My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Miner
Giant Snowball
Fire Spirit Hog Rider Skeleton Army Miner
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Knight Elite Barbarians Wizard Skeleton Army Executioner
The Log
Fire Spirit Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Knight Elite Barbarians Hog Rider Wizard Skeleton Army Executioner Miner
Fireball
Elite Barbarians Hog Rider Wizard Skeleton Army Executioner
Poison
Wizard Skeleton Army Executioner
Lightning
Knight Elite Barbarians Wizard Executioner
Rocket
Elite Barbarians Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Skeleton Army Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Skeleton Army Miner Hog Rider Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Skeleton Army Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Knight Elite Barbarians
Knight
Hog Rider Executioner Fire Spirit Elite Barbarians Wizard Miner
Elite Barbarians
Fire Spirit Knight Hog Rider Wizard
Hog Rider
Fire Spirit Knight Elite Barbarians Wizard Executioner
Wizard
Knight Elite Barbarians Hog Rider Miner
Skeleton Army
Executioner
Knight Hog Rider Miner
Miner
Fire Spirit Knight Wizard Executioner

Defense Synergies 2 5

Fire Spirit
Knight
Knight
Fire Spirit Executioner Wizard Skeleton Army
Elite Barbarians
Wizard
Hog Rider
Wizard
Knight Elite Barbarians Skeleton Army
Skeleton Army
Knight Wizard Executioner
Executioner
Knight Skeleton Army
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Executioner
Elite Barbarians Skeleton Army Knight Executioner
Skeleton Army Fire Spirit Knight Elite Barbarians Executioner
Elite Barbarians Skeleton Army Knight
Elite Barbarians Skeleton Army
Skeleton Army Fire Spirit Executioner
Fire Spirit Wizard Executioner
Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army Fire Spirit Miner
Skeleton Army Executioner Knight Wizard
Executioner Wizard
Skeleton Army Fire Spirit Knight Elite Barbarians Wizard
Fire Spirit Wizard Skeleton Army Executioner
Elite Barbarians Skeleton Army Knight
Skeleton Army Elite Barbarians
Wizard Knight Elite Barbarians Skeleton Army Executioner
Fire Spirit Knight Elite Barbarians Wizard Skeleton Army Executioner
Wizard Executioner Fire Spirit Knight
Elite Barbarians
Wizard Skeleton Army Fire Spirit Knight Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Elite Barbarians
Knight Elite Barbarians Wizard Executioner Miner
Skeleton Army Knight Elite Barbarians
Skeleton Army Knight Elite Barbarians
Knight Elite Barbarians Skeleton Army Executioner
Fire Spirit Wizard Executioner
Skeleton Army Knight Elite Barbarians
Knight Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army
Skeleton Army
Knight Elite Barbarians
Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army Knight Wizard Executioner
Wizard Skeleton Army Executioner
Elite Barbarians Skeleton Army Knight Executioner
Executioner Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Executioner Miner
Miner
Knight
Wizard Executioner Fire Spirit
Wizard Executioner Fire Spirit
Fire Spirit Wizard Executioner
Fire Spirit Wizard Executioner
Miner Wizard
Fire Spirit Elite Barbarians
Miner Knight Wizard
Fire Spirit Wizard Executioner
Fire Spirit Knight Elite Barbarians Executioner Miner
Elite Barbarians
Wizard Executioner
Wizard Executioner
Fire Spirit Wizard Executioner
Fire Spirit Wizard Miner
Wizard
Fire Spirit Wizard Executioner
Miner Wizard Executioner
Wizard Miner
Miner
Elite Barbarians Fire Spirit Wizard Executioner
Wizard
Elite Barbarians
Wizard Miner
Wizard
Fire Spirit Skeleton Army
Fire Spirit Wizard Executioner
Miner Knight Wizard Executioner
Wizard Executioner
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner Miner

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