My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Miner
Giant Snowball
Minions Battle Ram Miner
Zap
Minions Battle Ram
Barbarian Barrel
Battle Ram Wizard Royal Ghost
The Log
Battle Ram
Earthquake
Arrows
Minions
Royal Delivery
Minions Battle Ram Wizard Miner Royal Ghost
Fireball
Minions Battle Ram Wizard
Poison
Minions Wizard
Lightning
Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Miner Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Miner Royal Ghost Battle Ram Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Miner Mega Knight
Minions
Miner Mega Knight Battle Ram
Battle Ram
The Log Arrows Minions Royal Ghost
Wizard
Miner Royal Ghost Mega Knight
The Log
Battle Ram Miner Mega Knight
Miner
Minions Arrows Wizard The Log Royal Ghost Mega Knight
Royal Ghost
Battle Ram Wizard Miner Mega Knight
Mega Knight
Minions Arrows Wizard The Log Miner Royal Ghost

Defense Synergies 1 10

Arrows
Mega Knight
Minions
The Log Mega Knight
Battle Ram
Wizard
The Log Royal Ghost Mega Knight
The Log
Minions Wizard Miner Royal Ghost Mega Knight
Miner
The Log Mega Knight
Royal Ghost
Wizard The Log Mega Knight
Mega Knight
Arrows Minions Wizard The Log Miner Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard The Log
Minions The Log Mega Knight
Mega Knight Minions
Minions Mega Knight
Arrows The Log Mega Knight
Arrows The Log Minions Royal Ghost Mega Knight
Minions Arrows Wizard
Arrows The Log Mega Knight
Minions
Miner Royal Ghost Mega Knight
Minions Arrows Wizard The Log Royal Ghost Mega Knight
Arrows Minions Wizard
Mega Knight Minions Wizard The Log
Wizard Mega Knight Arrows Minions The Log Royal Ghost
Mega Knight
The Log Mega Knight
Wizard Mega Knight Arrows Minions
Arrows Mega Knight Minions Wizard The Log Royal Ghost
Arrows Wizard The Log Minions Royal Ghost Mega Knight
Wizard Royal Ghost Mega Knight Arrows Minions The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Ghost
Arrows Wizard The Log Miner Royal Ghost Mega Knight
Mega Knight Minions The Log
Mega Knight The Log
Mega Knight
Arrows Wizard Minions
Minions
Mega Knight
Mega Knight Minions The Log
Mega Knight Minions
Mega Knight Arrows The Log
Mega Knight Wizard
Wizard Mega Knight
Minions The Log
Arrows Minions Mega Knight Wizard The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Royal Ghost
Arrows The Log Miner Royal Ghost
Arrows The Log Miner
Arrows The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard Minions
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Miner Wizard
Minions
Miner Arrows Wizard The Log
Arrows Wizard
The Log Miner
Arrows Minions
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log Mega Knight
Arrows
Minions
Arrows Wizard The Log Mega Knight
Arrows Wizard The Log Miner Mega Knight
Minions The Log Mega Knight
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Mega Knight
Arrows The Log Miner Wizard Royal Ghost
Arrows Wizard The Log Miner Mega Knight
Miner Arrows The Log
Arrows Wizard
Minions Wizard
Arrows Wizard The Log Miner Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Minions
Arrows Wizard
Arrows The Log
Miner Wizard Mega Knight
Arrows The Log Wizard
Arrows
Mega Knight
Minions The Log
The Log Miner Royal Ghost Mega Knight

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