My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Executioner Giant Skeleton Bandit Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Giant Skeleton Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Giant Skeleton Bandit Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Ram Rider
Zap
Prince Bandit Inferno Dragon Ram Rider
Barbarian Barrel
Wizard Executioner Giant Skeleton Bandit
The Log
Prince Giant Skeleton Bandit Ram Rider
Earthquake
Arrows
Royal Delivery
Wizard Prince Executioner Giant Skeleton Bandit Inferno Dragon Ram Rider
Fireball
Wizard Executioner Bandit Inferno Dragon Ram Rider
Poison
Wizard Executioner
Lightning
Wizard Prince Executioner Bandit Inferno Dragon Ram Rider
Rocket
Wizard Prince Executioner Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Inferno Dragon Wizard Prince Executioner Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Bandit Inferno Dragon Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Prince Giant Skeleton Bandit Ram Rider
Prince
Wizard The Log Ram Rider
Executioner
The Log Bandit
Giant Skeleton
Wizard The Log Bandit
The Log
Prince Executioner Giant Skeleton Bandit Ram Rider
Bandit
Wizard Executioner Giant Skeleton The Log Ram Rider
Inferno Dragon
Ram Rider
Wizard Prince The Log Bandit

Defense Synergies 1 13

Wizard
Prince Giant Skeleton The Log Bandit
Prince
The Log Wizard Executioner
Executioner
Prince Giant Skeleton The Log Bandit
Giant Skeleton
Wizard Executioner The Log
The Log
Prince Wizard Executioner Giant Skeleton Bandit Inferno Dragon Ram Rider
Bandit
Wizard Executioner The Log Ram Rider
Inferno Dragon
The Log
Ram Rider
The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Ram Rider
Inferno Dragon Prince Executioner The Log Bandit Ram Rider
Prince Ram Rider Executioner Giant Skeleton Bandit Inferno Dragon
Prince Inferno Dragon Bandit Ram Rider
Prince Giant Skeleton The Log
The Log Executioner Bandit
Inferno Dragon Ram Rider Wizard Executioner
Giant Skeleton The Log Bandit Ram Rider
Inferno Dragon Prince
Prince Giant Skeleton Bandit
Executioner Wizard Giant Skeleton The Log Bandit Ram Rider
Executioner Inferno Dragon Wizard Ram Rider
Prince Wizard Giant Skeleton The Log Bandit Ram Rider
Wizard Executioner Prince The Log
Inferno Dragon Prince Bandit Ram Rider
Prince The Log Bandit Inferno Dragon Ram Rider
Wizard Prince Executioner
Wizard Prince Executioner The Log Bandit Ram Rider
Wizard Executioner The Log Giant Skeleton Bandit Inferno Dragon Ram Rider
Prince Inferno Dragon Ram Rider
Wizard Prince Executioner Giant Skeleton The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Giant Skeleton Bandit
Bandit Wizard Prince Executioner The Log Inferno Dragon
Giant Skeleton Bandit Prince The Log Ram Rider
Prince Giant Skeleton The Log Bandit Ram Rider
Giant Skeleton Prince Executioner Bandit Inferno Dragon Ram Rider
Wizard Executioner Ram Rider
Prince Giant Skeleton Bandit Ram Rider
Giant Skeleton Prince Inferno Dragon
Giant Skeleton Prince The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Prince Giant Skeleton
Prince Giant Skeleton The Log
Prince Giant Skeleton Wizard Executioner Bandit Ram Rider
Wizard Executioner
Prince Executioner Giant Skeleton The Log Inferno Dragon
Executioner Wizard Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log Bandit
Executioner The Log Bandit Ram Rider
Giant Skeleton The Log Bandit
Prince Giant Skeleton The Log
Wizard Executioner The Log
Wizard Executioner Ram Rider
Wizard Executioner The Log
The Log Wizard Executioner Ram Rider
The Log Wizard Bandit Ram Rider
Prince
Wizard Prince The Log Bandit Ram Rider
Wizard Executioner
Executioner The Log Bandit
Bandit
Prince The Log
Wizard Executioner The Log Bandit
Wizard Executioner The Log Bandit
Wizard Prince Executioner The Log Bandit
Wizard The Log
Prince Giant Skeleton The Log
Wizard
Prince The Log
The Log
The Log Wizard Executioner
Inferno Dragon
The Log Wizard Executioner Bandit Ram Rider
Wizard Prince The Log Bandit Ram Rider
The Log Bandit
Wizard Executioner
Wizard
Wizard The Log Bandit
Prince Giant Skeleton
Wizard The Log
Prince Bandit
Wizard Executioner Ram Rider
The Log
Wizard Prince Executioner
The Log Wizard Executioner
Giant Skeleton
Prince Executioner
Giant Skeleton The Log
Executioner
Prince Executioner Giant Skeleton The Log Bandit

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