My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Bowler Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon
Barbarian Barrel
Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Wizard Balloon Bowler Inferno Dragon Lumberjack
Fireball
Wizard Balloon Bowler Inferno Dragon Lumberjack
Poison
Wizard Balloon
Lightning
Wizard Balloon Bowler Inferno Dragon Lumberjack
Rocket
Wizard Balloon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Freeze Inferno Dragon Lumberjack Wizard Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Freeze Inferno Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Tornado Balloon Lumberjack
Tornado
Wizard Freeze Balloon Bowler The Log
Freeze
Balloon Tornado
Balloon
Freeze Lumberjack Wizard Tornado The Log
Bowler
Tornado The Log Lumberjack
The Log
Tornado Balloon Bowler Lumberjack
Inferno Dragon
Lumberjack
Balloon Wizard Bowler The Log

Defense Synergies 3 9

Wizard
Tornado Freeze The Log Lumberjack
Tornado
Wizard Bowler The Log Inferno Dragon
Freeze
Wizard Lumberjack
Balloon
Bowler
Tornado The Log Lumberjack
The Log
Bowler Wizard Tornado Inferno Dragon Lumberjack
Inferno Dragon
Tornado The Log
Lumberjack
Wizard Freeze Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Wizard The Log
Inferno Dragon Lumberjack The Log
Tornado Bowler Lumberjack Freeze Inferno Dragon
Inferno Dragon Lumberjack Bowler
Tornado Bowler The Log Lumberjack
Tornado Freeze Bowler The Log Lumberjack
Tornado Inferno Dragon Wizard Freeze
Bowler The Log
Inferno Dragon Tornado Lumberjack
Tornado Bowler Lumberjack
Wizard Tornado Freeze Bowler The Log Lumberjack
Inferno Dragon Wizard Tornado
Bowler Lumberjack Wizard Freeze The Log
Wizard Bowler Tornado Freeze The Log Lumberjack
Inferno Dragon Lumberjack
Tornado Freeze Bowler The Log Inferno Dragon Lumberjack
Wizard Tornado Bowler Lumberjack
Wizard Tornado Bowler The Log Lumberjack
Wizard Tornado Freeze The Log Bowler Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Wizard Bowler The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bowler
Wizard Bowler The Log Inferno Dragon Lumberjack
Lumberjack Bowler The Log
Bowler Lumberjack Tornado The Log
Bowler Inferno Dragon Lumberjack
Wizard Tornado Freeze
Bowler Lumberjack
Inferno Dragon Lumberjack
Freeze Tornado The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Bowler Lumberjack
Tornado Bowler The Log
Bowler Wizard Lumberjack
Wizard Bowler
Tornado Freeze Bowler The Log Inferno Dragon Lumberjack
Bowler Wizard Freeze The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Tornado Bowler The Log
The Log
Freeze The Log
Wizard Bowler The Log
Wizard Tornado Freeze
Wizard Tornado Bowler The Log
The Log Wizard Tornado Freeze Bowler
The Log Wizard Tornado
Tornado Bowler Lumberjack
Wizard Tornado Bowler The Log
Wizard Tornado
Bowler The Log
Freeze
The Log
Wizard Bowler The Log
Wizard Bowler The Log
Tornado Freeze
Wizard Bowler The Log
Wizard Tornado Bowler The Log
Bowler The Log
Wizard Tornado
Tornado Bowler The Log
The Log
Tornado Freeze The Log Wizard Bowler
Inferno Dragon
The Log Wizard Tornado Bowler
Wizard Tornado Bowler The Log
Tornado The Log
Wizard Tornado
Wizard Freeze
Bowler
Wizard The Log
Freeze
Wizard Bowler The Log
Freeze
Wizard Tornado
Freeze
The Log
Wizard Bowler Lumberjack
The Log Wizard Bowler
Tornado
Tornado Freeze Bowler The Log
Tornado
Tornado Freeze Bowler The Log

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