Dragon Bowler
Cannon
Zap Musketeer Valkyrie Wizard Baby Dragon Bowler
Elite Barbarians
Valkyrie Zap Wizard
Musketeer
Cannon Valkyrie Zap Baby Dragon Bowler
Valkyrie
Elite Barbarians Musketeer Zap Cannon Wizard Baby Dragon Bowler
Wizard
Cannon Elite Barbarians Valkyrie
Baby Dragon
Zap Cannon Musketeer Valkyrie Bowler
Bowler
Zap Cannon Musketeer Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Cannon Musketeer Valkyrie Wizard Baby Dragon
Elite Barbarians Zap Cannon Musketeer Valkyrie
Cannon Bowler Elite Barbarians Musketeer Valkyrie
Cannon Elite Barbarians Musketeer Valkyrie Bowler
Elite Barbarians Valkyrie Bowler
Bowler Zap Cannon Musketeer Valkyrie Baby Dragon
Musketeer Zap Cannon Wizard Baby Dragon
Bowler Zap Cannon Musketeer Valkyrie Baby Dragon
Cannon Elite Barbarians Musketeer
Elite Barbarians Cannon Musketeer Valkyrie Bowler
Valkyrie Zap Cannon Musketeer Wizard Baby Dragon Bowler
Musketeer Zap Wizard Baby Dragon
Cannon Bowler Zap Elite Barbarians Musketeer Valkyrie Wizard
Valkyrie Wizard Bowler Zap Cannon Baby Dragon
Elite Barbarians Cannon
Zap Cannon Elite Barbarians Bowler
Wizard Cannon Elite Barbarians Musketeer Valkyrie Bowler
Cannon Zap Elite Barbarians Musketeer Valkyrie Wizard Baby Dragon Bowler
Zap Valkyrie Wizard Baby Dragon Cannon Musketeer Bowler
Cannon Elite Barbarians Musketeer
Valkyrie Wizard Bowler Cannon Elite Barbarians Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Bowler
Zap Elite Barbarians Musketeer Valkyrie Wizard Baby Dragon Bowler
Zap Elite Barbarians Musketeer Valkyrie Bowler
Valkyrie Bowler Zap Elite Barbarians Musketeer
Cannon Elite Barbarians Musketeer Valkyrie Bowler
Wizard Zap Musketeer Baby Dragon
Elite Barbarians Musketeer Valkyrie Bowler
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie Baby Dragon
Cannon Musketeer
Elite Barbarians Musketeer Valkyrie Bowler
Zap Elite Barbarians Valkyrie Bowler
Elite Barbarians Bowler Cannon Valkyrie Wizard
Wizard Cannon Musketeer Valkyrie Baby Dragon Bowler
Elite Barbarians Zap Musketeer Valkyrie Baby Dragon Bowler
Valkyrie Bowler Zap Cannon Elite Barbarians Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon
Zap Musketeer Baby Dragon Bowler
Baby Dragon
Musketeer Valkyrie
Wizard Zap Valkyrie Baby Dragon Bowler
Wizard Zap Musketeer Baby Dragon
Musketeer Wizard Baby Dragon Bowler
Zap Wizard Baby Dragon Bowler
Zap Wizard
Elite Barbarians Musketeer Bowler
Zap Musketeer Valkyrie Wizard Bowler
Zap Musketeer Wizard Baby Dragon
Elite Barbarians Musketeer Baby Dragon Bowler
Musketeer Baby Dragon
Zap Elite Barbarians Musketeer Baby Dragon
Zap Musketeer Wizard Baby Dragon Bowler
Musketeer Wizard Baby Dragon Bowler
Zap Musketeer Wizard Baby Dragon Bowler
Zap Valkyrie Wizard Baby Dragon Bowler
Musketeer Baby Dragon Bowler
Wizard
Musketeer Bowler
Zap Musketeer Baby Dragon
Zap Valkyrie Wizard Baby Dragon Bowler
Zap Musketeer Wizard Baby Dragon Bowler
Zap Musketeer Wizard Baby Dragon Bowler
Zap Musketeer Baby Dragon
Elite Barbarians Zap Musketeer Wizard Baby Dragon
Zap Musketeer Wizard
Elite Barbarians Bowler
Zap Musketeer Wizard
Zap
Wizard Bowler
Zap Musketeer
Zap Musketeer Wizard Baby Dragon
Musketeer Valkyrie Wizard Baby Dragon Bowler
Zap Musketeer Wizard Baby Dragon Bowler
Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Baby Dragon Bowler
Zap Musketeer
Zap Musketeer Baby Dragon Bowler

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