My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Valkyrie Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Balloon Prince
Giant Snowball
Spear Goblins Barbarians Minion Horde Balloon
Zap
Spear Goblins Minion Horde Balloon Prince
Barbarian Barrel
Spear Goblins Barbarians Valkyrie Wizard
The Log
Spear Goblins Barbarians Prince
Earthquake
Spear Goblins Barbarians
Arrows
Spear Goblins Minion Horde
Royal Delivery
Spear Goblins Barbarians Minion Horde Valkyrie Wizard Balloon Prince
Fireball
Barbarians Minion Horde Wizard Balloon
Poison
Spear Goblins Barbarians Minion Horde Wizard Balloon
Lightning
Valkyrie Wizard Balloon Prince
Rocket
Barbarians Minion Horde Valkyrie Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Valkyrie Barbarians Minion Horde Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Zap Valkyrie Barbarians

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Balloon Prince
Zap
Balloon Prince Spear Goblins Minion Horde Valkyrie
Barbarians
Balloon
Minion Horde
Zap Prince
Valkyrie
Spear Goblins Balloon Prince Zap Wizard
Wizard
Valkyrie Balloon Prince
Balloon
Zap Valkyrie Spear Goblins Barbarians Wizard
Prince
Zap Valkyrie Spear Goblins Minion Horde Wizard

Defense Synergies 0 12

Spear Goblins
Zap Barbarians Valkyrie Prince
Zap
Spear Goblins Barbarians Minion Horde Valkyrie Prince
Barbarians
Spear Goblins Zap Minion Horde
Minion Horde
Zap Barbarians
Valkyrie
Spear Goblins Zap Wizard Prince
Wizard
Valkyrie Prince
Balloon
Prince
Spear Goblins Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Valkyrie Wizard
Barbarians Minion Horde Zap Valkyrie Prince
Barbarians Minion Horde Prince Valkyrie
Barbarians Minion Horde Prince Valkyrie
Barbarians Valkyrie Prince
Spear Goblins Zap Valkyrie
Minion Horde Spear Goblins Zap Wizard
Zap Barbarians Valkyrie
Barbarians Minion Horde Prince
Spear Goblins Barbarians Minion Horde Valkyrie Prince
Barbarians Minion Horde Valkyrie Spear Goblins Zap Wizard
Minion Horde Spear Goblins Zap Wizard
Barbarians Minion Horde Prince Zap Valkyrie Wizard
Valkyrie Wizard Zap Barbarians Minion Horde Prince
Barbarians Minion Horde Prince
Barbarians Minion Horde Zap Prince
Barbarians Minion Horde Wizard Valkyrie Prince
Spear Goblins Zap Barbarians Minion Horde Valkyrie Wizard Prince
Zap Valkyrie Wizard Spear Goblins Barbarians
Barbarians Prince
Valkyrie Wizard Spear Goblins Barbarians Minion Horde Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins Zap Prince
Zap Valkyrie Wizard Prince
Barbarians Spear Goblins Zap Minion Horde Valkyrie Prince
Valkyrie Prince Zap Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Prince
Wizard Zap Minion Horde
Prince Spear Goblins Barbarians Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie Prince
Zap Minion Horde Spear Goblins Barbarians Valkyrie Prince
Barbarians Minion Horde
Barbarians Minion Horde Valkyrie Prince
Zap Barbarians Valkyrie Prince
Barbarians Prince Minion Horde Valkyrie Wizard
Wizard Barbarians Minion Horde Valkyrie
Barbarians Spear Goblins Zap Minion Horde Valkyrie Prince
Valkyrie Zap Barbarians Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Zap
Minion Horde
Barbarians Valkyrie Prince
Wizard Zap Minion Horde Valkyrie
Wizard Spear Goblins Zap Minion Horde
Minion Horde Wizard
Zap Wizard
Zap Wizard
Minion Horde Prince
Zap Minion Horde Valkyrie Wizard Prince
Zap Wizard
Minion Horde
Zap Prince
Spear Goblins Zap Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Zap Wizard Prince
Zap Valkyrie Wizard
Minion Horde Prince
Wizard
Prince
Zap Barbarians Minion Horde
Zap Valkyrie Wizard
Minion Horde
Zap Wizard
Zap Wizard Prince
Zap
Zap Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde Prince
Wizard
Zap Minion Horde Spear Goblins Barbarians Prince
Zap Wizard
Minion Horde Valkyrie Wizard Prince
Zap Wizard
Zap
Minion Horde Prince
Zap Minion Horde
Zap
Zap Prince

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