My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Barbarians Musketeer Hog Rider Witch
Zap
Bomber Witch
Barbarian Barrel
Bomber Barbarians Musketeer Wizard Witch
The Log
Bomber Barbarians Mini P.E.K.K.A Musketeer Hog Rider Witch
Earthquake
Bomber Barbarians Hog Rider Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Barbarians Mini P.E.K.K.A Musketeer Hog Rider Wizard Witch
Fireball
Bomber Barbarians Musketeer Hog Rider Wizard Witch
Poison
Bomber Barbarians Musketeer Wizard Witch
Lightning
Mini P.E.K.K.A Musketeer Wizard Witch
Rocket
Barbarians Musketeer Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mini P.E.K.K.A Musketeer Hog Rider Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Mini P.E.K.K.A Musketeer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Hog Rider
Zap
Hog Rider Bomber Mini P.E.K.K.A Musketeer Witch
Barbarians
Hog Rider
Mini P.E.K.K.A
Bomber Zap Musketeer Hog Rider Wizard
Musketeer
Hog Rider Zap Mini P.E.K.K.A
Hog Rider
Zap Musketeer Bomber Barbarians Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Hog Rider
Witch
Zap Hog Rider

Defense Synergies 1 8

Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Barbarians Musketeer Witch
Barbarians
Zap
Mini P.E.K.K.A
Zap Bomber Musketeer Wizard Witch
Musketeer
Zap Mini P.E.K.K.A
Hog Rider
Wizard
Mini P.E.K.K.A
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Musketeer Wizard
Barbarians Mini P.E.K.K.A Bomber Zap Musketeer Witch
Barbarians Mini P.E.K.K.A Witch Bomber Musketeer
Barbarians Mini P.E.K.K.A Witch Bomber Musketeer
Bomber Barbarians Mini P.E.K.K.A
Bomber Zap Musketeer
Musketeer Zap Wizard Witch
Zap Barbarians Musketeer
Barbarians Mini P.E.K.K.A Witch Musketeer
Bomber Barbarians Mini P.E.K.K.A Musketeer
Barbarians Witch Bomber Zap Musketeer Wizard
Musketeer Zap Wizard Witch
Barbarians Mini P.E.K.K.A Bomber Zap Musketeer Wizard Witch
Bomber Wizard Zap Barbarians Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A
Barbarians Wizard Bomber Mini P.E.K.K.A Musketeer Witch
Bomber Zap Barbarians Musketeer Wizard Witch
Zap Wizard Witch Bomber Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Bomber Wizard Barbarians Mini P.E.K.K.A Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Witch
Bomber Zap Mini P.E.K.K.A Musketeer Wizard
Barbarians Zap Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Zap Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer Witch
Wizard Zap Musketeer Witch
Mini P.E.K.K.A Barbarians Musketeer Witch
Mini P.E.K.K.A Barbarians
Zap Barbarians Mini P.E.K.K.A Witch
Witch Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer Witch
Zap Barbarians
Barbarians Mini P.E.K.K.A Wizard Witch
Wizard Bomber Barbarians Musketeer Witch
Barbarians Witch Bomber Zap Mini P.E.K.K.A Musketeer
Bomber Zap Barbarians Mini P.E.K.K.A Musketeer Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Barbarians Musketeer
Bomber Wizard Zap
Wizard Zap Musketeer Witch
Bomber Musketeer Wizard Witch
Zap Wizard
Zap Wizard
Mini P.E.K.K.A Musketeer
Zap Musketeer Wizard
Zap Musketeer Wizard
Musketeer
Musketeer
Zap Musketeer
Bomber Zap Musketeer Wizard Witch
Musketeer Wizard
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Musketeer Wizard
Bomber Zap Wizard Witch
Musketeer
Wizard
Musketeer
Zap Barbarians Musketeer
Zap Bomber Wizard Witch
Witch
Zap Musketeer Wizard Witch
Zap Musketeer Wizard Witch
Zap Musketeer
Zap Musketeer Wizard Witch
Zap Musketeer Wizard Witch
Mini P.E.K.K.A
Bomber Zap Musketeer Wizard
Zap
Wizard
Zap Barbarians Musketeer Witch
Zap Musketeer Wizard Witch
Mini P.E.K.K.A Musketeer Wizard
Bomber Zap Musketeer Wizard
Zap
Musketeer
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch

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