My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Barbarian Hut Hunter Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Battle Ram Guards
Zap
Battle Ram Guards
Barbarian Barrel
Battle Ram Wizard Barbarian Hut Guards Hunter
The Log
Battle Ram Barbarian Hut Guards Hunter
Earthquake
Barbarian Hut Guards
Arrows
Guards
Royal Delivery
Battle Ram Wizard Guards Hunter
Fireball
Battle Ram Wizard Barbarian Hut Hunter
Poison
Wizard Barbarian Hut Guards Hunter
Lightning
Battle Ram Wizard Barbarian Hut Hunter
Rocket
Wizard Barbarian Hut Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Wizard Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Guards Battle Ram Hunter Wizard Barbarian Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Giant Snowball Guards Battle Ram

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Giant Snowball Barbarian Hut Guards Hunter Golem
Giant Snowball
Battle Ram Zap Barbarian Hut Hunter Golem
Battle Ram
Zap Giant Snowball Barbarian Hut Hunter
Wizard
Golem
Barbarian Hut
Zap Giant Snowball Battle Ram Hunter
Guards
Zap
Hunter
Zap Giant Snowball Battle Ram Barbarian Hut Golem
Golem
Zap Giant Snowball Wizard Hunter

Defense Synergies 1 10

Zap
Giant Snowball Barbarian Hut Guards Hunter
Giant Snowball
Zap Wizard Barbarian Hut Guards Hunter
Battle Ram
Wizard
Giant Snowball Guards
Barbarian Hut
Zap Giant Snowball Hunter
Guards
Hunter Zap Giant Snowball Wizard
Hunter
Guards Zap Giant Snowball Barbarian Hut
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Wizard
Barbarian Hut Hunter Zap
Barbarian Hut Hunter Giant Snowball
Barbarian Hut Hunter Guards
Zap Giant Snowball Guards Hunter
Giant Snowball Hunter Zap Wizard Barbarian Hut
Barbarian Hut Zap
Barbarian Hut Hunter
Guards Giant Snowball Hunter
Guards Zap Giant Snowball Wizard Hunter
Hunter Zap Giant Snowball Wizard Barbarian Hut
Barbarian Hut Hunter Zap Giant Snowball Wizard Guards
Wizard Barbarian Hut Zap Giant Snowball Guards Hunter
Barbarian Hut Hunter
Barbarian Hut Zap Giant Snowball Hunter
Wizard Barbarian Hut Hunter
Zap Giant Snowball Wizard Barbarian Hut Guards Hunter
Zap Giant Snowball Wizard Hunter Barbarian Hut Guards
Barbarian Hut Hunter
Wizard Giant Snowball Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Zap Giant Snowball
Zap Giant Snowball Wizard Hunter
Guards Zap Barbarian Hut Hunter
Guards Hunter Zap Barbarian Hut
Barbarian Hut Guards Hunter
Wizard Zap Giant Snowball Hunter
Guards Barbarian Hut Hunter
Barbarian Hut Hunter
Zap Giant Snowball Barbarian Hut
Barbarian Hut Guards
Guards Hunter
Zap Giant Snowball Guards
Wizard Barbarian Hut Guards Hunter
Wizard Barbarian Hut
Guards Zap Barbarian Hut Hunter
Zap Giant Snowball Wizard Barbarian Hut Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut Guards
Zap Giant Snowball
Barbarian Hut
Barbarian Hut Guards
Wizard Zap Giant Snowball
Wizard Zap Giant Snowball Hunter
Wizard
Zap Giant Snowball Wizard Barbarian Hut Hunter
Zap Giant Snowball Wizard
Giant Snowball Guards
Zap Wizard
Zap Giant Snowball Wizard
Giant Snowball Barbarian Hut Hunter
Zap Giant Snowball Barbarian Hut
Zap Giant Snowball Wizard Barbarian Hut Hunter
Wizard Barbarian Hut
Giant Snowball
Zap Giant Snowball Wizard Hunter
Zap Giant Snowball Wizard
Giant Snowball Wizard
Zap Giant Snowball Barbarian Hut
Zap Giant Snowball Wizard Hunter
Zap Giant Snowball Wizard Hunter
Zap Giant Snowball Wizard
Zap
Zap Giant Snowball Wizard Hunter
Zap Giant Snowball Wizard Guards
Giant Snowball
Zap Giant Snowball Wizard Hunter
Zap Giant Snowball
Giant Snowball Wizard
Zap Barbarian Hut Guards
Zap Giant Snowball Wizard Hunter
Wizard Hunter
Zap Giant Snowball Wizard
Zap Giant Snowball
Zap Giant Snowball Guards
Zap Giant Snowball
Zap Giant Snowball

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