My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Wizard Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Tombstone Witch
Zap
Tombstone Witch
Barbarian Barrel
Tombstone Wizard Witch Ice Wizard
The Log
Tombstone Witch
Earthquake
Tombstone Witch
Arrows
Tombstone Witch
Royal Delivery
Wizard Witch Ice Wizard
Fireball
Tombstone Wizard Witch Ice Wizard
Poison
Tombstone Wizard Witch Ice Wizard
Lightning
Tombstone Wizard Witch Ice Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rage Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage The Log Tombstone Ice Wizard Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Rage The Log Tombstone

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Giant
Rage Wizard Witch The Log Ice Wizard
Wizard
Giant Rage
Mirror
The Log
Rage
Giant Witch Wizard
Witch
Rage Giant
The Log
Mirror Giant
Ice Wizard
Giant

Defense Synergies 0 10

Tombstone
Wizard Mirror Ice Wizard
Giant
Wizard
Tombstone The Log Ice Wizard
Mirror
Tombstone The Log Ice Wizard
Rage
Witch
The Log Ice Wizard
The Log
Wizard Mirror Witch Ice Wizard
Ice Wizard
Tombstone Wizard Mirror Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard The Log
Tombstone Witch The Log Ice Wizard
Witch Tombstone Ice Wizard
Witch Tombstone Ice Wizard
Tombstone The Log
The Log Ice Wizard
Tombstone Wizard Witch Ice Wizard
The Log
Witch Tombstone Ice Wizard
Ice Wizard
Witch Ice Wizard Tombstone Wizard The Log
Wizard Witch Ice Wizard
Tombstone Wizard Witch The Log Ice Wizard
Wizard Tombstone Witch The Log
Tombstone
The Log
Wizard Tombstone Witch
Tombstone Wizard Witch The Log Ice Wizard
Wizard Witch The Log Tombstone Ice Wizard
Wizard Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Witch
Wizard The Log
Tombstone Witch The Log
The Log
Tombstone Witch
Wizard Witch Ice Wizard
Tombstone Witch Ice Wizard
Tombstone Witch The Log
Witch Tombstone
Tombstone Witch
The Log
Tombstone Wizard Witch
Wizard Witch
Tombstone Witch The Log
Wizard Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Ice Wizard
The Log
The Log
Wizard The Log
Wizard Witch Ice Wizard
Wizard Witch The Log
The Log Wizard Ice Wizard
The Log Wizard
Wizard The Log
Wizard
The Log
The Log
Wizard Witch The Log
Wizard The Log
Wizard The Log
Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Wizard Witch Ice Wizard
Witch
The Log Wizard Witch Ice Wizard
Wizard Witch The Log
The Log
Wizard Witch Ice Wizard
Wizard Witch
Wizard The Log
Wizard The Log
Tombstone Witch
Wizard Witch Ice Wizard
The Log
Wizard
The Log Wizard
Witch The Log
Witch
Witch The Log

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