My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Balloon
Giant Snowball
Guards Balloon Lumberjack
Zap
Royal Giant Guards Balloon
Barbarian Barrel
Valkyrie Wizard Guards Lumberjack
The Log
Royal Giant Guards Lumberjack
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Wizard Guards Balloon Lumberjack
Fireball
Wizard Balloon Lumberjack
Poison
Wizard Guards Balloon
Lightning
Valkyrie Wizard Balloon Lumberjack
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Valkyrie Freeze Lumberjack Wizard Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Valkyrie Freeze

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Royal Giant Valkyrie Guards Freeze Lumberjack
Royal Giant
Zap Wizard Guards Lumberjack
Valkyrie
Balloon Lumberjack Zap Wizard
Wizard
Royal Giant Valkyrie Balloon Lumberjack
Guards
Zap Royal Giant Lumberjack
Freeze
Balloon Zap
Balloon
Zap Valkyrie Freeze Lumberjack Wizard
Lumberjack
Valkyrie Balloon Zap Royal Giant Wizard Guards

Defense Synergies 0 11

Zap
Valkyrie Guards Lumberjack
Royal Giant
Valkyrie
Zap Wizard Freeze Lumberjack
Wizard
Valkyrie Guards Freeze Lumberjack
Guards
Zap Wizard Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Balloon
Lumberjack
Zap Valkyrie Wizard Guards Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Lumberjack Zap Valkyrie
Lumberjack Valkyrie Freeze
Lumberjack Valkyrie Guards
Valkyrie Lumberjack
Freeze Zap Valkyrie Guards Lumberjack
Zap Wizard Freeze
Zap Valkyrie
Lumberjack
Guards Valkyrie Lumberjack
Valkyrie Guards Zap Wizard Freeze Lumberjack
Zap Wizard
Lumberjack Zap Valkyrie Wizard Guards Freeze
Valkyrie Wizard Zap Guards Freeze Lumberjack
Lumberjack
Zap Freeze Lumberjack
Wizard Valkyrie Lumberjack
Zap Valkyrie Wizard Guards Lumberjack
Zap Valkyrie Wizard Freeze Guards Lumberjack
Lumberjack
Valkyrie Wizard Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Zap
Zap Valkyrie Wizard Lumberjack
Guards Lumberjack Zap Valkyrie
Valkyrie Guards Lumberjack Zap
Valkyrie Guards Lumberjack
Wizard Zap Freeze
Guards Valkyrie Lumberjack
Valkyrie Lumberjack
Zap Freeze Valkyrie
Guards
Valkyrie Guards Lumberjack
Zap Valkyrie Guards
Valkyrie Wizard Guards Lumberjack
Wizard Valkyrie
Guards Zap Valkyrie Freeze Lumberjack
Valkyrie Zap Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Freeze
Zap
Valkyrie Guards Freeze
Wizard Zap Valkyrie
Wizard Zap Freeze
Wizard
Zap Wizard Freeze
Zap Wizard
Guards Lumberjack
Zap Valkyrie Wizard
Zap Wizard
Freeze
Zap
Zap Wizard
Wizard
Freeze
Zap Wizard
Zap Valkyrie Wizard
Wizard
Zap
Zap Freeze Valkyrie Wizard
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Wizard Guards Freeze
Zap Wizard
Zap Freeze
Wizard
Zap Guards Freeze
Zap Wizard
Freeze
Valkyrie Wizard Lumberjack
Zap Wizard
Zap
Zap Guards Freeze
Zap
Zap Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: