My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Prince Miner Bandit
Giant Snowball
Minion Horde Miner
Zap
Minion Horde Prince Bandit
Barbarian Barrel
Elite Barbarians Wizard Bandit
The Log
Elite Barbarians Prince Bandit
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Wizard Prince Miner Bandit
Fireball
Minion Horde Elite Barbarians Wizard Bandit
Poison
Minion Horde Wizard
Lightning
Elite Barbarians Wizard Prince Bandit
Rocket
Minion Horde Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Bandit Minion Horde Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Miner Bandit

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Prince Miner Minion Horde The Log Bandit
Minion Horde
Miner Zap Prince
Elite Barbarians
Zap Wizard The Log Bandit
Wizard
Elite Barbarians Prince Miner Bandit
Prince
Zap Minion Horde Wizard The Log Miner
The Log
Zap Elite Barbarians Prince Miner Bandit
Miner
Zap Minion Horde Wizard Prince The Log Bandit
Bandit
Zap Elite Barbarians Wizard The Log Miner

Defense Synergies 1 14

Zap
Minion Horde Elite Barbarians Prince The Log Miner Bandit
Minion Horde
Zap The Log
Elite Barbarians
Zap Wizard The Log
Wizard
Elite Barbarians Prince The Log Bandit
Prince
The Log Zap Wizard
The Log
Prince Zap Minion Horde Elite Barbarians Wizard Miner Bandit
Miner
Zap The Log
Bandit
Zap Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard The Log
Minion Horde Elite Barbarians Zap Prince The Log Bandit
Minion Horde Prince Elite Barbarians Bandit
Minion Horde Elite Barbarians Prince Bandit
Elite Barbarians Prince The Log
The Log Zap Bandit
Minion Horde Zap Wizard
Zap The Log Bandit
Minion Horde Elite Barbarians Prince
Elite Barbarians Minion Horde Prince Miner Bandit
Minion Horde Zap Wizard The Log Bandit
Minion Horde Zap Wizard
Minion Horde Prince Zap Elite Barbarians Wizard The Log Bandit
Wizard Zap Minion Horde Prince The Log
Elite Barbarians Minion Horde Prince Bandit
Minion Horde Zap Elite Barbarians Prince The Log Bandit
Minion Horde Wizard Elite Barbarians Prince
Zap Minion Horde Elite Barbarians Wizard Prince The Log Bandit
Zap Wizard The Log Bandit
Elite Barbarians Prince
Wizard Minion Horde Elite Barbarians Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Prince Bandit
Bandit Zap Elite Barbarians Wizard Prince The Log Miner
Bandit Zap Minion Horde Elite Barbarians Prince The Log
Prince Zap Minion Horde Elite Barbarians The Log Bandit
Minion Horde Elite Barbarians Prince Bandit
Wizard Zap Minion Horde
Prince Minion Horde Elite Barbarians Bandit
Minion Horde Elite Barbarians Prince
Zap Minion Horde Elite Barbarians Prince The Log Bandit
Minion Horde
Minion Horde Elite Barbarians Prince
Zap Elite Barbarians Prince The Log
Elite Barbarians Prince Minion Horde Wizard Bandit
Wizard Minion Horde
Elite Barbarians Zap Minion Horde Prince The Log
Zap Minion Horde Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log Bandit
Zap The Log Miner Bandit
Minion Horde The Log Miner Bandit
Prince The Log
Wizard Zap Minion Horde The Log
Wizard Zap Minion Horde
Minion Horde Wizard The Log
The Log Zap Wizard
The Log Miner Zap Wizard Bandit
Minion Horde Elite Barbarians Prince
Miner Zap Minion Horde Wizard Prince The Log Bandit
Zap Wizard
Elite Barbarians The Log Miner Bandit
Minion Horde Bandit
Zap Elite Barbarians Prince The Log
Zap Minion Horde Wizard The Log Bandit
Minion Horde Wizard The Log Bandit
Minion Horde
Zap Wizard Prince The Log Bandit
Zap Wizard The Log Miner
Minion Horde Prince The Log
Wizard
Prince The Log
Zap Minion Horde The Log
Zap The Log Wizard
Minion Horde
The Log Miner Zap Wizard Bandit
Zap Wizard Prince The Log Miner Bandit
Miner Zap The Log Bandit
Elite Barbarians Zap Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard The Log Miner Bandit
Zap Minion Horde
Minion Horde Prince
Wizard The Log
Zap Minion Horde Prince Bandit
Zap Wizard
The Log
Miner Minion Horde Wizard Prince
The Log Zap Wizard
Zap
Minion Horde Elite Barbarians Prince
Zap Minion Horde Elite Barbarians The Log
Zap
Zap Prince The Log Miner Bandit

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