My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Elixir Golem Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Balloon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon Princess Lumberjack
Zap
Bats Skeleton Army Balloon Princess
Barbarian Barrel
Wizard Skeleton Army Princess Lumberjack
The Log
Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army Princess
Royal Delivery
Bats Wizard Skeleton Army Balloon Princess Lumberjack
Fireball
Wizard Skeleton Army Balloon Princess Lumberjack
Poison
Bats Wizard Skeleton Army Balloon Princess
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Skeleton Army Princess Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Lumberjack
Zap
Balloon Bats The Log Princess Lumberjack
Wizard
Balloon Lumberjack
Skeleton Army
Balloon
Bats Zap Lumberjack Wizard The Log Princess
The Log
Zap Balloon Princess Lumberjack
Princess
Zap Balloon The Log
Lumberjack
Balloon Bats Zap Wizard The Log

Defense Synergies 0 15

Bats
Zap The Log Lumberjack
Zap
Bats Skeleton Army The Log Princess Lumberjack
Wizard
Skeleton Army The Log Lumberjack
Skeleton Army
Zap Wizard The Log Princess Lumberjack
Balloon
The Log
Bats Zap Wizard Skeleton Army Princess Lumberjack
Princess
Zap Skeleton Army The Log
Lumberjack
Bats Zap Wizard Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Skeleton Army Lumberjack Bats Zap The Log
Skeleton Army Lumberjack Bats
Skeleton Army Lumberjack Bats
Skeleton Army The Log Princess Lumberjack
Skeleton Army The Log Bats Zap Lumberjack
Bats Zap Wizard Princess
Zap The Log
Skeleton Army Princess Lumberjack
Skeleton Army Lumberjack
Bats Skeleton Army Zap Wizard The Log Princess Lumberjack
Bats Zap Wizard Princess
Skeleton Army Lumberjack Bats Zap Wizard The Log
Wizard Skeleton Army Bats Zap The Log Princess Lumberjack
Skeleton Army Lumberjack
Skeleton Army Zap The Log Lumberjack
Wizard Bats Skeleton Army Lumberjack
Bats Zap Wizard Skeleton Army The Log Lumberjack
Zap Wizard The Log Bats Princess Lumberjack
Lumberjack
Wizard Skeleton Army Bats The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Zap Wizard The Log Lumberjack
Skeleton Army Lumberjack Bats Zap The Log
Skeleton Army Lumberjack Bats Zap The Log
Skeleton Army Lumberjack
Wizard Bats Zap Princess
Skeleton Army Bats Lumberjack
Skeleton Army Lumberjack
Zap Bats Skeleton Army The Log
Skeleton Army
Bats Lumberjack
Skeleton Army Zap The Log
Skeleton Army Wizard Lumberjack
Wizard Skeleton Army Princess
Skeleton Army Bats Zap The Log Lumberjack
Bats Zap Wizard The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess
The Log
The Log
Wizard Zap The Log
Wizard Bats Zap Princess
Wizard The Log Princess
The Log Zap Wizard Princess
The Log Zap Wizard
Bats Lumberjack
Zap Wizard The Log Princess
Zap Wizard Princess
The Log Princess
Princess
Princess Zap The Log
Zap Wizard The Log Princess
Wizard The Log Princess
Bats
Zap Wizard The Log Princess
Zap Wizard The Log Princess
The Log
Wizard Princess
The Log
Zap The Log
Zap The Log Wizard Princess
The Log Zap Wizard Princess
Zap Wizard The Log Princess
Zap The Log
Bats Zap Wizard Princess
Zap Bats Wizard
Zap Wizard The Log
Zap Princess
Wizard The Log Princess
Zap Bats Skeleton Army Princess
Zap Wizard Princess
The Log
Wizard Princess Lumberjack
The Log Zap Wizard Princess
Zap
Zap Bats The Log Princess
Bats Zap Princess
Zap The Log Princess

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