My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon Giant Skeleton Miner
Giant Snowball
Skeleton Army Witch Balloon Miner
Zap
Skeleton Army Witch Balloon
Barbarian Barrel
Elite Barbarians Wizard Skeleton Army Witch Giant Skeleton
The Log
Elite Barbarians Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Wizard Skeleton Army Witch Balloon Giant Skeleton Miner
Fireball
Elite Barbarians Wizard Skeleton Army Witch Balloon
Poison
Wizard Skeleton Army Witch Balloon
Lightning
Elite Barbarians Wizard Witch Balloon
Rocket
Elite Barbarians Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Miner Wizard Witch Balloon Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Miner Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians Balloon Giant Skeleton Miner
Skeleton Army
Witch
Giant Skeleton Miner
Balloon
Miner Wizard Giant Skeleton The Log
Giant Skeleton
Wizard Witch Balloon The Log Miner
The Log
Elite Barbarians Balloon Giant Skeleton Miner
Miner
Balloon Wizard Witch Giant Skeleton The Log

Defense Synergies 0 11

Elite Barbarians
Wizard The Log
Wizard
Elite Barbarians Skeleton Army Giant Skeleton The Log
Skeleton Army
Wizard Giant Skeleton The Log
Witch
Giant Skeleton The Log
Balloon
Giant Skeleton
Wizard Skeleton Army Witch The Log
The Log
Elite Barbarians Wizard Skeleton Army Witch Giant Skeleton Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Elite Barbarians Skeleton Army Witch The Log
Skeleton Army Witch Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Witch
Elite Barbarians Skeleton Army Giant Skeleton The Log
Skeleton Army The Log
Wizard Witch
Giant Skeleton The Log
Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Giant Skeleton Miner
Skeleton Army Witch Wizard Giant Skeleton The Log
Wizard Witch
Skeleton Army Elite Barbarians Wizard Witch Giant Skeleton The Log
Wizard Skeleton Army Witch The Log
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians The Log
Wizard Elite Barbarians Skeleton Army Witch
Elite Barbarians Wizard Skeleton Army Witch The Log
Wizard Witch The Log Giant Skeleton
Elite Barbarians
Wizard Skeleton Army Elite Barbarians Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Witch Giant Skeleton
Elite Barbarians Wizard The Log Miner
Skeleton Army Giant Skeleton Elite Barbarians Witch The Log
Skeleton Army Giant Skeleton Elite Barbarians The Log
Giant Skeleton Elite Barbarians Skeleton Army Witch
Wizard Witch
Skeleton Army Elite Barbarians Witch Giant Skeleton
Giant Skeleton Elite Barbarians Skeleton Army
Giant Skeleton Elite Barbarians Skeleton Army Witch The Log
Witch Skeleton Army
Elite Barbarians Witch Giant Skeleton
Skeleton Army Elite Barbarians Giant Skeleton The Log
Elite Barbarians Skeleton Army Giant Skeleton Wizard Witch
Wizard Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Giant Skeleton The Log
Elite Barbarians Wizard Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log Miner
Giant Skeleton The Log Miner
Giant Skeleton The Log
Wizard The Log
Wizard Witch
Wizard Witch The Log
The Log Wizard
The Log Miner Wizard
Elite Barbarians
Miner Wizard The Log
Wizard
Elite Barbarians The Log Miner
Elite Barbarians The Log
Wizard Witch The Log
Wizard The Log
Wizard The Log
Wizard Witch The Log Miner
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Wizard Witch
Witch
The Log Miner Wizard Witch
Wizard Witch The Log Miner
Miner The Log
Elite Barbarians Wizard Witch
Wizard Witch
Elite Barbarians
Wizard The Log Miner
Giant Skeleton
Wizard The Log
Skeleton Army Witch
Wizard Witch
The Log
Miner Wizard
The Log Wizard
Giant Skeleton
Elite Barbarians
Elite Barbarians Witch Giant Skeleton The Log
Witch
Witch Giant Skeleton The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: