My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Executioner Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Prince
Barbarian Barrel
Elite Barbarians Wizard Executioner Royal Ghost
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Prince
Earthquake
Hog Rider
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Hog Rider Wizard Prince Executioner Royal Ghost
Fireball
Elite Barbarians Hog Rider Wizard Executioner
Poison
Wizard Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Prince Executioner
Rocket
Elite Barbarians Hog Rider Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Prince Executioner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Royal Ghost Mini P.E.K.K.A Hog Rider Wizard Prince Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Royal Ghost Mini P.E.K.K.A Hog Rider

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Hog Rider Wizard Royal Ghost
Mini P.E.K.K.A
Hog Rider Wizard Rage
Hog Rider
Rage Elite Barbarians Mini P.E.K.K.A Wizard Prince Executioner
Wizard
Elite Barbarians Mini P.E.K.K.A Hog Rider Rage Prince Royal Ghost
Rage
Elite Barbarians Hog Rider Mini P.E.K.K.A Wizard Prince
Prince
Hog Rider Wizard Rage Royal Ghost
Executioner
Hog Rider
Royal Ghost
Elite Barbarians Wizard Prince

Defense Synergies 0 8

Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Elite Barbarians Wizard Executioner Royal Ghost
Hog Rider
Wizard
Elite Barbarians Mini P.E.K.K.A Prince Royal Ghost
Rage
Prince
Wizard Executioner
Executioner
Mini P.E.K.K.A Prince
Royal Ghost
Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner
Elite Barbarians Mini P.E.K.K.A Prince Executioner
Mini P.E.K.K.A Prince Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Prince
Executioner Royal Ghost
Wizard Executioner
Mini P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince Royal Ghost
Executioner Wizard Royal Ghost
Executioner Wizard
Mini P.E.K.K.A Prince Elite Barbarians Wizard
Wizard Executioner Mini P.E.K.K.A Prince Royal Ghost
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Prince
Wizard Elite Barbarians Mini P.E.K.K.A Prince Executioner
Elite Barbarians Wizard Prince Executioner Royal Ghost
Wizard Executioner Royal Ghost
Mini P.E.K.K.A Elite Barbarians Prince
Wizard Royal Ghost Elite Barbarians Mini P.E.K.K.A Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Prince Royal Ghost
Elite Barbarians Mini P.E.K.K.A Wizard Prince Executioner Royal Ghost
Elite Barbarians Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Prince Executioner
Wizard Executioner
Mini P.E.K.K.A Prince Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians Mini P.E.K.K.A Prince
Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince Wizard Executioner
Wizard Executioner
Elite Barbarians Mini P.E.K.K.A Prince Executioner
Executioner Elite Barbarians Mini P.E.K.K.A Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Executioner Royal Ghost
Prince
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard
Elite Barbarians Mini P.E.K.K.A Prince
Wizard Prince
Wizard Executioner
Elite Barbarians Executioner
Elite Barbarians Prince
Wizard Executioner
Wizard Executioner
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince Executioner
Wizard
Prince
Wizard
Prince
Wizard Executioner
Wizard Executioner Royal Ghost
Wizard Prince
Elite Barbarians Wizard Executioner
Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard
Prince
Wizard
Prince
Wizard Executioner
Mini P.E.K.K.A Wizard Prince Executioner
Wizard Executioner
Elite Barbarians Prince Executioner
Elite Barbarians
Executioner
Prince Executioner Royal Ghost

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