My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats Mega Minion
Zap
Bats Bandit
Barbarian Barrel
Wizard Bandit
The Log
Bandit
Earthquake
Arrows
Bats
Royal Delivery
Bats Mega Minion Wizard P.E.K.K.A Bandit
Fireball
Mega Minion Wizard Bandit
Poison
Bats Mega Minion Wizard
Lightning
Mega Minion Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Tornado Bandit Fireball Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Tornado

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mega Minion P.E.K.K.A Bandit
Zap
Mega Minion Fireball Tornado P.E.K.K.A Bats Bandit
Mega Minion
Zap Bats Fireball
Fireball
Zap Tornado Mega Minion
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Zap Fireball Wizard P.E.K.K.A
P.E.K.K.A
Zap Tornado Bats Wizard
Bandit
Bats Zap Wizard

Defense Synergies 5 12

Bats
Zap P.E.K.K.A Bandit
Zap
Mega Minion Fireball Bats Tornado P.E.K.K.A Bandit
Mega Minion
Zap Wizard Tornado Bandit
Fireball
Zap Tornado Bandit
Wizard
Tornado Mega Minion P.E.K.K.A Bandit
Tornado
Fireball Wizard P.E.K.K.A Zap Mega Minion
P.E.K.K.A
Tornado Bats Zap Wizard
Bandit
Bats Zap Mega Minion Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Wizard
P.E.K.K.A Bats Zap Mega Minion Bandit
Tornado P.E.K.K.A Bats Mega Minion Bandit
P.E.K.K.A Bats Mega Minion Bandit
Fireball Tornado P.E.K.K.A
Fireball Tornado Bats Zap Mega Minion Bandit
Bats Mega Minion Tornado Zap Fireball Wizard
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A Tornado
Tornado Bandit
Bats Zap Mega Minion Fireball Wizard Tornado Bandit
Mega Minion Bats Zap Fireball Wizard Tornado
P.E.K.K.A Bats Zap Fireball Wizard Bandit
Fireball Wizard Bats Zap Mega Minion Tornado P.E.K.K.A
P.E.K.K.A Bandit
Tornado Zap Fireball P.E.K.K.A Bandit
Wizard Bats Fireball Tornado P.E.K.K.A
Fireball Bats Zap Mega Minion Wizard Tornado Bandit
Zap Wizard Tornado Bats Mega Minion Fireball Bandit
P.E.K.K.A Tornado
Wizard Bats Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Mega Minion Wizard
P.E.K.K.A Bandit Bats Zap
P.E.K.K.A Bats Zap Fireball Tornado Bandit
P.E.K.K.A Bandit
Fireball Wizard Bats Zap Tornado
P.E.K.K.A Bats Mega Minion Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Bats Mega Minion Fireball Tornado Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Fireball Wizard Bandit
Wizard Fireball
Bats Zap Mega Minion Fireball Tornado P.E.K.K.A
Bats Zap Mega Minion Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Zap Tornado Bandit
Fireball Bandit
Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap Mega Minion Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado Bandit
Bats Fireball Tornado
Zap Fireball Wizard Tornado Bandit
Fireball Zap Wizard Tornado
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball Tornado
Bats
Zap Mega Minion Fireball Wizard Bandit
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Mega Minion
Fireball Zap Wizard Tornado Bandit
Fireball Zap Wizard Tornado Bandit
Fireball Zap Tornado Bandit
Bats Zap Fireball Wizard Tornado
Zap Bats Mega Minion Fireball Wizard
Mega Minion Fireball
Zap Fireball Wizard Bandit
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Bats Fireball Bandit
Fireball Zap Mega Minion Wizard Tornado
Fireball
Fireball Mega Minion Wizard
Zap Fireball Wizard
Zap Fireball Tornado
Mega Minion P.E.K.K.A
Zap Bats Fireball Tornado
Bats Zap Fireball Tornado
Zap Fireball Tornado Bandit

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