My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Miner Inferno Dragon
Giant Snowball
Bomber Miner Inferno Dragon
Zap
Bomber Inferno Dragon
Barbarian Barrel
Bomber Elite Barbarians Wizard
The Log
Bomber Elite Barbarians
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Wizard Miner Inferno Dragon
Fireball
Bomber Elite Barbarians Wizard Inferno Dragon
Poison
Bomber Wizard
Lightning
Elite Barbarians Wizard Inferno Dragon
Rocket
Elite Barbarians Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tornado Miner Fireball Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Tornado Miner

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Miner
Arrows
Elite Barbarians Fireball Miner
Elite Barbarians
Arrows Bomber Fireball Wizard
Fireball
Arrows Tornado Elite Barbarians Miner
Wizard
Tornado Elite Barbarians Miner
Tornado
Fireball Wizard
Miner
Bomber Arrows Fireball Wizard Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 2 7

Bomber
Tornado Miner
Arrows
Fireball Tornado
Elite Barbarians
Wizard
Fireball
Tornado Arrows Miner
Wizard
Tornado Elite Barbarians
Tornado
Fireball Wizard Bomber Arrows Inferno Dragon
Miner
Bomber Fireball
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Wizard
Elite Barbarians Inferno Dragon Bomber
Tornado Bomber Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Bomber
Bomber Arrows Elite Barbarians Fireball Tornado
Arrows Fireball Tornado Bomber
Tornado Inferno Dragon Arrows Fireball Wizard
Arrows Fireball
Inferno Dragon Elite Barbarians Tornado
Elite Barbarians Tornado Bomber Miner
Bomber Arrows Fireball Wizard Tornado
Arrows Inferno Dragon Fireball Wizard Tornado
Bomber Elite Barbarians Fireball Wizard
Bomber Fireball Wizard Arrows Tornado
Elite Barbarians Inferno Dragon
Tornado Elite Barbarians Fireball Inferno Dragon
Wizard Bomber Arrows Elite Barbarians Fireball Tornado
Arrows Fireball Bomber Elite Barbarians Wizard Tornado
Arrows Wizard Tornado Bomber Fireball Inferno Dragon
Elite Barbarians Tornado Inferno Dragon
Bomber Wizard Arrows Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball
Fireball Bomber Arrows Elite Barbarians Wizard Miner Inferno Dragon
Elite Barbarians
Elite Barbarians Fireball Tornado
Elite Barbarians Inferno Dragon
Arrows Fireball Wizard Tornado
Elite Barbarians Fireball
Elite Barbarians Inferno Dragon
Elite Barbarians Fireball Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Arrows Elite Barbarians Fireball Tornado
Elite Barbarians Fireball Wizard
Wizard Bomber Fireball
Elite Barbarians Bomber Fireball Tornado Inferno Dragon
Arrows Bomber Elite Barbarians Fireball Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Tornado Miner
Arrows Fireball Miner
Arrows Fireball
Bomber Fireball Wizard Arrows
Arrows Fireball Wizard Tornado
Bomber Arrows Wizard Tornado
Arrows Fireball Wizard Tornado
Arrows Fireball Miner Wizard Tornado
Elite Barbarians Fireball Tornado
Miner Arrows Fireball Wizard Tornado
Fireball Arrows Wizard Tornado
Elite Barbarians Fireball Miner
Arrows Fireball
Arrows Elite Barbarians Fireball
Bomber Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball Tornado
Bomber
Bomber Arrows Fireball Wizard
Bomber Arrows Fireball Wizard Tornado Miner
Fireball
Arrows Fireball Wizard Tornado
Tornado
Arrows Fireball
Arrows Tornado Bomber Fireball Wizard
Inferno Dragon
Arrows Fireball Miner Wizard Tornado
Fireball Arrows Wizard Tornado Miner
Fireball Miner Arrows Tornado
Elite Barbarians Arrows Fireball Wizard Tornado
Fireball Wizard
Elite Barbarians Fireball
Bomber Arrows Fireball Wizard Miner
Arrows Fireball
Arrows Fireball Wizard
Fireball
Fireball Arrows Wizard Tornado
Arrows Fireball
Fireball Miner Wizard
Arrows Bomber Fireball Wizard
Arrows Fireball Tornado
Elite Barbarians
Elite Barbarians Fireball Tornado
Fireball Tornado
Fireball Tornado Miner

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