My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Elite Barbarians Wizard Executioner
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Wizard Executioner Inferno Dragon
Fireball
Elite Barbarians Wizard Executioner Inferno Dragon
Poison
Wizard Executioner
Lightning
Elite Barbarians Wizard Executioner Inferno Dragon
Rocket
Elite Barbarians Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Tornado Fireball Inferno Dragon Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Tornado Fireball

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Tornado Executioner
Elite Barbarians
Zap Rage Fireball Wizard
Fireball
Zap Tornado Elite Barbarians
Wizard
Tornado Elite Barbarians Rage
Rage
Elite Barbarians Wizard
Tornado
Zap Fireball Wizard Executioner
Executioner
Tornado Zap
Inferno Dragon

Defense Synergies 4 6

Zap
Fireball Elite Barbarians Tornado Executioner Inferno Dragon
Elite Barbarians
Zap Wizard
Fireball
Zap Tornado
Wizard
Tornado Elite Barbarians
Rage
Tornado
Fireball Wizard Executioner Zap Inferno Dragon
Executioner
Tornado Zap
Inferno Dragon
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Executioner
Elite Barbarians Inferno Dragon Zap Executioner
Tornado Elite Barbarians Executioner Inferno Dragon
Elite Barbarians Inferno Dragon
Elite Barbarians Fireball Tornado
Fireball Tornado Zap Executioner
Tornado Inferno Dragon Zap Fireball Wizard Executioner
Zap Fireball
Inferno Dragon Elite Barbarians Tornado
Elite Barbarians Tornado
Executioner Zap Fireball Wizard Tornado
Executioner Inferno Dragon Zap Fireball Wizard Tornado
Zap Elite Barbarians Fireball Wizard
Fireball Wizard Executioner Zap Tornado
Elite Barbarians Inferno Dragon
Tornado Zap Elite Barbarians Fireball Inferno Dragon
Wizard Elite Barbarians Fireball Tornado Executioner
Fireball Zap Elite Barbarians Wizard Tornado Executioner
Zap Wizard Tornado Executioner Fireball Inferno Dragon
Elite Barbarians Tornado Inferno Dragon
Wizard Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Wizard Executioner Inferno Dragon
Zap Elite Barbarians
Zap Elite Barbarians Fireball Tornado
Elite Barbarians Executioner Inferno Dragon
Fireball Wizard Executioner Zap Tornado
Elite Barbarians Fireball
Elite Barbarians Inferno Dragon
Zap Elite Barbarians Fireball Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Zap Elite Barbarians Fireball Tornado
Elite Barbarians Fireball Wizard Executioner
Wizard Fireball Executioner
Elite Barbarians Zap Fireball Tornado Executioner Inferno Dragon
Executioner Zap Elite Barbarians Fireball Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Executioner
Fireball
Fireball
Fireball Wizard Executioner Zap
Fireball Wizard Executioner Zap Tornado
Wizard Tornado Executioner
Fireball Zap Wizard Tornado Executioner
Fireball Zap Wizard Tornado
Elite Barbarians Fireball Tornado
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado Executioner
Elite Barbarians Fireball Executioner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball Tornado
Zap Fireball Wizard Executioner
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Executioner
Inferno Dragon
Fireball Zap Wizard Tornado Executioner
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Elite Barbarians Zap Fireball Wizard Tornado Executioner
Zap Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball
Fireball Zap Wizard Tornado Executioner
Fireball
Fireball Wizard Executioner
Zap Fireball Wizard Executioner
Zap Fireball Tornado
Elite Barbarians Executioner
Zap Elite Barbarians Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner

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