My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Inferno Dragon
Giant Snowball
Bats Hog Rider Furnace Inferno Dragon
Zap
Bats Furnace Inferno Dragon
Barbarian Barrel
Furnace Wizard
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Hog Rider Wizard Inferno Dragon
Fireball
Hog Rider Furnace Wizard Inferno Dragon
Poison
Bats Furnace Wizard
Lightning
Furnace Wizard Inferno Dragon
Rocket
Hog Rider Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Earthquake Hog Rider Furnace Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Earthquake Hog Rider

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Inferno Dragon
Zap
Earthquake Hog Rider Bats Furnace Mega Knight
Earthquake
Zap Hog Rider Furnace Mega Knight
Hog Rider
Bats Zap Earthquake Furnace Wizard Mega Knight
Furnace
Zap Earthquake Hog Rider
Wizard
Hog Rider Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Zap Earthquake Hog Rider Wizard

Defense Synergies 1 11

Bats
Zap Earthquake Inferno Dragon Mega Knight
Zap
Mega Knight Bats Earthquake Furnace Inferno Dragon
Earthquake
Bats Zap Furnace Mega Knight
Hog Rider
Furnace
Zap Earthquake
Wizard
Mega Knight
Inferno Dragon
Bats Zap Mega Knight
Mega Knight
Zap Bats Earthquake Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Wizard
Inferno Dragon Bats Zap Furnace Mega Knight
Furnace Mega Knight Bats Inferno Dragon
Inferno Dragon Bats Furnace Mega Knight
Earthquake Mega Knight
Bats Zap Earthquake Furnace Mega Knight
Bats Furnace Inferno Dragon Zap Wizard
Earthquake Zap Mega Knight
Inferno Dragon Furnace
Mega Knight
Bats Zap Earthquake Furnace Wizard Mega Knight
Inferno Dragon Bats Zap Furnace Wizard
Furnace Mega Knight Bats Zap Earthquake Wizard
Wizard Mega Knight Bats Zap Earthquake Furnace
Inferno Dragon Furnace Mega Knight
Zap Furnace Inferno Dragon Mega Knight
Wizard Mega Knight Bats Furnace
Mega Knight Bats Zap Furnace Wizard
Zap Earthquake Furnace Wizard Bats Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Bats Earthquake Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace
Zap Wizard Inferno Dragon Mega Knight
Mega Knight Bats Zap Furnace
Mega Knight Bats Zap
Inferno Dragon Mega Knight
Furnace Wizard Bats Zap
Bats Furnace
Mega Knight Inferno Dragon
Zap Mega Knight Bats Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Zap
Mega Knight Wizard
Wizard Furnace Mega Knight
Bats Zap Furnace Inferno Dragon
Bats Mega Knight Zap Earthquake Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Zap
Earthquake
Earthquake
Wizard Zap Earthquake Furnace Mega Knight
Wizard Bats Zap Furnace
Earthquake Furnace Wizard
Earthquake Zap Wizard
Zap Wizard
Bats
Zap Earthquake Wizard
Zap Wizard
Earthquake
Earthquake
Earthquake Zap Furnace
Earthquake Zap Furnace Wizard
Earthquake Furnace Wizard Mega Knight
Earthquake
Bats
Zap Earthquake Wizard Mega Knight
Zap Earthquake Wizard Mega Knight
Earthquake Mega Knight
Wizard
Earthquake Zap
Zap Earthquake Furnace Wizard Mega Knight
Inferno Dragon
Zap Earthquake Wizard
Zap Wizard Mega Knight
Zap
Bats Zap Furnace Wizard
Zap Bats Wizard
Zap Earthquake Wizard Mega Knight
Zap
Mega Knight
Earthquake Wizard
Zap Earthquake Bats
Zap Wizard
Wizard Mega Knight
Zap Earthquake Wizard
Zap
Mega Knight
Zap Bats
Bats Zap
Zap Mega Knight

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