My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Mortar
Barbarian Barrel
Knight Mortar Tesla Wizard
The Log
Mini P.E.K.K.A
Earthquake
Mortar Tesla
Arrows
Bats
Royal Delivery
Bats Knight Mini P.E.K.K.A Wizard
Fireball
Mortar Tesla Wizard
Poison
Bats Mortar Wizard
Lightning
Knight Mortar Tesla Mini P.E.K.K.A Wizard
Rocket
Mortar Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Mortar Tesla Mini P.E.K.K.A Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Mortar Mini P.E.K.K.A
Zap
Bats Knight Mortar Mini P.E.K.K.A The Log
Knight
Bats Mortar Zap Wizard The Log
Mortar
Knight Bats Zap The Log
Tesla
Mini P.E.K.K.A
Bats Zap Wizard The Log
Wizard
Knight Mini P.E.K.K.A
The Log
Zap Knight Mortar Mini P.E.K.K.A

Defense Synergies 5 20

Bats
Knight Zap Mortar Tesla Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Bats Knight Mortar Tesla The Log
Knight
Bats Tesla Zap Mortar Mini P.E.K.K.A Wizard The Log
Mortar
Bats Zap Knight Tesla Wizard The Log
Tesla
Knight The Log Bats Zap Mortar Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Zap The Log Bats Knight Tesla Wizard
Wizard
Knight Mortar Tesla Mini P.E.K.K.A The Log
The Log
Tesla Mini P.E.K.K.A Bats Zap Knight Mortar Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Tesla Wizard The Log
Mini P.E.K.K.A Bats Zap Knight Mortar Tesla The Log
Mortar Tesla Mini P.E.K.K.A Bats Knight
Tesla Mini P.E.K.K.A Bats Knight Mortar
Mini P.E.K.K.A The Log
The Log Bats Zap Tesla
Bats Tesla Zap Mortar Wizard
Zap Tesla The Log
Tesla Mini P.E.K.K.A Mortar
Knight Tesla Mini P.E.K.K.A
Bats Zap Knight Tesla Wizard The Log
Tesla Bats Zap Wizard
Mortar Tesla Mini P.E.K.K.A Bats Zap Knight Wizard The Log
Wizard Bats Zap Mortar Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Mortar Tesla
Zap Mortar Tesla Mini P.E.K.K.A The Log
Tesla Wizard Bats Knight Mortar Mini P.E.K.K.A
Mortar Tesla Bats Zap Knight Wizard The Log
Zap Mortar Wizard The Log Bats Knight Tesla
Mini P.E.K.K.A Mortar Tesla
Wizard Bats Knight Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Tesla
Zap Knight Mortar Tesla Mini P.E.K.K.A Wizard The Log
Bats Zap Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Zap Knight Tesla The Log
Knight Tesla Mini P.E.K.K.A
Wizard Bats Zap Tesla
Mini P.E.K.K.A Bats Knight Tesla
Mini P.E.K.K.A Knight Tesla
Zap Bats Knight Mortar Mini P.E.K.K.A The Log
Tesla
Bats Knight Tesla Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Knight Tesla Wizard
Wizard Tesla
Tesla Bats Zap Knight Mortar Mini P.E.K.K.A The Log
Bats Zap Tesla Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Zap The Log
The Log
Knight The Log
Wizard Zap Mortar The Log
Wizard Bats Zap
Mortar Wizard The Log
The Log Zap Wizard
The Log Zap Mortar Wizard
Bats Mini P.E.K.K.A
Zap Knight Mortar Wizard The Log
Zap Wizard
Knight Mortar The Log
Mortar
Zap Mortar The Log
Zap Mortar Wizard The Log
Mortar Wizard The Log
Mortar
Bats Mini P.E.K.K.A
Zap Mortar Mini P.E.K.K.A Wizard The Log
Zap Mortar Wizard The Log
The Log
Wizard
The Log
Zap Mortar The Log
Zap The Log Mortar Wizard
Mortar The Log Zap Wizard
Zap Mortar Wizard The Log
Zap Mortar The Log
Bats Zap Wizard
Zap Bats Wizard
Mini P.E.K.K.A
Zap Mortar Wizard The Log
Zap
Wizard The Log
Zap Bats
Zap Wizard
The Log
Knight Mini P.E.K.K.A Wizard
The Log Zap Mortar Wizard
Zap
Zap Bats The Log
Bats Zap
Zap Mortar The Log

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