My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Baby Dragon Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Witch Inferno Dragon
Fireball
Wizard Baby Dragon Witch Inferno Dragon
Poison
Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Witch Inferno Dragon
Rocket
Valkyrie Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Baby Dragon Freeze Inferno Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Baby Dragon Freeze

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon Freeze Mega Knight
Valkyrie
Wizard Baby Dragon Witch
Wizard
Valkyrie Mega Knight
Baby Dragon
Fireball Valkyrie Witch Inferno Dragon Mega Knight
Freeze
Fireball
Witch
Valkyrie Baby Dragon Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Mega Knight
Inferno Dragon Fireball Wizard Baby Dragon Witch

Defense Synergies 0 15

Fireball
Valkyrie Freeze Mega Knight
Valkyrie
Fireball Wizard Baby Dragon Freeze Witch
Wizard
Valkyrie Freeze Mega Knight
Baby Dragon
Valkyrie Witch Inferno Dragon Mega Knight
Freeze
Fireball Valkyrie Wizard Mega Knight
Witch
Valkyrie Baby Dragon Mega Knight
Inferno Dragon
Baby Dragon Mega Knight
Mega Knight
Fireball Wizard Baby Dragon Freeze Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Baby Dragon
Inferno Dragon Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie Freeze Inferno Dragon
Witch Inferno Dragon Valkyrie Mega Knight
Fireball Valkyrie Mega Knight
Fireball Freeze Valkyrie Baby Dragon Mega Knight
Inferno Dragon Fireball Wizard Baby Dragon Freeze Witch
Fireball Valkyrie Baby Dragon Mega Knight
Witch Inferno Dragon
Valkyrie Mega Knight
Valkyrie Witch Fireball Wizard Baby Dragon Freeze Mega Knight
Inferno Dragon Fireball Wizard Baby Dragon Witch
Mega Knight Fireball Valkyrie Wizard Freeze Witch
Fireball Valkyrie Wizard Mega Knight Baby Dragon Freeze Witch
Inferno Dragon Mega Knight
Fireball Freeze Inferno Dragon Mega Knight
Wizard Mega Knight Fireball Valkyrie Witch
Fireball Mega Knight Valkyrie Wizard Baby Dragon Witch
Valkyrie Wizard Baby Dragon Freeze Witch Fireball Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Wizard Mega Knight Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Witch
Fireball Valkyrie Wizard Baby Dragon Inferno Dragon Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight Fireball
Valkyrie Witch Inferno Dragon Mega Knight
Fireball Wizard Baby Dragon Freeze Witch
Fireball Valkyrie Witch
Mega Knight Valkyrie Inferno Dragon
Freeze Mega Knight Fireball Valkyrie Baby Dragon Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Valkyrie Witch
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Wizard Witch
Wizard Fireball Valkyrie Baby Dragon Witch Mega Knight
Witch Fireball Valkyrie Baby Dragon Freeze Inferno Dragon
Valkyrie Mega Knight Fireball Wizard Baby Dragon Freeze Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie Freeze
Fireball Wizard Valkyrie Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Freeze Witch
Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Freeze
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Freeze
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Mega Knight
Fireball Freeze
Fireball Wizard Baby Dragon Mega Knight
Fireball Valkyrie Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Fireball Baby Dragon
Freeze Fireball Valkyrie Wizard Baby Dragon Witch Mega Knight
Witch Inferno Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Mega Knight
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch
Fireball Wizard Freeze Witch
Fireball
Fireball Wizard Mega Knight
Fireball Freeze
Mega Knight
Fireball Wizard
Fireball Freeze Witch
Fireball Wizard Baby Dragon Witch
Freeze
Fireball
Fireball Valkyrie Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon
Fireball
Mega Knight
Fireball Baby Dragon Freeze Witch
Fireball Witch
Fireball Baby Dragon Freeze Witch Mega Knight

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