My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Musketeer Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Musketeer Wizard Dark Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Ram Rider
Giant Snowball
Mega Minion Musketeer Ram Rider
Zap
Dark Prince Ram Rider
Barbarian Barrel
Rascals Musketeer Wizard Dark Prince
The Log
Rascals Musketeer Dark Prince Ram Rider
Earthquake
Arrows
Rascals
Royal Delivery
Rascals Mega Minion Musketeer Wizard Dark Prince Ram Rider
Fireball
Rascals Mega Minion Musketeer Wizard Ram Rider
Poison
Rascals Mega Minion Musketeer Wizard
Lightning
Mega Minion Musketeer Wizard Dark Prince Ram Rider
Rocket
Rascals Musketeer Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Musketeer Dark Prince Rascals Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Mega Minion Musketeer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Dark Prince Ram Rider
Rascals
Mega Minion Musketeer Dark Prince Ram Rider
Mega Minion
Arrows Rascals
Musketeer
Rascals Dark Prince The Log Ram Rider
Wizard
Dark Prince Ram Rider
Dark Prince
Arrows Rascals Musketeer Wizard Ram Rider
The Log
Musketeer Ram Rider
Ram Rider
Arrows Rascals Musketeer Wizard Dark Prince The Log

Defense Synergies 1 14

Arrows
Mega Minion Dark Prince
Rascals
Musketeer The Log
Mega Minion
Arrows Musketeer Wizard Dark Prince The Log
Musketeer
The Log Rascals Mega Minion Dark Prince Ram Rider
Wizard
Mega Minion Dark Prince The Log
Dark Prince
Arrows Mega Minion Musketeer Wizard The Log
The Log
Musketeer Rascals Mega Minion Wizard Dark Prince Ram Rider
Ram Rider
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer Wizard The Log Ram Rider
Rascals Mega Minion Musketeer Dark Prince The Log Ram Rider
Ram Rider Rascals Mega Minion Musketeer Dark Prince
Rascals Mega Minion Musketeer Dark Prince Ram Rider
Arrows Dark Prince The Log
Arrows The Log Rascals Mega Minion Musketeer Dark Prince
Mega Minion Musketeer Ram Rider Arrows Rascals Wizard
Arrows Rascals Musketeer The Log Ram Rider
Rascals Musketeer
Rascals Musketeer Dark Prince
Arrows Rascals Mega Minion Musketeer Wizard Dark Prince The Log Ram Rider
Arrows Mega Minion Musketeer Rascals Wizard Ram Rider
Rascals Musketeer Wizard Dark Prince The Log Ram Rider
Wizard Arrows Rascals Mega Minion Dark Prince The Log
Rascals Ram Rider
Rascals The Log Ram Rider
Wizard Arrows Rascals Musketeer Dark Prince
Arrows Rascals Mega Minion Musketeer Wizard Dark Prince The Log Ram Rider
Arrows Wizard The Log Rascals Mega Minion Musketeer Dark Prince Ram Rider
Musketeer Ram Rider
Rascals Wizard Dark Prince Arrows Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Dark Prince
Arrows Mega Minion Musketeer Wizard The Log
Rascals Musketeer Dark Prince The Log Ram Rider
Dark Prince Rascals Musketeer The Log Ram Rider
Rascals Musketeer Dark Prince Ram Rider
Arrows Wizard Rascals Musketeer Ram Rider
Rascals Dark Prince Mega Minion Musketeer Ram Rider
Rascals Dark Prince
Mega Minion Dark Prince The Log
Mega Minion Musketeer
Rascals Mega Minion Musketeer Dark Prince
Arrows Dark Prince The Log
Rascals Dark Prince Wizard Ram Rider
Wizard Rascals Musketeer
Rascals Mega Minion Musketeer Dark Prince The Log
Arrows Rascals Mega Minion Musketeer Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals Musketeer The Log
Arrows Musketeer The Log Ram Rider
Arrows The Log
Arrows Rascals Musketeer Dark Prince The Log
Wizard Arrows Dark Prince The Log
Arrows Wizard Mega Minion Musketeer Ram Rider
Arrows Musketeer Wizard The Log
Arrows The Log Wizard Ram Rider
Arrows The Log Wizard Ram Rider
Musketeer
Arrows Musketeer Wizard Dark Prince The Log Ram Rider
Arrows Musketeer Wizard
Musketeer The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer Wizard The Log
Arrows Musketeer Wizard The Log
Arrows
Arrows Mega Minion Musketeer Wizard Dark Prince The Log
Arrows Wizard The Log
Musketeer The Log
Arrows Wizard
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Wizard Dark Prince
Mega Minion
Arrows The Log Musketeer Wizard Ram Rider
Arrows Musketeer Wizard The Log Ram Rider
Arrows Musketeer The Log
Arrows Musketeer Wizard
Mega Minion Musketeer Wizard
Mega Minion
Arrows Musketeer Wizard The Log
Arrows
Arrows Wizard The Log
Musketeer Dark Prince
Arrows Mega Minion Musketeer Wizard Ram Rider
Arrows The Log
Rascals Mega Minion Musketeer Wizard Dark Prince
Arrows The Log Musketeer Wizard
Arrows
Mega Minion Musketeer Dark Prince
Rascals Musketeer The Log
Musketeer
Musketeer Dark Prince The Log

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