My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Miner
Giant Snowball
Skeleton Army Witch Electro Dragon Miner
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Wizard Skeleton Army Witch Magic Archer
The Log
Skeleton Army Witch Prince
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Wizard Skeleton Army Witch Prince Electro Dragon Miner Magic Archer
Fireball
Wizard Skeleton Army Witch Electro Dragon Magic Archer
Poison
Wizard Skeleton Army Witch Electro Dragon Magic Archer
Lightning
Wizard Witch Prince Electro Dragon Magic Archer
Rocket
Wizard Witch Prince Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Electro Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Poison Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Poison Magic Archer Wizard Witch Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Miner Poison Magic Archer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Prince Miner
Skeleton Army
Poison
Miner Prince Electro Dragon
Witch
Prince Miner
Prince
Wizard Poison Witch Miner Magic Archer
Electro Dragon
Poison Miner Magic Archer
Miner
Poison Wizard Witch Prince Electro Dragon Magic Archer
Magic Archer
Prince Electro Dragon Miner

Defense Synergies 0 8

Wizard
Skeleton Army Prince
Skeleton Army
Wizard Prince Electro Dragon Magic Archer
Poison
Witch
Prince Electro Dragon
Prince
Wizard Skeleton Army Witch Magic Archer
Electro Dragon
Skeleton Army Witch
Miner
Magic Archer
Skeleton Army Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Magic Archer
Skeleton Army Witch Prince Electro Dragon
Skeleton Army Witch Prince Electro Dragon
Skeleton Army Witch Prince Electro Dragon
Skeleton Army Poison Prince
Skeleton Army Electro Dragon Magic Archer
Wizard Poison Witch Electro Dragon Magic Archer
Poison Electro Dragon Magic Archer
Witch Skeleton Army Prince
Skeleton Army Prince Miner
Skeleton Army Poison Witch Wizard Electro Dragon Magic Archer
Wizard Poison Witch Electro Dragon Magic Archer
Skeleton Army Prince Wizard Witch Electro Dragon
Wizard Skeleton Army Poison Witch Prince Electro Dragon Magic Archer
Skeleton Army Prince
Skeleton Army Prince
Wizard Skeleton Army Poison Witch Prince Electro Dragon
Wizard Skeleton Army Witch Prince Electro Dragon Magic Archer
Wizard Poison Witch Electro Dragon Magic Archer
Prince
Wizard Skeleton Army Poison Witch Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Prince
Poison Wizard Prince Electro Dragon Miner Magic Archer
Skeleton Army Witch Prince Electro Dragon
Skeleton Army Prince
Skeleton Army Witch Prince
Wizard Poison Witch Electro Dragon Magic Archer
Skeleton Army Prince Witch
Skeleton Army Prince
Electro Dragon Skeleton Army Poison Witch Prince Magic Archer
Witch Skeleton Army
Witch Prince Electro Dragon
Skeleton Army Poison Prince
Skeleton Army Prince Wizard Witch
Wizard Skeleton Army Witch Electro Dragon Magic Archer
Skeleton Army Witch Electro Dragon Poison Prince Magic Archer
Poison Wizard Witch Electro Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Electro Dragon
Poison Electro Dragon Miner Magic Archer
Poison Electro Dragon Miner Magic Archer
Poison Prince
Wizard Poison Magic Archer
Wizard Poison Witch Electro Dragon Magic Archer
Wizard Poison Witch Magic Archer
Poison Wizard Electro Dragon Magic Archer
Poison Miner Wizard Electro Dragon
Poison Prince Electro Dragon
Poison Miner Wizard Prince Electro Dragon Magic Archer
Poison Wizard Electro Dragon Magic Archer
Poison Miner Magic Archer
Poison Electro Dragon Magic Archer
Poison Prince Magic Archer
Wizard Poison Witch Electro Dragon Magic Archer
Magic Archer Wizard Poison Electro Dragon
Poison
Wizard Poison Prince Electro Dragon Magic Archer
Wizard Poison Witch Electro Dragon Miner Magic Archer
Poison Prince Magic Archer
Wizard Poison
Prince
Poison Electro Dragon
Poison Wizard Witch Electro Dragon Magic Archer
Witch
Poison Miner Wizard Witch Electro Dragon Magic Archer
Wizard Poison Witch Prince Electro Dragon Miner Magic Archer
Poison Miner Magic Archer
Poison Wizard Witch Electro Dragon Magic Archer
Electro Dragon Wizard Poison Witch
Poison Wizard Electro Dragon Miner Magic Archer
Poison Electro Dragon Magic Archer
Prince
Wizard Poison Magic Archer
Skeleton Army Witch Prince Electro Dragon Magic Archer
Poison Wizard Witch Electro Dragon Magic Archer
Poison Miner Wizard Prince Electro Dragon Magic Archer
Wizard Poison Electro Dragon Magic Archer
Poison
Prince Electro Dragon
Electro Dragon Poison Witch Magic Archer
Poison Witch Electro Dragon Magic Archer
Poison Electro Dragon Witch Prince Miner Magic Archer

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